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Thokk Nightshade
KNIGHTZ OF THE ROUND
417
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Posted - 2014.06.30 23:34:00 -
[1] - Quote
Sarus Rambo wrote:The biggest thing that needs to happen to all heavy suits is to make their turning speed extremely slow. That is the real big problem with heavy suits in general. Max out the turning speed at something like 1/3 the turning speed of a medium frame.
Heavies should be monsters. They way they should work is if you get in front of them, you die, but if you are to the side and behind them, they are vulnerable.
No. No. No.
Sentinels are already vulnerable from behind. A (good) shotgun scout can get 3 shots off into the back of a Sentinel before he has a chance to return fire. A bad shotgun scout can usually get at least 2 off and then dance/jump 8 feet in the air long enough to shoot the heavy one more time and kill him. Why does everybody want to make Sentinels absolutely defenseless unless the attacker is stupid enough to try and take heavy head on?
No. No. No. No. No. No. Oh, and just in case that isn't clear enough, HELL no.
Thokk Kill. Thokk Crush. Thokk Smash.
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Thokk Nightshade
KNIGHTZ OF THE ROUND
417
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Posted - 2014.06.30 23:45:00 -
[2] - Quote
Heimdallr69 wrote:Thokk Nightshade wrote:Sarus Rambo wrote:The biggest thing that needs to happen to all heavy suits is to make their turning speed extremely slow. That is the real big problem with heavy suits in general. Max out the turning speed at something like 1/3 the turning speed of a medium frame.
Heavies should be monsters. They way they should work is if you get in front of them, you die, but if you are to the side and behind them, they are vulnerable. No. No. No. Sentinels are already vulnerable from behind. A (good) shotgun scout can get 3 shots off into the back of a Sentinel before he has a chance to return fire. A bad shotgun scout can usually get at least 2 off and then dance/jump 8 feet in the air long enough to shoot the heavy one more time and kill him. Why does everybody want to make Sentinels absolutely defenseless unless the attacker is stupid enough to try and take heavy head on? No. No. No. No. No. No. Oh, and just in case that isn't clear enough, HELL no. Nice argument. Oh a shotgun can kill me in 3 shots so we're balanced. Hmm you missed the part where not everyone runs scouts or shotguns.
This is a specific response to the turn radius argument. What other reason is there for slowing down the turn radius other than making it easy for scouts to sneak and shot them without fear of reprisal?
I do happen to know there are plenty of people who don't run Shotgun scout. Anyone else who is not running SG or Nova knife just needs to stay outside optimal HMG range and take a Sentinel down slowly. I still don't see how that justifies making Sentinels even easier targets while at the same time making it harder for them to defend themselves.
Thokk Kill. Thokk Crush. Thokk Smash.
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Thokk Nightshade
KNIGHTZ OF THE ROUND
418
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Posted - 2014.07.01 00:05:00 -
[3] - Quote
Idc about that honestly. But the hmg needs a range adjustment but right now its range is a bit much which I think the real problem is.[/quote]
Range adjustment is a better solution than turn radius. They tried the turn radius nerf a while ago and it was an absolute disaster. However, I want to be extremely careful about even cutting range down. Right now 90% of the maps are open terrain. There are few places a Sentinel w/ HMG can go that he won't get picked off by someone using a CR, RR, AR and he is unable to return fire on. Anyone outside much more than 25-30 meters will be fairly safe (with a standard HMG, not Assault). Anyone outside 40 meters can just sit and laugh as he tears the Sentinel to shreds with any of the aforementioned weapons, especially the Rail Rifle. It is not uncommon for me to get chopped at 85-90 Meters. There is no way in the world even an Assault HMG is going to do any damage at that range. A CR can reach out to 50 without any major problems.
The HMG has the shortest range of any weapon in the game outside Shotgun/Nova Knife. I would say 90% of my kills with an HMG are withing 15 meters.
Not disagreeing with you completely, because I can see a case being made for the argument.
Thokk Kill. Thokk Crush. Thokk Smash.
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Thokk Nightshade
KNIGHTZ OF THE ROUND
418
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Posted - 2014.07.01 00:47:00 -
[4] - Quote
Mikey Ducati wrote:lol fail quoting
Epic Fail on my part. I'll take it. I jacked it completely up.
Thokk Kill. Thokk Crush. Thokk Smash.
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