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Scheneighnay McBob
Cult of Gasai
5639
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Posted - 2014.07.13 15:31:00 -
[1] - Quote
Mikey Ducati wrote:Hello, my name is Mr. Reality Check. And I'm here to tell you that Assaults indeed have a role! It is very simply designed and it is to slay, my friend! I see that look on your face. You question that mockingly, but friend, any assault class on any FPS is pretty basic friendo. You just kill. Maybe its because you dont play the role? Can you give up the specialty roles the like of scouts and logis...oh and then sentinels and just play assault? Its quite fun, friend! There are slayers amongst you friend.
"Slaying" is not a role. Area-Denial is a role involving killing Shock is a role involving killing
Sentinels and commandos are better are both for 2 reasons that we need to look at: The maps are small, so their speed isn't really a penalty. Throwaway BPO LAVs from merc packs completely negate their slower speed, even if the maps were bigger.
CCP needs to make sure legion doesn't have BPO vehicles.
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Scheneighnay McBob
Cult of Gasai
5640
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Posted - 2014.07.13 16:11:00 -
[2] - Quote
aaaasdff ertgfdd wrote:Scheneighnay McBob wrote:Mikey Ducati wrote:Hello, my name is Mr. Reality Check. And I'm here to tell you that Assaults indeed have a role! It is very simply designed and it is to slay, my friend! I see that look on your face. You question that mockingly, but friend, any assault class on any FPS is pretty basic friendo. You just kill. Maybe its because you dont play the role? Can you give up the specialty roles the like of scouts and logis...oh and then sentinels and just play assault? Its quite fun, friend! There are slayers amongst you friend.
"Slaying" is not a role. Area-Denial is a role involving killing Shock is a role involving killing Sentinels and commandos are better are both for 2 reasons that we need to look at: The maps are small, so their speed isn't really a penalty. Throwaway BPO LAVs from merc packs completely negate their slower speed, even if the maps were bigger. CCP needs to make sure legion doesn't have BPO vehicles. Assaulting is a role, and it involves killing. I believe you're thinking "Shock", which, as I said, sentinels are better at.
In early closed beta, heavies were actually labeled as shocktroops, rather than assaults.
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Scheneighnay McBob
Cult of Gasai
5640
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Posted - 2014.07.13 18:04:00 -
[3] - Quote
aaaasdff ertgfdd wrote:Scheneighnay McBob wrote:aaaasdff ertgfdd wrote:Scheneighnay McBob wrote:Mikey Ducati wrote:Hello, my name is Mr. Reality Check. And I'm here to tell you that Assaults indeed have a role! It is very simply designed and it is to slay, my friend! I see that look on your face. You question that mockingly, but friend, any assault class on any FPS is pretty basic friendo. You just kill. Maybe its because you dont play the role? Can you give up the specialty roles the like of scouts and logis...oh and then sentinels and just play assault? Its quite fun, friend! There are slayers amongst you friend.
"Slaying" is not a role. Area-Denial is a role involving killing Shock is a role involving killing Sentinels and commandos are better are both for 2 reasons that we need to look at: The maps are small, so their speed isn't really a penalty. Throwaway BPO LAVs from merc packs completely negate their slower speed, even if the maps were bigger. CCP needs to make sure legion doesn't have BPO vehicles. Assaulting is a role, and it involves killing. I believe you're thinking "Shock", which, as I said, sentinels are better at. In early closed beta, heavies were actually labeled as shocktroops, rather than assaults. No im thinking of exactly what I typed. Assaults would fill their role just fine if scouts didnt have the same hp but with a huge advantage on e war enabling first shot which is 50% of any fight. Sentinels respond well to scouts because their ehp and dps are high enough to turn on the scout and kill it even though it got the first shot. By the time the assault turns around hes dead, and im not saying shotguns. I run only rifles, and on my scout suits I always get the first shot on the assault and he dies. You still aren't explaining what this made-up "assaulter" role is
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Scheneighnay McBob
Cult of Gasai
5642
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Posted - 2014.07.13 18:40:00 -
[4] - Quote
aaaasdff ertgfdd wrote:Scheneighnay McBob wrote:Mikey Ducati wrote:Hello, my name is Mr. Reality Check. And I'm here to tell you that Assaults indeed have a role! It is very simply designed and it is to slay, my friend! I see that look on your face. You question that mockingly, but friend, any assault class on any FPS is pretty basic friendo. You just kill. Maybe its because you dont play the role? Can you give up the specialty roles the like of scouts and logis...oh and then sentinels and just play assault? Its quite fun, friend! There are slayers amongst you friend.
