Texs Red
DUST University Ivy League
348
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Posted - 2014.07.04 16:01:00 -
[1] - Quote
Scheneighnay McBob wrote: I like Gallente suits having fast repair, but built-in repair just allows for the fitting of more armor plates, like with the gal scout.
That is more of a problem of current game meta than the suits fault. It would be like giving the Amarr more base armor and me saying "well the extra armor just allows for the fitting of more reps".
My opinion: Instead of altering slot layouts, why not give the Amarr more armor than the Gallente equal to a basic plate. Also don't start handing out free reps to everybody, that is what the Gallente are supposed to be about (armor self reps). You Minmatar fellows can go take a hike because while you do dual tank your original calling actually should be regenerative shield tanking so you should be hating on the Caldari for having the best of both buffer and regen tanking, not trying to jump in on a feature that is obviously Gallente. Amarr are buffer tankers and should therefore have superior base armor (significantly). The Caldari already have superior shield regen over the Gallente and they are shield tankers so they have no right to have innate armor reps (they should have the highest amount of shields). Then the Minmatar are shield regen so pull back the Caldari regen a bit, jack up the Minmatar's regen, and giving the Caldari a slight boost to base shields.
Minmatar want to argue? Name a Minmatar ship in EVE that has a bonus to self armor reps. Then list all the ones that give bonuses to shield boosters and see the difference.
Let me do it for you: Shield booster/remote booster: 10 (Including logi cruiser) Armor repair/remote repair: 2 (Both carriers and both remote repairs, not self)
So maybe if there ever was a logi HAV it could do armor and shield remote reps for you but other than that you don't get bonuses to self armor reps.
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Texs Red
DUST University Ivy League
350
|
Posted - 2014.07.04 16:52:00 -
[2] - Quote
Cat Merc wrote:Give Amarr bonuses to plates, give Gallente bonuses to repairers.
It's really that simple.
Then you would have to give the Caldari bonuses to extenders and the Minmatar a bonus to regulators.
If we say that the bonus is 5% per level (25% maxed) lets see what a fit might look like for each:
Gallente assault: 3H/4L C. Extender x3 (because damage mods aren't good enough) +217 shields C. Armor Plate x2 +297 armor C. Armor Rep x2 +23.44 armor reps Total: 367 shields, 559 armor, and 25.44 reps
Amarr assault: 3H/4L C. Extender x3: +217 shields C. Armor Plate x4: +743 armor Total: 436 shields and 1,043 armor
Caldari assault: 4H/3L C. Extender x4: +363 shields C. Regulator x1: 35% reduce delay C. Reactive Plate x2: +132 armor, +4 reps Total: 626 shields, 3.25 delay, 5.1 depleted, 30 rate, 282 armor, 4 armor reps
Minmatar assault: 5H/2L C. Extender x3: +218 shields C. Energizer x2: C. Regulator x1: C. CPU x1 Total: Shields 384 shields, 3.9 delay, 6.4 depleted, 87 rate, 167 armor
Although I think the Caldari and Minmatar should switch base shield recharge stats. So Minmatar has a base 30 recharge with a 5 delay, and 6 depleted while the Caldari have 25 recharge with 6 delay and 8 depleted.
Thoughts? |