Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Charlotte O'Dell
Sooper Speshul Ponee Fors
2484
|
Posted - 2014.07.30 15:52:00 -
[1] - Quote
Simple question, really. Never happened in Dust.
Maybe y'all should ask them what would be worth talking to us for.
Maybe there are exclusive items that can only be found through Legion salvage that pilots can use. Gear deep in nullsec hunted by treasure seekers all over the galaxy because the gear is so valuable that Armies would kill over it- in space.
What could be so valuable that 300 pilots would fight 300 pilots to provide fire support for the 100 nerfs per faction on the ground? The resources would need to be insane. Perhaps a planet has a deep mine that can only be tapped by Legionaries and has enough resources to build a titan- just one planet's mine...one mine of many.
Make me care. Then make having eve support essential to an operation. Make more than orbital strikes. Increased reinforcement rate with CRU frigates, carriers providing air superiority, drone drops, etc.
Charlotte O'Dell is the highest level unicorn!
|
Oceltot Mortalis
36
|
Posted - 2014.07.30 16:43:00 -
[2] - Quote
Isk will always make capsuleers care. https://forums.dust514.com/default.aspx?g=posts&t=167873&find=unread
In life, I have this to regret. That too often, when I acquired ISK, I did not have enough of it.
-everyone in EVE, ever
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4098
|
Posted - 2014.07.31 13:03:00 -
[3] - Quote
From the sound of it there will be no link.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4595
|
Posted - 2014.07.31 13:33:00 -
[4] - Quote
There is going to be no link.
Legion development team is currently under the delusion they can create a quality competitive project that has nothing unique going for it, and a much smaller staff and budget than other AAA teams.
Basically, they are attempting to direct the creation of Legion from a marketing point of view instead of as actual game designers. This is why it will fail. |
Fox Gaden
Immortal Guides
4004
|
Posted - 2014.07.31 13:50:00 -
[5] - Quote
The EVE/Legion link should be done in a way that makes BOTH games better. The EVE/DUST link did not provide any real benefit to EVE players and therefore did not rouse any interest from EVE players or EVE only developers. That was its downfall.
EVE players should be able to produce DUST weapons and sell them to DUST mercenaries.
An EVE player in the appropriate faction or Corp should be able to tap into the Warbarge Tac-Net and get an overview of the battle below in order to target their own Orbital Strikes.
Controlling districts should provide real benefits for EVE pilots.
Drone salvage should be a source for specialized materials used in manufacturing EVE implants. (Another source could be made available through exploration or something so that the games would not be completely dependent.)
EVE pilots should be able to take contracts to transport stuff (including clones) for Legion players.
There are many more things the EVE/Legion link could provide that would benefit EVE players and get them interested in Legion. As for the Devs, EVE is getting a bit stale. It has been quite a while since they added Wormholes. The EVE/Legion link could provide a new aspect to EVE to keep players interested.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Fox Gaden
Immortal Guides
4004
|
Posted - 2014.07.31 14:08:00 -
[6] - Quote
I think that an EVE PlayerGÇÖs Planetary Interaction production should be double when their Corp or Alliance holds the district that they Command Centre is located in.
This would not negatively affect existing PI (so no EVE QQ) but would provide an incentive for an EVE player to want to help take or protect a district. PI production is balanced as a passive risk free revenue souse. It is fine to give PI a major buff if their Corp has to actively take and hold a district for them to get the Buff.
I would then like to see that extended by giving Corporations the ability to add structures to their districts that would give bonuses to PI (Power Plants, Data Centres), Ratting payouts (Concord Bounty Office), and Moon mining bonus structures.
Add the ability to install production facilities in the POCO satellite if your Corp owns a district on the planet below. Have access to tax free production as long as your Corp holds a district. Have the number of production slots available dependent on how many districts your Corp holds. (If this is too significant an impact on the EVE production economy, restrict production to Legion gear, which can be sold to Legion mercenaries.)
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Ghural
Pradox One Proficiency V.
293
|
Posted - 2014.08.01 09:51:00 -
[7] - Quote
I'd rather ask why should mercs care about EVE? |
tander09
KILL-EM-QUICK RISE of LEGION
110
|
Posted - 2014.08.01 10:19:00 -
[8] - Quote
Ghural wrote:I'd rather ask why should mercs care about EVE? cause EVE is our lifeline dummy!
Amarr+Gallente>Cadalri+Amarr
AMARRIAN4LYFE
|
Roy Ventus
Axis of Chaos
1783
|
Posted - 2014.08.01 14:17:00 -
[9] - Quote
Had to log in JUST to talk about this.
