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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
520
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Posted - 2014.07.10 16:32:00 -
[1] - Quote
Cat Merc wrote:Can I haz Type II Assault? I miss chromosome I see Type II suits mentioned multiple times in this thread. What did they do?
Edit:
Vrain Matari wrote: ROF is a dps increase. A 25% dps increase at lvl 5 suit operation is going to drive TTL through the floor. Not interested in going down that road again.
It does differentiate Assault and Commando, though. RoF isn't a flat DPS increase, but instead a trade of sustained fire for damage output. It forces earlier reloads. Meanwhile, Commandos get more flat damage. Essentially, this would mean that Commandos are about using their armor and dual light weapons to prolong fights and suppress enemies, while Assaults are the ones doing killing blows with their high DPS, nimble feet and grenades. If we go from this, we might actually differentiate the roles properly. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
520
|
Posted - 2014.07.10 18:25:00 -
[2] - Quote
DeathwindRising wrote:The True Inferno wrote:For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 % sheild bonus we found on the caldari assault, instead of the weapons(freaked reload speed) not having racial bonuses allows lesser beings to contaminate the races with outlandish fittings. in other words, having racial bonuses encourages players to use specific items on specific suits. this allows for easier balancing, as "correct" fits will be easy to predict. its done that way in eve online. the freedom you speak of come from not being forced to fit according to bonuses, at the cost of lesser general effective use of the suit. i think all item should have bonuses of reduce fitting costs when used with racial dropsuits. it would give more distinction between the races So, basically, you want to make the fitting system into a pointless gimmick. There is no point in customization if there's an optimal way of doing things.
Unfortunately, Dust doesn't have the necessary systems in place to allow for racial synergies of loadouts, instead of doing hacky bonuses. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
520
|
Posted - 2014.07.10 18:44:00 -
[3] - Quote
Aeon Amadi wrote:CCP Rattati wrote:
I am actually considering your proposal of adding a sidearm to Caldari logis, changing one of the high/low slots to sidearm.
So, if the Amarr Logi has a sidearm it's an inconsistency and doesn't need to be unique among the flock like Grenade Commandos or what have you... ...but it's totally cool if the Caldari Logi has a sidearm. That's racist. In all seriousness though, why go through this big hoopla to convince the community that removal of the sidearm on the Amarr Logi is necessary and all that jazz just to turn around and go against that very same logic in favor of the Caldari Logistics? I mean, if you're wanting to convince people that CCP isn't showing favoritism toward Caldari you're doing a terrible job Okay, okay, I'm sorry - I'll try not to be so sarcastic anymore, but you make it really difficult. ...but seriously, you really need to stick to one train of thought.... or at the very least, not post it in the same thread that you suggested taking the sidearm away from one of the other logistics. Disappointed in you now, Rattati Dude, he's asking for feedback and listened to a valid point. Did you somehow miss the point of the thread? Hint: It's not about pretending that there's community input. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
522
|
Posted - 2014.07.10 21:23:00 -
[4] - Quote
Aeon Amadi wrote:ratamaq doc wrote:
I think the point here that you're fighting against is the very point we are fighting for. Tell me this. Why would I chose to Cal or Amr over Min if I'm going to spend most of my time with a repair tool in my hand? Or over Gal if I'm looking to scan. The Hive and Link bonus, even if it was working as intended, isn't that great compared to the Active bonuses of the Gal and Min.
Sure, but you could make that argument about other suits as well. Why should I use the Gallente Logi, even with it's active bonus, when the Scouts are so much more effective at the job? We're taking measures to change that, sure, but it's not exactly like people are flocking to the Gallente Logi right now. And, again, cross-racial bonuses would help immensely with this. Amarr Logi with specialized bonuses to Drop Uplinks with a secondary bonus to Repair Tools would just make sense since they are Armor tankers, same could be said about the Gallente Logi as well. Gallente Logi only has the bonus to the Active Scanners and even if they are Active, what am I doing when I'm not using the one scanner? Can I have a sidearm on my Gallente Logistics as well..? Sometimes I wonder if we are forgetting what fun is. Being a scanbot is not a fun role. Neither is having passive equipment bonuses and then spending your time sticking to the ass of a heavy with your inferior rep tool.
The most fun I've had with a Medium Suit was the Minmatar Logi. A set of rep tool + nanite injector + nanohive (though it sucks that nanohives don't simply restock at supply depots), combined with a combat rifle and the fact that this Logi is really fast, is incredibly enjoyable. You run around and either kill or heal depending on what is needed. It's like you have power over life and death. Meanwhile, Gallente Logi - Especially if you are playing solo or with a squad of uncoordinated randoms - is quite boring to play. Scanning is one of the less interesting functions in this game.
I'm actually starting to question the existence of the Assault. Why can't it be a combined Medium suit?
But I guess the time frame for fun fixes is over and now we can only create balance in order to have balanced team makeups. Which is still more fun than everyone running around in murder drive-bies or insta-kill RRs and 1500 eHP. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
524
|
Posted - 2014.07.11 15:01:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote: /me awaits answers
Random thought: Caldari Assault could get a fire duration bonus by having lower RoF but higher damage per bullet.
Probably not the best idea, but it would fit the spirit of "let's increase magazine size". It's a debuff for close-range encounters, though. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
524
|
Posted - 2014.07.11 18:15:00 -
[6] - Quote
Hobo on Fire wrote:Aran Abbas wrote:Hi Rattati,
If I fit 4 militia drop uplinks, I can only have one uplink active at a time, right? Should I not be able to have 4 active uplinks at the same time since I'm expending 4 slots? Maybe something to consider as part of the Amarr bonus, or all round? Its never worked like that. The "Max Deployed" number for a piece of equipment is exactly that, you can only have that many of that particular item deployed, regardless of how many you are carrying. Hit me up in game or on SA/IRC if you want coaching in how to properly spam equipment. Would restocking equipment in a supply depot in any way aid spamming equipment, considering that there's a hard limit per type and changing suits restocks anyway?
Because it's quite obnoxious to have no direct restocking at a supply depot, when your fitting is a Commando with a compact nanohive. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
526
|
Posted - 2014.07.12 10:30:00 -
[7] - Quote
aaaasdff ertgfdd wrote:Iron Toast wrote:Riptalis wrote:Need fix for vehicle collision damage! I'd rather see this than the ISK reduction for ADS. Possibly add a cheaper training' ADS that had the same flight characteristics as the ADS, but no turrets and maybe even no extra seats. I'm a new ADS pilot and collisions are by far my biggest death cause. I can usually escape AV, but crashes trying to learn maneuvers are expensive and the ADS handling is sufficiently different from the other DS I have to practice using it. Its called militia, already exists, very cheap. There are no militia ADS, you ******* idiot. ADS can only be played with a medium SP investment and a huge ISK investment. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
527
|
Posted - 2014.07.13 08:59:00 -
[8] - Quote
WeapondigitX V7 wrote:Here is an idea to buff assault suits.
All assault suits get a bonus of +12% Aim Down Sights zoom (ADS zoom) per level for all light and sidearm weapons.
(should not be able to stack skills such as stacking amarr assault zoom bonus with caldari zoom bonus)
This would allow assault suits to have a higher possibility of getting headshots. This would not affect those that are already very skilled in battle (I don't mean those with high SP). But it would improve the average person in battle. It would also **** up CQC. This idea is an indirect Gallente nerf. |
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