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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Mauren NOON
The Exemplars Top Men.
358
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Posted - 2014.07.09 20:18:00 -
[1] - Quote
I don't like this...I was fine with amarr having 3 equipment slots. If you remove the sidearm, every logi will outshine the amarr logi. And you are making the slowest logi slower? What's the point in even going amarr logi? It's as fast as a heavy, but oh wait! Uplinks.....how is a heavy speed running logi with uplinks useful? I think it needs another looking at...
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Mauren NOON
The Exemplars Top Men.
358
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Posted - 2014.07.09 20:30:00 -
[2] - Quote
PANDA UZIMAKI wrote:[quote=CCP Rattati]All,
* Remove Ambush OMS or remove Vehicles from Ambush OMS
* Reduced ADS ISK price
Pilot stacking bug
removing vehicles from ambush all together huh? I wouldn't advice it seeing that that's where all the proto stompers get their fastest kills and like I said before the only people to put them in like is vehicle support. Now you can listen to the requests of the many rattati or you can listen to the request of the ones who are actually right on this subject.
Reducing ADS prices is just a TERRIBLE IDEA I MEAN THINK ABOUT IT no im just kidding its awesome crazy over priced please do that there weak as heck anyways they need love for once.
and by the pilot stack bug do you mean the gunner being able to shoot the full say 70% faster but in return the pilot only being able to shoot say only his 40% if that's what he has his skill lvl on?
He would be right....that helps dropships and gunners. It makes python able to do AV. I wouldn't call that a bug. It's an incentive for putting all of that sp into that skill
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
358
|
Posted - 2014.07.09 20:39:00 -
[3] - Quote
My thing is I see the amarr logi as the combat logi, with uplinks..but if you take the sidearm away and make it slower...what's the point?the uplink bonus won't be that useful if you can't protect yourself and get to an uplink location fairly quickly?
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
360
|
Posted - 2014.07.09 21:17:00 -
[4] - Quote
ratamaq doc wrote:CCP Rattati wrote:ratamaq doc wrote:Removing the A Logis sidearm?? Please no! Who is asking for this? This was the best part of this suit and the only reason I skilled it. What is it taking away from? Not the Amarr Assault. Everyone I've read has agreed forever that that except for the slot issue (which was fixed right?) the Amarr Assault was the only Assault that was working as intended (good bonus anyway).
Look, I have all 4 Logis, and play all but the Cal, that sidearm is the only reason to play that suit! I'll run a min for the speed and slot layout, or a Gal for the Tank, slot layout and bonus every time over the Amarr Logi, if not for that sidearm.
And why would you slow us down?? We already have Massive stamina disadvantages, our speed is required to keep us in support of our close surroundings.
Look, buff assaults please, they need it, but not at the expense of the Logis. Give the assaults weapon bonus that make since, give them some more speed and stamina if you thing the amount they have already isn't enough, but don't further nerf the Logis. Remember we took a Massive hit earlier this year with the loss of out rep bonus and nerf to equipment giving us bonuses that tried to lock us into specific roles. Most of us rightfully complained about that. I thought that was enough. Didn't that take us off the nerf bat radar? I don't see massive amounts of threads about the slayer Logis anymore, and I don't see them in game. Now all I see are these death balls of 3 Logis repping each other and 1 or 2 heavies.
I think the sad part here is that there isn't more uproar over this because all the old "slayer Logis" had the biggest mouths left for scout suits leaving the real Logis behind to quietly fend for themselves. I'm sorry but our data shows that logis outnumber assaults by a huge margin. Nothing about this change will make logis worse at being logis. CCP Rattati, please correct me if I'm wrong, but has not the community expressed time and time again to please not try to make a suit more attractive by forcing them out of another suit? Don't buff the Assaults by further nerfing the Logis, that's not going to create more Assaults, it's going to create more Scouts. What are your numbers showing? That on average more players are playing Logi and scorning more kills than Assaults, or just that in the Medium Frame world, Logis FAR out number Assaults? If the latter is the case could it be that it's far easier to run around with a rep tool attached to a heavy than it is to kill something with an Assault? If you make these changes you may get the desired number of Less Logis on the field, but I doubt they are going to shift to the Assault world. That's not making Assaults happy, that's upsetting one of the largest portions of your player base! This is exactly what I'm saying...no one will use the amarr logi outside of PC and the only reason they will be used is for uplinks...that logi WILL be the worst logi in the game and everyone in the game who skilled into amarr logi for the sidearm will hate the fact that you made their suit TERRIBLE! end of rant.....
