John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3594
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Posted - 2014.07.01 01:32:00 -
[1] - Quote
So, as we are talking about medium sui redesign for Charlie, the major topic has been the assaults, which I don't disagree with, as they are even more lost in the wilderness than logis are ATM.
But, if you ask me, there's no point to only reworking one branch of the medium frames, it's only asking for more balance problems.
First things first, I think we can all agree that some of the logi suits *coughamarrcough* need a slot rework and probably a buff to CPU and/or PG too, it's insane what I can fit on my Gallente scout compared to my Amarr logi.
Since I know the Amarr logi best, I propose another low (like the assault got), being set up as dual tankers makes zero sense. It also needs more PG.
But, aside from basic suit tweaks like the heavies and scouts already got, lets talk bonuses. A dual bonus system for the Assaults has been proposed and sounds like a good idea to me. So, how do you implement this for the logi suits? I see 2 options:
1) A second equipment bonus, either: - A bonus to a second equipment type only that is perhaps 50% of what you get with another suit, so say the Gallente logi would get 1/2 the bonus to rep tools that the minnie gets, and vice versa.
- Or, my choice, a weaker secondary bonus to [b]all[/s] equipment types, perhaps 20-25% of what the primary bonus is. Meaning, at level 5 of an Amarr logi, you would get the equivalent of all 3 other bonuses at level one or two.
2) The second option would be a more defense-oriented bonus, like better base regen or bonuses to reppers or shield energizers. That sort of thing.
Discuss.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3620
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Posted - 2014.07.06 04:46:00 -
[3] - Quote
Skullmiser Vulcansu wrote:I'd like it if Logistics suits had better scan precision, It was fine prior to 1.8, but now scouts have a much lower base scan profile. I would say that it is too low.
Agreed. That was a completely unnecessary change that just kept the scout buff train rolling.
I'm now of the opinion that choice 1b is best: a global logistics bonus that is equivalent to 1/4 of the other 3 racial bonuses. This way, if you have, for example, Amarr logi to level 5, you get the level 5 uplink bonus, plus the equivalent of the gallente, minmatar, and caldari bonuses at a little under level 2.
(The godfather of tactical logistics)
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