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knight guard fury
Carbon 7 Iron Oxide.
1071
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Posted - 2014.06.29 16:22:00 -
[1] - Quote
should the gallente suits (besides the heavy) passive repair be at 1 instead of what it is now.
back in the day when the minmatar had the passive rep it was 1 hp/s and it had still saved me many times before. i dont know why we had it, but it was probably because we were incredibly weak.
it shouldnt be too big of a deal to have 1hp/s and you would still have repair but it would take a mod to make it worth while.
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
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knight guard fury
Carbon 7 Iron Oxide.
1071
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Posted - 2014.06.29 16:28:00 -
[2] - Quote
as i said, i said all but the gall heavy be at 1, not just the assault. but i mean its still better than nothing, so, its something to at least think about.
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
|
knight guard fury
Carbon 7 Iron Oxide.
1071
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Posted - 2014.06.29 16:37:00 -
[3] - Quote
Atiim wrote:No because it allows for Repair Tanking to be viable, which is a refreshing change from the excessive eHP stacking mentality that's plagued this game for a while. Not to mention that most (if not all) weapons in the game at every tier have the ability to out-DPS them.
Ever hear of the saying, "If it ain't broke, don't fix it"?
On a more related note, I'd be in favor of giving every dropsuit 1HP/s and simply increasing the native repair on Gallente Frames by 1HP/s to ensure that they keep their advantage.
if anything the minmatar could use thier 1 hp/s back
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
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knight guard fury
Carbon 7 Iron Oxide.
1072
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Posted - 2014.06.29 16:41:00 -
[4] - Quote
Atiim wrote:No because it allows for Repair Tanking to be viable, which is a refreshing change from the excessive eHP stacking mentality that's plagued this game for a while. Not to mention that most (if not all) weapons in the game at every tier have the ability to out-DPS them.
Ever hear of the saying, "If it ain't broke, don't fix it"?
On a more related note, I'd be in favor of giving every dropsuit 1HP/s and simply increasing the native repair on Gallente Frames by 1HP/s to ensure that they keep their advantage.
actually it would be a good idea to let gal have their regen but also allow minmatar to have thier passive 1 hp/s back to the way it use to be
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
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knight guard fury
Carbon 7 Iron Oxide.
1081
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Posted - 2014.07.04 00:19:00 -
[5] - Quote
Monkey MAC wrote:No.
Let's look at EvE
Gallante Armour Rep Tankers
Amarr Armour Buffer Tankers
Caldari Shield Buffer Tankers
Minmatar Shield Rep Tankers
Currently gallante can achieve the highest EHP on suits. Because the base armour is too good. Personally I say reduce the gallante suit EHP amd increase the passive repair even further.
also remember that the minmatar are dual tankers as well so depending on the suit it will be either better shield tanked or armor tanked.
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
|
knight guard fury
Carbon 7 Iron Oxide.
1081
|
Posted - 2014.07.04 00:27:00 -
[6] - Quote
Spademan wrote:knight guard fury wrote: i dont know why we had it, but it was probably because we were incredibly weak.
I think it may have been because back then a steady and infinite (nanomachines you see) supply of tape (all kinds, not just duct) was a key element of suit design.
cuz back in the day rust was king, Trust In the Rust
NOLifing Dust for the Officer Combat rifle
Vherokior assassin
I fight for the Republic and my life is for the Elders
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