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Thread Statistics | Show CCP posts - 1 post(s) |
aaaasdff ertgfdd
145
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Posted - 2014.07.16 12:06:00 -
[1] - Quote
Summ Dude wrote:Lots of people debate over what the Assault suit is actually supposed to do. Some say it's a jack-of-all-trades, some say it's a pure slayer, some say it's just a frontline suit (whatever that means). So I was wondering if maybe we could hear from a dev what the actual intended role for the Assault suit is. It would probably help steer future discussions in the right direction. Ha, told ya nub, killin folks..... Like we said, slayer, or as I told you 1000 times, to assault.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
146
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Posted - 2014.07.16 12:16:00 -
[2] - Quote
CCP Rattati wrote:Killin' folks I would just like to say, consider a small buff or 2. I have 3 of the 4 assaults, I like the bonuses, they are close to being balanced. Do not go crazy with buffs. I feel the biggest advantage a scout has is simple, first to see and first to shoot. I wouldnt mind having something built into my suit that amplified their footsteps noise. Something really simple would make the diffrence.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
148
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Posted - 2014.07.16 16:23:00 -
[3] - Quote
Maiden selena MORTIMOR wrote:ide also like to note that the reason the amar assault is not in such a bad place is because its racial bonus's directly effects active assaulting abilities...the scr and lr heat cost bonus makes those weapon best on amar assault..which gives the amar assault a clear edge when wielding amar weaponry.
if all the other assaults made their weapons better than assaults wouldnt be as bad off.
i want all assaults to have a bonus that makes their racial guns much better on the assault....this would give someone an actual reason to run assault over scout..
the ONLY REASON ONLY REASON i am not running scout in modern day and age scout 514..is because i am an amarrian and i use lr...which is best on amar assault...if lr worked just as well on assault as any other suit...like rr and cr..and ascr ar...unlike scr..and lr..the only two weapons that work BEST on their ASSAULT suit as it SHOULD be.
were i not a lr and scr user it would be 100% useless to run assault over scout They do that now, I get a extra sharpshooter skill on my gal, a huge clip on my mini, and fast reload on my cal, personally I like these bonuses. Some of you think these are not good bonuses, I think the main edge the scout has over assault is first to see first to shoot, and its usually in the back. Give people more ehp they will still die to the scout. Im not suggesting a solution, I am trying to more clearly articulate the problem. I get over 1000 ehp on my gal assault, but by the time I turn around hes already got a cr clip in my back and is switching to his sub if im not dead yet.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
149
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Posted - 2014.07.16 16:44:00 -
[4] - Quote
501st Headstrong wrote:The dark cloud wrote:CCP Rattati wrote:Killin' folks And how do they exceel in that role if i may ask? A heavy has more HP, more firepower and has much better fitting options. Give assaults a 100% bonus on damage mods so we could re create the old order. This aint a bad idea I would take it but it wouldn't solve the issue. Its not a dps issue, if it were assaults would win, they have more slots for damage mods. Look, as a proto gal scout with a boundless combat rifle if I catch a 1500ehp proto gal sentinel completely unaware from behind hes dead. Its about the scouts being completely uncontested in ewar. Gal Scouts have NO counter if they put 2 complex profile dampeners on. None. They will always get you unaware. How can you all not see its an issue of first to shoot....? How many times did a scout start shooting you and you never saw him coming?
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
151
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Posted - 2014.07.16 17:05:00 -
[5] - Quote
501st Headstrong wrote:But that is the job of a Scout? Him sneaking up on you is their advantage. That goes if people see him. And if Assaults gain EWAR, how are Scouts as good? Assaults will be the new scouts, and the roles will have flipped, Causing Scouts to brick tank more. The Assaults need to be fast and furious. Im not saying they should gain ewar. Which everysuit has ewar, scouts are just the best. Im just saying that being able to both see the enemy and be invisible is a greater tactical advantage than dps, regen, or ehp. When used strategically its the end all be all. If I said to you hey man, do you want to know the enemy position 50 meters out AND be invisible to him, or do 5% more damage? Which would you take? Obviously......
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
151
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Posted - 2014.07.16 17:09:00 -
[6] - Quote
501st Headstrong wrote:But that is the job of a Scout? Him sneaking up on you is their advantage. That goes if people see him. And if Assaults gain EWAR, how are Scouts as good? Assaults will be the new scouts, and the roles will have flipped, Causing Scouts to brick tank more. The Assaults need to be fast and furious. I would also ask is that really the job of the scout? Is the ewar there for the scout for slaying? Or is the ewar to get behind the enemy, relay positions, and equipment, drop links, etc etc. It is the advantage of the scout to be sneaky and unseen, but when that advantage is used for killing it becomes difficult to counter.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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