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hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
137
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Posted - 2014.07.14 14:32:00 -
[1] - Quote
To all the people saying run counter fits ad use precision enhancers, moody is using three proto profile damps and a proto cloak. He is unscannable with that fit. However, I don't think there was anything wrong about his playstyle. The majority of his nova knife kills were people hacking and people not checking their six. His fit is slow, has low health, and is terrible in 1v1s. The only problem I see is that it is too easy to just stand still in the open and wait for people to turn around. |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
137
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Posted - 2014.07.14 15:09:00 -
[2] - Quote
take a look at this table leadfoot https://13919baa44a2003fcdf76e6cfb80cd72b63f4884.googledrive.com/host/0B_YSJ6FRJlihQjFXdzdNYU5MQWM/alpha.html |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
137
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Posted - 2014.07.14 15:19:00 -
[3] - Quote
I think it should be fine. No changes have been made to scanning or profile since alpha which was when haerr updated the table. |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
137
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Posted - 2014.07.14 15:39:00 -
[4] - Quote
Adipem Nothi wrote:Ydubbs81 RND wrote:Leadfoot10 wrote:hfderrtgvcd wrote:To all the people saying run counter fits ad use precision enhancers, moody is using three proto profile damps and a proto cloak. He is unscannable with that fit. Are you sure? I believe the only unscannable suit in the game is a cloaked 4 profile dampened Gal Scout and everything else is caught with 3 precision enhanced Cal Scout. There is no fit that can pick up a cloaked gal scout with 1 profile dampener. I tested it with a friend in FW. The moment he cloaked, I could no longer pick him up with 4 precision enhancers on my cal proto suit! Wow that math is bad. 27 dB Max Skilled GalScout 20 dB Max Skilled GalScout + Cmp Profile Dampener 18 dB Max Skilled GalScout + Cmp Profile Dampener + Proto Cloak (on) ^ Anything that scans at or below 18 dB will pick this guy up. Pro Tip: Lots of things can scan at or below 18 dB. this would be much simpler if ccp would show scan profile and precision on the fitting screen
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hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
137
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Posted - 2014.07.14 15:47:00 -
[5] - Quote
Adipem Nothi wrote:hfderrtgvcd wrote: this would be much simpler if ccp would show scan profile and precision on the fitting screen
www.protofits.commath is hardexcusestears no need to be a **** |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
140
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Posted - 2014.07.14 20:27:00 -
[6] - Quote
Adipem Nothi wrote:Ydubbs81 RND wrote: You guys are making this about Moody and minmatar scouts, etc. The issue is with the cloak and the cloak only. Players shouldn't be able to be invisible like that for an entire match. There should be a an immediate cooldown each time you use the cloak.
Imagine the scanner without a cooldown time? Last build we all abused the scanner and spamming it constantly. The cloak needs the same cooldown mechanic.
It doesn't matter if it's a proto cloak...cause when the gameplay turns into cloak, hide, OHK while he's hacking or back is turned..cloak, rinse and repeat....you don't need health.
No way, bro. You're wrong ... likely time to let it go. Moody isn't "cloaked the entire match" nor could he have been if he'd wanted to be. Moody is readily countered; Minmatar Scouts are easy to scan (unlike GalScouts). Moody is a top-tier Scout; check the Leaderboards and see for yourself. He was cloaked for the majority of the game. His suit is also unscannable. I fail to see what being a top tier scout has to do with easily abusable and poor cloaking mechanics. |
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