"Slaying" is not a role. Area-Denial is a role involving killing Shock is a role involving killing Sentinels and commandos are better are both for 2 reasons that we need to look at: The maps are small, so their speed isn't really a penalty. Throwaway BPO LAVs from merc packs completely negate their slower speed, even if the maps were bigger. CCP needs to make sure legion doesn't have BPO vehicles. In this game the roles are clearly defined,, ready? Scout, logi, assault, sentinel, commando. So, you're saying that a commando with a sniper rifle and a swarm launcher has the exact same role as a commando with a combat rifle and mass driver
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Scheneighnay McBob
Cult of Gasai
5642
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Posted - 2014.07.13 18:45:00 -
[5] - Quote
Clone D wrote:Think of all of the different kinds of assaulting you can do:
Suppression - take a high position, lay down suppressive fire to prevent enemy movement. Damage mod tank a rail rifle variant, focusing on moving in and out of LOS as HP permits, drop a nanohive since you'll be spending a lot of ammo.
Battlefront line holder - armor tank and damage mod tank. Use a combat rifle variant focusing on hunkering down behind cover and using standard progressive movements across the battlefield. Focus on squad communications (use a mic).
Infiltration - Use precision enhancers and range amplifiers for added Intel to evaluate risk and infiltrate enemy territory at their weak points. Then proceed to massacre from within.
AV - armor tank to mitigate small arms damage while locking on and use a swarm to deter enemy vehicles from hanging around your teammates. Fit some packed AV grenades to finish off LAVs.
Heavy Assassination - Don't forget that assaults have an e-war advantage over heavies, so they make great assasins to remove fatties.
etc. -Suppression: that would be area-denial, which commandos and sentinels are better ar -"Battlefront line-holder?": Again, essentially area-denial. Assaults can do a decent job alone, but that's completely negated with a single logi, allowing heavy frames to do this better as well -Infiltration- Ever hear of a scout? They're way better at this -AV- just another form of area denial, which heavy frames are better at again -Heavy assassination- Scouts, or RE logis.
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Scheneighnay McBob
Cult of Gasai
5645
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Posted - 2014.07.13 19:16:00 -
[6] - Quote
aaaasdff ertgfdd wrote:Scheneighnay McBob wrote:aaaasdff ertgfdd wrote:Scheneighnay McBob wrote:Mikey Ducati wrote:Hello, my name is Mr. Reality Check. And I'm here to tell you that Assaults indeed have a role! It is very simply designed and it is to slay, my friend! I see that look on your face. You question that mockingly, but friend, any assault class on any FPS is pretty basic friendo. You just kill. Maybe its because you dont play the role? Can you give up the specialty roles the like of scouts and logis...oh and then sentinels and just play assault? Its quite fun, friend! There are slayers amongst you friend.
"Slaying" is not a role. Area-Denial is a role involving killing Shock is a role involving killing Sentinels and commandos are better are both for 2 reasons that we need to look at: The maps are small, so their speed isn't really a penalty. Throwaway BPO LAVs from merc packs completely negate their slower speed, even if the maps were bigger. CCP needs to make sure legion doesn't have BPO vehicles. In this game the roles are clearly defined,, ready? Scout, logi, assault, sentinel, commando. So, you're saying that a commando with a sniper rifle and a swarm launcher has the exact same role as a commando with a combat rifle and mass driver So you are saying that a logi with a drop uplink, scanner, and a triage hive; has the exact same role as a logi with a needle, rep tool, and ammo? Yes thats exactly what I am saying. They actually don't have the same role: one is indirect support, and the other is direct support. So you just got nowhere.
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Scheneighnay McBob
Cult of Gasai
5645
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Posted - 2014.07.13 22:51:00 -
[7] - Quote
Seymour KrelbornX wrote:ADAM-OF-EVE wrote:they have no role on the battlefield.
buff/nerfing ehp,damage,slots,pg and cpu etc will never change anything and will just start the cycle of broken classes all over again.
damage is not a role, ehp is not a role. the 2 combined do not make a role. simply giving them these stats does nothing.
you can nerf classes that outshine them forever and it will never fix the issue because they have no purpose slaying is a role front line assault is a role assault class should be the best at both, hence a dmg increase and a ehp or regeneration buff. Neither slaying nor frontline assault are roles.
Shock is a role, and that may be what you mean by frontline assault. With Dust's map size and mechanics, heavy frames are better at this. Slaying is waaaaaaaaaay too nonspecific to be even close to an actual role.
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