medomai grey
WarRavens Final Resolution.
847
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Posted - 2014.07.10 00:20:00 -
[1] - Quote
CCP Rattati wrote:* Installation buff, with a range and AI review, reduction of granted WP for destruction. I really like the idea of buffing turret instillation AI so that turret instillations are more aggressive in finding targets.
However, in regards to increasing turret range and/or survivability, you'll have to do more work. Currently, there are many maps where red-line turret instillations can fire on objectives in the middle of the map. This forces vehicle users to deal with redline turrets instillations. This is especially annoying for ADS because they have to fly deep into the redline to deal with these red line turret instillations but lack the fire power to quickly destroy them; resulting in multiple trips into enemy red line. So if you are going to increase the range and/or survivability of turret instillations, please move all red line turret instillations further back into their perspective redlines so that all objectives are out of their range.
CCP Rattati wrote:* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier. Please don't reduce logistic suit speed further, there are heavies that can run faster than my logistic. Heavies!
Honestly, nothing should get a bonus to fitting cloaks; not even scouts. The high CPU/PG cost of cloaks serves as a balancing factor by making it difficult to fit a suit to be very effective at anything else.
Also, why isn't a firing delay after de-cloaking on the list? How many hotfixes will this be pushed back?
CCP Rattati wrote:* OB WP doubled OBs should not be awarded to the team that's winning. That just creates a snowball effect where the team that's winning just keeps winning.
I propose giving orbitals to the squad with the highest amount of WP that didn't receive an orbital before, when the enemy team accumulates a certain amount of WP. When all squads have received an OB on a team, all squads in that team become eligible to receive an OB again. No WP should be awarded from any kills or destruction of vehicles and equipment from orbitals. This will change OBs from a mechanic that keeps the winning team winning into one that helps the losing team stay in the fight.
Medium frame EHP is not medium
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medomai grey
WarRavens Final Resolution.
863
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Posted - 2014.07.14 21:49:00 -
[2] - Quote
There's been a lot more Amarr Logistics resistance to the proposed changes than anticipated. So I came to share my thoughts on the matter.
Access to a sidearm makes it feasible to use a wider variety of light class guns because my sidearm could compensate for any weakness a light gun might have; such as lasers, swarm launchers, snipers, etc. So as you'd imagine, I'm quite fond of my sidearm slot.
On the other hand, the proposal would take away my sidearm slot in exchange for another equipment slot which I have a fitting bonus for, allowing for more CPU/PG intensive fits, and a/more hi or/and low slot(s) to further customize my suit. Not exactly the horrible trade off so many are making it out to be.
If we keep the sidearm, I'll carry on as I always have. If the proposed changes get implemented, I'll adapt and abuse what I got in exchange for the sidearm slot. I'm happy either way.
Medium frame EHP is not medium
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