Killer's Coys wrote:=> do you know how many mods assaults must sacrifice to have a good fit ?
Do you know that I have 47 Million sp and I have a proto suit unlocked for all five roles in the game?
I'm not a noob, I'm being rational and logical here.
First of all, they're buffing the Assault capacity (they need to buff them more than the proposed values honestly, aside from Amarr that is)
My Amarr Assault can run almost all prototype modules along with a six kin SMG and a Viziam SCR (two of the most fitting intensive weapons in the game for their classes). So obviously it's not assaults all around, but maybe just the Gal and Cal assaults that should get a major buff. The Amarr Assault feels fine as is.
I also just propsed that my 450ish cpu Amarr Sentinel get nerfed to about 340 cpu (after bonuses)
That's a 100 cpu nerf that I (and most other people) should be completely fine with.
The general rule is that you should be able to run all proto modules as long as you sacrifice your grenade and sidearm slot. Running both a proto grenade and sidearm is almost 100 cpu, which is the cost of upgrading 3 modules to complex. If you want to be more powerful when it comes to weapons, you should have to sacrifice modules, or vice versa.
In fact, my Minmatar Logi can fit all proto flux equipment, a six kin ACR, and all complex mods (aside from plates) because I sacrifice my grenade slot and use a precision mod rather than
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Honestly, I'm just going to guess that you haven't maxed out your fitting skills yet (or you only have level 3 assault) if you're running that many advanced modules on your Assault
Go do that before you comment about this any more.
As for running a light weapon on a Sentinel, I can be glad to inform you that I'm not a scrub, and I have a proto Amarr Commando in which to run light weapons on if I wanted to run light weapons on a heavy frame.
If you were to read what I was saying IN CONTEXT, you would know that I was simply stating that it would be a BAD IDEA to run a proto light weapon on the sentinel since I would have to then sacrifice multiple complex modules on top of my sidearm and grenade sacrifices (due to the cpu I saved from using a heavy weapon). With the low CPU that I proposed, it then further discourges players to run light weapons on Sentinels, WHICH I WANT TO HAPPEN SO THAT SCRUBS WILL STOP DOING IT.
Okay? Gah I feel like I shouldn't have to explain myself like this.