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![Tankin8ter Tankin8ter](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tankin8ter
The Enclave Syndicate Dark Taboo
0
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Posted - 2014.06.30 15:19:00 -
[1] - Quote
Its kinda hard to look down in first person since you cant move the turret in first person, and its kinda hard in third person since the dropship kinda gets in the way. like alot! SO why couldnt the dropship turn translucent, for the pilot only, so you could see through it, not perfectly through it just enough, so you can aim and still see where the dropship is. Because quite frankly i hate the current mechanic for the assault dropship. |
![Evan Gotabor Evan Gotabor](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Evan Gotabor
Prima Gallicus
30
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Posted - 2014.06.30 15:38:00 -
[2] - Quote
You need more practice, that is all. As for the first person, it is quite efficiant once you have the habit. I find it effective when I fight other dropships, or when it come to destroy equipments or infantry hidden like over the alpha null cannon on this map : http://wiki.dust514.info/images/2/2c/IronDelta_skirmish.jpg
Dropship pilot
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![Tankin8ter Tankin8ter](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Tankin8ter
The Enclave Syndicate Dark Taboo
1
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Posted - 2014.06.30 15:42:00 -
[3] - Quote
Yes but its stupid that you can barely hover in one spot and accurately suppress an area. The fact that you have to use first person negates that advantages of covering one spot because you have to tilt forward and that makes you go forward. Therefore you have to resort to sweeps across an area to use first person. Completely crap in my mind. Since i was a bf3 helicopter veteran. |
![TEBOW BAGGINS TEBOW BAGGINS](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
TEBOW BAGGINS
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1072
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Posted - 2014.06.30 16:36:00 -
[4] - Quote
dropships are fine. infantry already cries about them enough already. all this buff would do is get dropships nerfed some where else once all the babies go crying to forum daddy rattati, because the pilots who aren't noobs will suddenly become gods with this buff, you will get the dropship nerfed after getting it buffed and you will have something worse to worry about than the camera that all of the pilots before you had to GG with the hard way.
AKA Zirzo Valcyn
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![Evan Gotabor Evan Gotabor](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Evan Gotabor
Prima Gallicus
32
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Posted - 2014.06.30 16:48:00 -
[5] - Quote
There is no reason to nerf or buff dropships, however, there are many reason to nerf the missile turret and return them to the pre 1.7 era (not talking of Escrow). Back there, the prototype turret had stats beetween the sstandard and advanced turrets we have for the moment.
Dropship pilot
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![TEBOW BAGGINS TEBOW BAGGINS](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
TEBOW BAGGINS
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1072
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Posted - 2014.06.30 16:55:00 -
[6] - Quote
cool between you and Catnerf who wants the rails nerfed the dropships will go full ret4rd.. i'm sure rattati will pander to these turret "hotfixes" if you get 4-6 more vocal minority to get behind this idea
AKA Zirzo Valcyn
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![Flix Keptick Flix Keptick](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Flix Keptick
Red Star. EoN.
4294
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Posted - 2014.06.30 16:58:00 -
[7] - Quote
TEBOW BAGGINS wrote:dropships are fine. infantry already cries about them enough already. all this buff would do is get dropships nerfed some where else once all the babies go crying to forum daddy rattati, because the pilots who aren't noobs will suddenly become gods with this buff, you will get the dropship nerfed after getting it buffed and you will have something worse to worry about than the camera that all of the pilots before you had to GG with the hard way. Fixing a really stupid camera mechanic isn't a buff...
Tank buster // caldari scout
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![TEBOW BAGGINS TEBOW BAGGINS](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
TEBOW BAGGINS
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1072
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Posted - 2014.06.30 17:04:00 -
[8] - Quote
w/e do what you want with the dropship i only force myself to log in at the most twice a week. i spoke my peace and this will be my last post on this thread. make dropship easy mode so what remains of the slayer community can finally take to the skies and stop living in the shadow of those who have left
AKA Zirzo Valcyn
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![Termin8ter4562 Termin8ter4562](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Termin8ter4562
Onikanabo Brigade Caldari State
0
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Posted - 2014.06.30 17:12:00 -
[9] - Quote
TEBOW BAGGINS wrote:w/e do what you want with the dropship i only force myself to log in at the most twice a week. i spoke my peace and this will be my last post on this thread. make dropship easy mode so what remains of the slayer community can finally take to the skies and stop living in the shadow of those who have left
You sir should find another game then if you have to "force yourself" to play. And to be honest let the slayers take to the skies, at least they wont have a cloak and my 50,000 isk proto forge will have loads of fun taking down 500,000 isk dropship piloted by all the "newb" dropship pilots you predict will "take to the skies" and loose millions of isk to me and other forgers. |
![Evan Gotabor Evan Gotabor](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Evan Gotabor
Prima Gallicus
32
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Posted - 2014.06.30 17:29:00 -
[10] - Quote
TEBOW BAGGINS wrote:cool between you and Catnerf who wants the rails nerfed the dropships will go full ret4rd.. i'm sure rattati will pander to these turret "hotfixes" if you get 4-6 more vocal minority to get behind this idea
I play with proto assault dropships, it's not like I was someone wanting them nerfed because I'm tired of being killed and I think that rail or missile, both should be nerfed, rail should be given a small area of explosion with a few damages so they can destroy drop uplinks and nanohives (without becoming efficient against infantry).
