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lithkul devant
Ostrakon Agency Gallente Federation
269
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Posted - 2014.07.09 22:20:00 -
[1] - Quote
CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Possibly a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI review, reduction of granted WP for destruction.
* Blaster turret accuracy improvements
* Modification of scout bonuses, with Amarr getting a precision bonus, a narrow strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection and damage improvement
* Small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS
* Reduced ADS ISK price
I have a few questions if I may ask them.
1. How much of a boost to LP are we talking about what are the theoretical numbers going to be? Currently Factional wars feel to be very low reward for a higher amount of risk then pubs. Especially since you can be trolled much easier in a factional then a pub, especially since the system does not kick people out quickly enough for "farming" Example, I was once killed 6 times in a row or more by a person on my team, they had a friend revive me with a militia injector then kill me as my character was doing a standup animation. How do you intend also to fix the heavy amount of trolling posibilities within factional?
2. By how much will the HMG heat be going up? Will you also be raising the amount of damage that HMGs do to vehicles in order to compensate, since this will be a nerf to total damage available.
3. While on the topic of vehicles, will any of the old mods for vehicles be comming back ever or not till legion?
4. How much of a PG/CPU nerf are you going to be doing to sentinels? Heavy suits are often used by new players in order to have enough reaction time to survive, will these also be affected? |