Buwaro Draemon wrote:Snake Sellors wrote:
I could go on but I'm short on time
If the sniper's range is reduced then it will become the most useless class/weapon in the game next to the flaylock pistol.
600m is perfect. People are just lazy to go on the hunt for that one or 2 snipers that is causing your team such a trouble. They want us to be closer.
Really? A sniper? Close to the frontlines? drop the range to 400-300 meters which will most likely happen if CCP decides to reduce the range and all dedicate snipers will be leaving the game for such bull.
Me. I have no problem with the reticule.
I can 2 body shot all medium and light suits on my NT5 sniper on my STD Amarr Logi. 3-4 body shot heavies.
The second problem right now is that there are way too many heavies on the field. Meaning nowadays I have to use a full mag to take out one guy.
I find tactical rifles a joke and not very good with regular sniping.
seconded. I think the fact that they are going to nerf range on sniper rifles a joke.
when I say about the tactical rifle, I mean because it's a joke a the moment it should become something along the lines of a marksmen rifle, but not fully.
in other words higher rate of fire and designed for closer ranges then some of the others,
I'd probably suggest swap the tactical scope with the charge rifle maybe even slightly less, increase rof, increase base damage slightly, increase clip size.
to suit it's name of tactical sniper.
then for the other sniper rifles give them all a better scope (I'd like to see at the very least the ability to swap between tac and charge scope view).
increase headshot multiplier, reduce the charge time on the charge rifle slightly.
(maybe changes)
increase maximum ammo,
decrease clip size,
increase base damage
(n.b if we were to increase base damage on the long distance variants we would need to balance it somehow, needing to reload often would cover it.)
Change the range to effective range - 400m with absolute range at 650
(it will be forced unfortunately, don't expect to keep our ranges as they are, this is the best we can hope for.)
change the reticule
(I don't have a problem with it either but other people do.)
fix the rendering issues.
fix the hit detection.
add in some more vantage points.
that would be my opinion.