Turrets should have less damages, but have proficiency that five them an advantage (overheat, dispersion) or damages, like for the weapons. So a true vehicle player will have to have proficiency 5 if he really want his turret to do as much damages as it do for the moment.
I also post some other thoughts about vehicles here, if you want to read...
Dropship pilot
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![ACT1ON BASTARD ACT1ON BASTARD](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
ACT1ON BASTARD
Amarr Templars Amarr Empire
16
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Posted - 2014.06.30 21:17:00 -
[11] - Quote
Evan Gotabor wrote:There is no reason to nerf or buff dropships, however, there are many reason to nerf the missile turret and return them to the pre 1.7 era (not talking of Escrow). Back there, the prototype turret had stats beetween the sstandard and advanced turrets we have for the moment. We already got nerfed we lost reps and we take more damage from av.Do you even dropship? |
![Riptalis Riptalis](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Riptalis
Horizons' Edge Proficiency V.
28
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Posted - 2014.07.01 00:56:00 -
[12] - Quote
The camera is fine where it is. I remember I hated it once it came out but then I got used to it. Still killing!
Logistics ak.0
ADS Pilot
PSN: Riptalis
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![TEBOW BAGGINS TEBOW BAGGINS](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
TEBOW BAGGINS
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1074
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Posted - 2014.07.01 01:20:00 -
[13] - Quote
Evan Gotabor wrote:TEBOW BAGGINS wrote:cool between you and Catnerf who wants the rails nerfed the dropships will go full ret4rd.. i'm sure rattati will pander to these turret "hotfixes" if you get 4-6 more vocal minority to get behind this idea I play with proto assault dropships, it's not like I was someone wanting them nerfed because I'm tired of being killed and I think that rail or missile, both should be nerfed, rail should be given a small area of explosion with a few damages so they can destroy drop uplinks and nanohives (without becoming efficient against infantry). Turrets should have less damages, but have proficiency that five them an advantage (overheat, dispersion) or damages, like for the weapons. So a true vehicle player will have to have proficiency 5 if he really want his turret to do as much damages as it do for the moment. I also post some other thoughts about vehicles here, if you want to read...
i dont really understand your point tho because having only standard small turrets currently is not all that powerful.. how much less damage are you wanting for proto turrets? imo there's not a huge community of proto small RG turret dropship gunners breaking the game. i know a couple but not many.
a dropship owning ppl on the ground post bravo is more of their lack of AV problem imo. what i'm trying to say is if i have prof 5 what difference would it make to make standard turrets less powerful?, most serious pilot get proto asap. non proto dropship is a joke.
ok i think i understand you now, you want turret profiency to actually do something meaningful. that i can agree with, i waste points on it to give rotation to my gunner but i think it's broke.
AKA Zirzo Valcyn
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![deezy dabest deezy dabest](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
deezy dabest
Sacred Initiative of Combat Killers
705
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Posted - 2014.07.01 05:11:00 -
[14] - Quote
It is actually easier to cover an area in first person than in third person thanks to not having a dropship taking up your screen. Hovering in one place just makes you more of a target. Maybe you should look more at how you are staying moving to cover said area.
Laser focused in a room full of mirrors. Everything you ever wanted coming SoonGäó just keep buying boosters.
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![Evan Gotabor Evan Gotabor](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Evan Gotabor
Prima Gallicus
33
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Posted - 2014.07.01 08:33:00 -
[15] - Quote
ACT1ON BASTARD wrote:Evan Gotabor wrote: There is no reason to nerf or buff dropships, however, there are many reason to nerf the missile turret and return them to the pre 1.7 era (not talking of Escrow). Back there, the prototype turret had stats beetween the sstandard and advanced turrets we have for the moment.
We already got nerfed we lost reps and we take more damage from av.Do you even dropship?
That I do, in PC for my corp or in pub/FW if I want to have some fun against dropships or roof campers. Anyway, yes we loose the reps, thanks to remind me this point, because I agree with you, this nerf which intended to harm tanks, harm more the dropships than them. CCP should have simply modify the tank fitting slots so it is impossible to use more than 2 repairs (like for the afterburners). Or simply to have a penality so huge when you want to use the third repair, that it don't worth the cost.
As for taking more damages from AV, I would say yes because it is true, but wrong because now, we are less hunted by the rail tanks. And I'm truly glad of this, now it take one or two proto AV to take down a good assault dropship where a single sica was needed before.
Dropship pilot
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![Pvt Numnutz Pvt Numnutz](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pvt Numnutz
Watchdoge Explosives
1591
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Posted - 2014.07.01 08:55:00 -
[16] - Quote
So long as you don't f*** with my camera placement. |
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