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The Bacon Corporation
226
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Posted - 2014.07.20 03:23:00 -
[1] - Quote
KING CHECKMATE wrote:Baal Omniscient wrote:KING CHECKMATE wrote:Baal Omniscient wrote:Just to reiterate, making flux grenades deplete the timer on the cloak makes the cloak balanced. A flux can be equipped by anyone, whereas other counters require you to either skill a certain class of suit OR skill a certain class of suit AND an equipment. A flux is a STD grenade anyone can use.
Fully depleting a cloak with a flux not only renders a scout visible, but also makes the scout have to wait until it's cloak recharges to use it again. I DONT AGREE. Having a grenade ANYONE can equip with only Level 1 in Grenadier, Disrupt my prototype cloak on my 190k Scout suit doesnt seem at ALL fair to me. Not to sound snarky but..... you could... avoid the grenade? A basic Locus grenade can kill many scouts. Losing your cloak at least leaves you the opportunity to defend yourself or run. Well, not to sound snarky but....you guys could...shoot the invisible scouts instead of doing Nerf/QQ/Anti cloak threads...?
Plus a flux grenades has even at basic level more splash range than a locus. If I could shoot through walls at the invisible scouts hiding inside of buildings, I would. You may like being forced to round corners right into areas with cloaked shotty scouts waiting within without a counter, but most of us do not. Just like most of us don't like having to spec into one of two things to counter cloaks because everyone else is doing so. =P
If you like, you can make flux grenades drain the cloak without draining your shield if you cloak is active when you are hit, but cloaks need a hard counter and this is not only fair but also likely the easiest solution.
RIP MAG, you will be missed.
MAG Vet ~ Raven
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trollface dot jpg
The Bacon Corporation
226
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Posted - 2014.07.20 06:10:00 -
[2] - Quote
KING CHECKMATE wrote:People forget im not ONLY a scout. I play as assault and Heavy too depending on the situation. But i understan how a scout thinks.
You people talk about using Flux to drain teh cloak right? well a M-1 grenade will plain literally just KILL 99% of the scouts and if not, believe me that the scout with 1EHP left WONT stay still after being hit.
Chuck a M1 or Core and kill the scouts hiding.Simple enough.
'If you like, you can make flux grenades drain the cloak without draining your shield if you cloak is active when you are hit, but cloaks need a hard counter and this is not only fair but also likely the easiest solution'' I dont really think the cloak NEEDS another hard counter. Passive/active scanning reveals the exact location and while moving scouts are VERY visible. So as a trade off for not killing you, the flux just makes you not invisible and takes away your extra dampening given by your cloak. AND you've been a scout since Chrome apparently, so you can cope without having your cloak for the minuscule amount of time it takes to get it halfway charged. So what's your beef with it having a hard counter again?
And yes passive/active scanning does work... if you've specced into one of the two classes who specializes in those things. Without a proto Gallogi dodging the scan with a good cloak requires no effort whatsoever, simply stacking on a few proto damps which have pitifully low fitting req's.
RIP MAG, you will be missed.
MAG Vet ~ Raven
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