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
368
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Posted - 2014.07.10 00:43:00 -
[5] - Quote
Eko Sol wrote:Iron Wolf Saber wrote:Vitharr Foebane wrote:side arm shouldn't change either well we could go the stupid way and make logis sidearms only if you like them that much... :P Overall we need to start stepping back and start looking at the larger picture of things of teaching players proper roles for every class and the range of roles a class can fulfill; having an assault like attribute on a logistics suit is as I said before muddling. This is also what we call an extreme outlier; a case where the faction option in question is so far out of its league it might as well be another class. This is where it starts to become more difficult to balance because you now need to justify the weight of having said option. A side arm in the future can be exceptionally heavy stat and even worse so an endeared stat when it does come time to finally remove outliers like this. The removal should bring the alogi back home into the house of the logi instead of him living in the pool house. Also I don't know why you guys are a bit overly too focused on this; you have an opportunity to make the amarr logi something better in other areas where it was weak before with CCP Ratatti being part of the conversation. WE DON'T WANT MORE EQUIPMENT AND MODULE SLOTS. We want our god damn Side Arm. You are CPM. You are supposed to support the masses whether you agree or not. Fight for us and not your warped sense of appealing to CCP. You don't play. You know what. Look up my monthly numbers already. Look where I am at. I play 65% AV right now so the lack of kills is from redrats jumping out of drop ships I shoot down. I run A-Logi a lot and get WP for my fast uplinks thus high WP. I have tons of WP from completely legitimate playing. I got over 5k WP today from forging and swarming vehicles and some uplinks. 2nd place was Southpac at almost 5k. 3rd place was about 1300 wp. We had top kills as well. We had great KDR. We push to be the best players we can be no matter how terrible our blueberries are. You should not be arguing with a player that puts this much AUR, Time, and effort into this game. Maybe CCP Ratatti can post the hours I play. Yes, I currently have no life while trying to save money but that fully justifies why players like myself and others who put in the hours should be listened to and supported. All of the logis are fine. The speed nerf is a maybe for me. Fine, just don't change anything else. Start more conversation topics and do the changes in delta. DEFEND US IWS. Not one person has provided feedback and said "can't wait till my A-Logi loses it's side arm and gets modules and equipment". Not one. I stand by the fact that I should AT LEAST keep the current layout for AUR gear if I don't get a respec. I'll eat the money (I don't want to) if I get a respec. You get a like :)
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
368
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Posted - 2014.07.10 01:20:00 -
[6] - Quote
Man... if they actually implement that logi nerf....people will hate devs even more o.O this is a sign Rattati, don't do it. Community say NAY
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
368
|
Posted - 2014.07.10 01:25:00 -
[7] - Quote
Eko Sol wrote:Possible assault fix or one part?
Decrease one high slot and have a blanket 10% Light Weapon and Side arm damage bonus? So give it a bonus the commando already has? No thanks
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
369
|
Posted - 2014.07.10 01:33:00 -
[8] - Quote
I'm a proto amarr commando and I don't want assaults to have that skill because the only thing commandos have going for them is 2 lights. And giving amarr assault a damage and heat build up bonus will be as broken as Rihanna's jaw bone.....
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
370
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Posted - 2014.07.10 06:09:00 -
[9] - Quote
Hawkin P wrote:CCP Rattati wrote:All,
* Modification of scout bonuses, with Amarr getting a precision bonus, a narrow strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
This is complete BS if I knew this I would of skilled into Amarr Scout not Caldari IDC about a range bonus. Seriously this needs to come with a suit respect for Caldari. Give Amarr the range, let caldari keep the precision. I actually agree...I want amarr scout to have range...let caldari keep precision
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Mauren NOON
The Exemplars Top Men.
371
|
Posted - 2014.07.10 06:20:00 -
[10] - Quote
Appia Vibbia wrote:Mauren NOON wrote:Hawkin P wrote:CCP Rattati wrote:All,
* Modification of scout bonuses, with Amarr getting a precision bonus, a narrow strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
This is complete BS if I knew this I would of skilled into Amarr Scout not Caldari IDC about a range bonus. Seriously this needs to come with a suit respect for Caldari. Give Amarr the range, let caldari keep the precision. I actually agree...I want amarr scout to have range...let caldari keep precision There isn't a feasibly way to balance these without making the Gallente Scout OP. Defer to the barbershop if you wish for more info, discussions starts on page 840 and continues to 848. Though it'd be best to wait to see if Rattati responds to all these changes later today to see what's stuck and what's changed on a conceptual level. That's true but I would rather have 360 scans with long range than a narrow strong precision scan. Let cal keep their 360 precision scans
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
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Mauren NOON
The Exemplars Top Men.
372
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Posted - 2014.07.10 06:35:00 -
[11] - Quote
Mossellia Delt wrote:Could we also get a few pg off of kincats, it would help min scouts out. I agree with this. Kin-kats are way too pg expensive
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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