As someone mentioned, PI would be a great way of getting Capsuleers to care...
I mean we should have more reasons than this BUT, we gotta start somewhere right?
What we should've did here in Dust was PI+PC integration. Maybe even fusing them.
Planetary Interaction: Colonization for minerals
Planetary Conquest: Colonizing planets for making clones
It could be made so that a capsuleer owning land, in null-sec of course, would need protection through the Legionnaires/Dust Bunnies to keep their land and assets secured from "hostile takeovers."
It could be flipped the other way and that Dust Bunnies/Legionnaires can settle on Null-Sec land and gain clones but would need capsuleer support or else their land would essentially be blockade from space and open to fire from Orbital Bombardments.
Each of these could be done simply through a contract system or by having your own corporation members work both side. But there's even more to it.
You could do more than simply secure and instead actually work beside your capsuleer/legionnaire brethren by allowing a cooperative district which would allow for both cloning and mining.
Of course, in Null-Sec you don't have to follow the rules and regulations of mining and cloning in low-sec and hi-sec so you would make more money with the high risk.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
352
|
Posted - 2014.08.01 20:25:00 -
[10] - Quote
Thor Odinson42 wrote:From the sound of it there will be no link.
There had better be a link, and hopefully one that is beneficial to all parties involved.
CEO of General Tso's Alliance.
Winner of Hulkageddon IV.
Contact me on my EVE character: Burseg Sardaukar
|
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12485
|
Posted - 2014.08.02 02:41:00 -
[11] - Quote
I game modes like Factional Warfare I would like to see Legion Players affect the sovereignty of Systems, perhaps allowing Mercenaries to Deplex and provide buffers against enemy deplexing within systems alongside tangible benefits to controlling and owning the habitable planets.
Certainly it makes sense that owning a system by conquering space bound military complexes means that ownership and control of Stations belongs in the hands of the Militia's resulting in
- Reductions to clone costs - More Industry Production Slots on Stations - Access to Stations - Etc
I would certainly like to see a parallel system in Legion that equates to the Tier System, altering the number of LP paid out for successful actions.
T1- 50% of normal LP Pay Outs T2- Normal LP Pay Outs T3- 125% Of Normal LP Pay Outs T4- 150% of Normal LP Pay Outs T5-175% of Normal LP Pay Outs
I'd also certainly like to see a system by which players in the Militia's donate their LP to aid in developing the Systems they inhabit directly influencing the number of Legion Side Victory points that would be required to take the system as well as altering the maps to reflect the systems Tier level and the difficult of the inevitable assault on the enemies System or Planetary Command centre.
I certainly would like to see the alterations Dust district ownership makes to System Wide required VP remain, but perhaps the percentages could be increased to better allow Dusters/ Legion players to contribute and take part in the whole conflict.
Now only this but I certainly would like to see us provide something to EVE players that they need. I'd also like to see Dusters able to set up our own Planetary Infrastructure which we are directly responsible for that contributes to system wide control, and that can be scanned down and attacked resulting in PC like timers with more interesting maps and game modes... such as missions where you besiege are are laid under siege by enemy Militia members.
By combining all of the above I would like to see situations where Dusters can undermine the iron vices of control the EVE players have over systems, I'd like to see us be able to hold up plexing efforts or put the last nail in the coffin of a systems.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
Games Haven
Seykal Expeditionary Group Minmatar Republic
266
|
Posted - 2014.08.02 05:01:00 -
[12] - Quote
There will be no link at launch.
The struggle is real.
|
Killar-12
The Corporate Raiders Top Men.
3112
|
Posted - 2014.08.02 07:10:00 -
[13] - Quote
Himiko Kuronaga wrote:There is going to be no link.
Legion development team is currently under the delusion they can create a quality competitive project that has nothing unique going for it, and a much smaller staff and budget than other AAA teams.
Basically, they are attempting to direct the creation of Legion from a marketing point of view instead of as actual game designers. This is why it will fail. Going with Himiko here... a thing I usually don't do...
I am an Idiot, and so are you!
|
Aighun
Zumari Force Projection Caldari State
911
|
Posted - 2014.08.02 14:18:00 -
[14] - Quote
Killar-12 wrote:Himiko Kuronaga wrote:There is going to be no link.
Legion development team is currently under the delusion they can create a quality competitive project that has nothing unique going for it, and a much smaller staff and budget than other AAA teams.
Basically, they are attempting to direct the creation of Legion from a marketing point of view instead of as actual game designers. This is why it will fail. Going with Himiko here... a thing I usually don't do...
