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Thread Statistics | Show CCP posts - 43 post(s) |
DeathwindRising
ROGUE RELICS
413
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Posted - 2014.07.10 11:23:00 -
[1] - Quote
RKKR wrote:CCP Rattati wrote:The speed changes are to differentiate better between Assault and Logis. You are not differentiating anything, you are making the logi even more crap at it's intended role than it already is just to make one suit more viable again. Good luck with differentiating between Assault and scouts in the next hot fix.
how has he made it more crap at its intended role? i didnt see anything about reducing equipment slots, removing equipment bonuses, or nerfing rep tools.
do you even logi bro? |
DeathwindRising
ROGUE RELICS
413
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Posted - 2014.07.10 11:28:00 -
[2] - Quote
i would like to see you give us alternatives to dual tanking.
damage mods or hp mods are the only mods that directly support combat. we dont have any other options, so if you ever want to see dual tanking go away, youll need to give us some new toys to play with. |
DeathwindRising
ROGUE RELICS
413
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Posted - 2014.07.10 11:39:00 -
[3] - Quote
RKKR wrote:DeathwindRising wrote:RKKR wrote:CCP Rattati wrote:The speed changes are to differentiate better between Assault and Logis. You are not differentiating anything, you are making the logi even more crap at it's intended role than it already is just to make one suit more viable again. Good luck with differentiating between Assault and scouts in the next hot fix. how has he made it more crap at its intended role? i didnt see anything about reducing equipment slots, removing equipment bonuses, or nerfing rep tools. do you even logi bro? I'm not wasting time on you if you can't read previous comments, you're probably also one of those guys that thinks running behind a fatsuit is the only thing logis can do.
actually no. but idc |
DeathwindRising
ROGUE RELICS
414
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Posted - 2014.07.10 15:16:00 -
[4] - Quote
CCP Rattati wrote:Snake Sellors wrote:I don't understand the heavy cpu/pg reduction. I'm a calsent and I already can't full proto fit my proto suit, why is it being made worse?
PLEASE if you are going with this make sure you include the heavy weapon fitting bonus and make it a good one.
also as you are trying to stop heavies from using light weapons here (i'm assuming) could you at least start looking into some more heavy weapons? at the moment a heavy will only have a choice of two.. its kind of limited. the GA sentinel is the worst offender, it will be based on slots and not the same reduction for all races
why do some suits need fitting mods just to use all their slot but others can fit all complex mods and proto crap and still have fitting left over?
im sick of not having enough cpu on my caldari suits. i thought theyd have the most cpu out of all the suits like in eve... but apparently the minmatar got better tech from some where that gives them the highest base cpu |
DeathwindRising
ROGUE RELICS
415
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Posted - 2014.07.10 18:14:00 -
[5] - Quote
The True Inferno wrote:For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 % sheild bonus we found on the caldari assault, instead of the weapons(freaked reload speed)
not having racial bonuses allows lesser beings to contaminate the races with outlandish fittings.
in other words, having racial bonuses encourages players to use specific items on specific suits. this allows for easier balancing, as "correct" fits will be easy to predict. its done that way in eve online. the freedom you speak of come from not being forced to fit according to bonuses, at the cost of lesser general effective use of the suit.
i think all item should have bonuses of reduce fitting costs when used with racial dropsuits. it would give more distinction between the races |
DeathwindRising
ROGUE RELICS
415
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Posted - 2014.07.10 18:16:00 -
[6] - Quote
Denesian Morenti wrote:Just want to say: THANK YOU RATTATI!!!! It's so nice to see Dust getting the corrections it so rightly deserved!
we needed this back in beta |
DeathwindRising
ROGUE RELICS
418
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Posted - 2014.07.11 01:03:00 -
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Iron Wolf Saber wrote:Sole Fenychs wrote:Cat Merc wrote:Can I haz Type II Assault? I miss chromosome I see Type II suits mentioned multiple times in this thread. What did they do? Edit: Vrain Matari wrote: ROF is a dps increase. A 25% dps increase at lvl 5 suit operation is going to drive TTL through the floor. Not interested in going down that road again.
It does differentiate Assault and Commando, though. RoF isn't a flat DPS increase, but instead a trade of sustained fire for damage output. It forces earlier reloads. Meanwhile, Commandos get more flat damage. Essentially, this would mean that Commandos are about using their armor and dual light weapons to prolong fights and suppress enemies, while Assaults are the ones doing killing blows with their high DPS, nimble feet and grenades. If we go from this, we might actually differentiate the roles properly. Type IIs are a different variant of the suit that has the same role as the type I but drastically different slot layout. For example a Type II assault may have a second EQ slot but gives up all but 1 of its non tank slots for it.
Also had different base stats. I'd trade an equipment slot for better base stats. More shield hp, higher shield recharge, shorter delays, more speed for less armor. |
DeathwindRising
ROGUE RELICS
418
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Posted - 2014.07.11 01:12:00 -
[8] - Quote
Sole Fenychs wrote:DeathwindRising wrote:The True Inferno wrote:For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 % sheild bonus we found on the caldari assault, instead of the weapons(freaked reload speed) not having racial bonuses allows lesser beings to contaminate the races with outlandish fittings. in other words, having racial bonuses encourages players to use specific items on specific suits. this allows for easier balancing, as "correct" fits will be easy to predict. its done that way in eve online. the freedom you speak of come from not being forced to fit according to bonuses, at the cost of lesser general effective use of the suit. i think all item should have bonuses of reduce fitting costs when used with racial dropsuits. it would give more distinction between the races So, basically, you want to make the fitting system into a pointless gimmick. There is no point in customization if there's an optimal way of doing things. Unfortunately, Dust doesn't have the necessary systems in place to allow for racial synergies of loadouts, instead of doing hacky bonuses.
There's no customization now lol. Apparently dual tanking for max hp is niche?
We need the bonuses so we can get away from crap like dual tanking. There's no incentive for anyone to do anything other than stack hp and have a logi follow you around with a repper because guess what? That's the "optimal" way of doing things right now. |
DeathwindRising
ROGUE RELICS
418
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Posted - 2014.07.11 19:00:00 -
[9] - Quote
I want useful, combat oriented, and unique bonuses for assaults. Fitting bonuses are dumb when every other suit class can fit your fitting without the bonus and still have CPU/pg left. That's not going to get anyone to play assault. We need game changing bonuses for assaults. |
DeathwindRising
ROGUE RELICS
482
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Posted - 2014.07.21 22:56:00 -
[10] - Quote
CCP Rattati wrote:We will be coming back with final numbers on
Logi slot counts Assault slot counts and layouts Assault PG/CPU Sentinel PG/CPU
The other feedback threads will be retired soon as there is consensus that they are pretty good
HMG heat Improved Sniper Reticule Nova Knifes Scout and EWAR
All, thanks for participating, but we are not done yet with Charlie. Watch this space.
Is the assault hp buff still on the table for Charlie? I haven't heard much on that |
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