But you can see why it's still tempting, right, to try to make that game? Capsuleers barely care enough to drag themselves to their PCs to play EVE Online. OK, I kid, but looking at the recent numbers posted by Bungie (self reported, sure) for their Destiny Beta is kind of astounding. Then look at peak concurrent users for EVE Online over the last five years. Make that plateaued concurrent users.
Every time anyone tries to point out that it is such an odd idea to make a science fiction FPS MMO hybrid type of game exclusively for consolesGǪ wellGǪ not really. If Dust 514 had achieved even a fraction of its lofty ambitions the question would currently be, "Why should we care about capsuleers?" It is kind of funny that when it comes to ship boarding, people will routinely respond that you can't do ship boarding, because capsuleers will actually care. The argument that ship boarding would get some EVE Player's knickers in a twist and boo, hoo, hoo, you have no idea how hard a landlord has to work to make ISK renting out systems to null bears for rattingGǪ wouldn't be anything like a reason not to implement that particular style of gameplay. Because the EVE Universe sci fi console FPS would be driving CCP's quarterly earnings reports and we dirty Dust mercenaries would be calling the shots.
But Dust 514, as we all know, did not live up to its many promises.
And part of the reason why is that CCP seemed to be chasing those elusive massive numbers, designed Dust 514 to be the game that console players wanted to play. Built Dust 514 on the shifting sands of a marketeers dream. Instead of, as they told us they were doing, building an actual sand box in which we, the players could build castles and try to fulfill our own dreams.
As long as Legion is also being built as an answer to the questions "What do players like? What will they spend money on?" Legion will also turn to dust.
It doesn't really matter what capsuleers think. They are no more or less special than any other group of players that play any other game.
If Legion is designed to be a great game, in its own right, then anyone that plays it will embrace or dismiss the game on its own merits. Sure, it should be true to EVE Online and a fitting addition to that game universe. Yes, people who have dedicated themselves to EVE can offer some great insight as to whether or not Legion is that fitting addition to EVE Online. But even there, you will get a lot of different opinions. Capsuleers hardly agree on whether EVE Online is true to EVE Online.
But I also agree that if Legion development is being driven by marketing, and gameplay is being built to support monetization schemes, instead of the other way around, then Legion isn't worth making. But designing Legion to give the capsuleers something to care about runs as much risk of turning it into a cobbled together hodge podge of gimmicks as designing Legion to drive the cash shop. If Legion is a decent game in its own right, then people that play EVE, as games, will appreciate that. And they will care. Whether or not I'm farting up local with pleas for air support so I can grind better salvage to sell on the player market. Capsuleer plz? |
Charlotte O'Dell
Sooper Speshul Ponee Fors
2486
|
Posted - 2014.08.02 15:40:00 -
[15] - Quote
Games Haven wrote:There will be no link at launch.
just like dust....which failed. badly.
Charlotte O'Dell is the highest level unicorn!
|
Killar-12
The Corporate Raiders Top Men.
3113
|
Posted - 2014.08.02 18:30:00 -
[16] - Quote
Charlotte O'Dell wrote:Games Haven wrote:There will be no link at launch. just like dust....which failed. badly. Everyone except can't code productions agrees...
I am an Idiot, and so are you!
|
lateris ablon
Commando Perkone Caldari State
18
|
Posted - 2014.08.03 19:02:00 -
[17] - Quote
I will bet 20 million ISK in New Eden that if the game is greenlit that eventually a link between Eve Online and Eve Legion will happen. It just makes sense to do it down once greenlit and we see how the combat and matches work, how PvE works., and most of all how it will work for the community in a alpha test. But if you refer back to the Eve fanfest of Legion we did see how cool planetary bombardments are going to be in Legion, so cross your fingers. The game is going to be a Eve experience as a FPS.
Quote:It's, as Gaudechon put it, "a next-gen evolution of that on-the-ground, Eve experience".
Also
Quote:The plan is also very much - in case it wasn't obvious - for Legion to have a mechanical link to Eve Online. "That's absolutely the will," Gaudechon said - "Eve link will be there." At first, it sounded like the link will be relatively passive, a kind of laying of the groundwork, but further down the road "it would be very cool to go all the way", said Gaudechon - to have players conquer planets by putting down flags and defending them.
Here is the article (ty Eve Uni) [source]
I think we are in for a better ride than Dust514 which is why we need to place our flag down keep asking questions and posting them- man I have terrible sentence structure and terrible grammar skillz. I just want to be a pirate, harrrrr.
ATC
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |