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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2386
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Posted - 2014.06.28 22:48:00 -
[1] - Quote
I practically only ever tank in PC.
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2386
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Posted - 2014.06.28 22:59:00 -
[2] - Quote
Hakyou Brutor wrote:Benjamin Ciscko wrote:I practically only ever tank in PC. Let me ask you this, how often is it that all you in a PC is go counter-tank? It depends the map really for the most part if it's like 2in 2out SRL I go counter tank but if it's say 3in 2 out cargo hub I go counter infantry and just sit on the point because ERA only ever brings ADS spam on that map and maybe 1 tank as opposed to our two, that or I go in a round robbin dying a f*ck ton speed hacking points. Though pre-rail nerf I only ever brought in anti-tank tanks.
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2389
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Posted - 2014.06.29 21:38:00 -
[3] - Quote
INFINITE DIVERSITY IDIC wrote:True Adamance wrote:Hakyou Brutor wrote:Hey, do you anti-tank guys (not av guys, there's a difference) who constantly want tanks to be nerfed even know what its like to tank? It's f*cking horrible.
You asked for tanks to be nerfed cause you were too lazy to get off your ***, pick up a forge or swarm launcher, and kill us. No, instead you went on the forums and cried like a bunch of b*tches, now my 15 mil SP I have into tanks is completely f*cked. It's not that I'm a sh*t tanker, cause even the best tanker in the game can't kill a forger 20 meters in front of him cause the dispersion is soo bad.
That is the problem. No matter how skilled you are, or how much SP you have, there is no way to kill anything more than 10 meters away from you. The ONLY place tanks have in PC anymore is as counter tanks.
Imagine you fired your gun directly at someones head and it went literally everywhere except your target.
Tanking: officially the least fun role. I'm actually all cool with being an AV platform. I personally think that's primarily what HAV should be. The Highest tier and most powerful AV units on the battlefield. That's why I would like to think that all forms of vehicle would be encouraged to be placed on the field to that Tanks can become a viable and regular play style. Not only this but I would like to think in Legion Tanks could have a designated role and or certain actions they can perform to aid in the combat so that their inclusion in battles is more tactical the power based. Issue is though that Hakyou is right. HAV operation is not enjoyable. Rails have arbitrary range restictions that do not make sense, combat is relegated to shot range brawls with no long range options, vehicles have constant fast regeneration encouraging a hit, run, and regen rather than longer battles and tactical module use. Additionally modules and fittings have be dumbed down so much there are so few viable tank builds or options for combat vehicles..... I have no issue with Tanks being unable to directly and easily engage infantry with their large turrets I think that is great and makes incentive for tankers to fit and use secondarly light turret gunners, or to run with squads for protection. That In my mind is how it should be. Personally I'd be all for tanks having greater HP but less regen, or slower regen. 300 meters isnt long range? Nope that's not long range that's ridiculously close range.
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2389
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Posted - 2014.06.29 21:42:00 -
[4] - Quote
Atiim wrote:DELB0Y wrote:I'm a tanker and I have loads of fun hunting tanks and now that AV has been buffed it makes games way more exciting for me. Unless your fighting AV Grenades and Plasma Cannons, AV wasn't buffed. I consider nerfed reps a buff to AV...
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2389
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Posted - 2014.06.29 21:43:00 -
[5] - Quote
Scheneighnay McBob wrote:Hold on a second, you put 15 mil SP into HAVs and you still suck with them? Tanking isn't hard, you just have to remember you aren't invincible. He's not saying it's hard he's saying it's boring.
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2391
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Posted - 2014.06.29 22:06:00 -
[6] - Quote
Monkey MAC wrote:Try playing a tank as "Aggresive Infantry Support" use your tank to move the battlelines forward, stick closer to your friendly infantry and in general be prepared to play a less "offensive style".
The thing is you aren't playing HAV's like CCP want them to be played, the fact you are still trying to kill people with a large blaster turret (which Rattati confirmed as not intending to be a mechanized infantry slaughterhouse) just shows this.
You have the play the game much like the rest of us. If you use hardeners you can get a decent amount of survivability for a short amount of time, 2 shield hardners allows you to take 5x as much punishment, while 2 armour hardeners allows for 3x as much punishment. You designed to punch holes and bolster lines, not charge in stick in park and laugh as the puny man with a swarm launcher gets headshotted 30 times by your large blaster.
You are still just 1 man in a steel box and so long as this is the case, working by yourself should mean you are soloable by enemy AV. Soon as you bring some organized infantry to the part, between you, you become greatermthan the sum of your parts. 70% of all statistics are made up
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2393
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Posted - 2014.06.29 22:31:00 -
[7] - Quote
Monkey MAC wrote:Benjamin Ciscko wrote:Monkey MAC wrote:Try playing a tank as "Aggresive Infantry Support" use your tank to move the battlelines forward, stick closer to your friendly infantry and in general be prepared to play a less "offensive style".
The thing is you aren't playing HAV's like CCP want them to be played, the fact you are still trying to kill people with a large blaster turret (which Rattati confirmed as not intending to be a mechanized infantry slaughterhouse) just shows this.
You have the play the game much like the rest of us. If you use hardeners you can get a decent amount of survivability for a short amount of time, 2 shield hardners allows you to take 5x as much punishment, while 2 armour hardeners allows for 3x as much punishment. You designed to punch holes and bolster lines, not charge in stick in park and laugh as the puny man with a swarm launcher gets headshotted 30 times by your large blaster.
You are still just 1 man in a steel box and so long as this is the case, working by yourself should mean you are soloable by enemy AV. Soon as you bring some organized infantry to the part, between you, you become greatermthan the sum of your parts. 70% of all statistics are made up Two shield hardeners at 40% resistance equals 80% resistance. Thus 5x the punishment Two Armour hardeners at 30% resistance equals 60% resistance This 3x the Punishment Although it worth nothing with the Gallante HAV having higher base EHP that 3x survivability goes much further. P.S it's actually 86.452% of all statistics are made up. Reread my post... A their are stacking penalties B it's 25%
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2393
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Posted - 2014.06.29 22:43:00 -
[8] - Quote
Gavr1Io Pr1nc1p wrote:Small turrets: Fit them. I have them on some of my fit's but their a b!tch to fit, even with lvl 5 missile fitting op. lvl3 dmg fitting op. lvl 5 shield fitting op. lvl 4 armor fitting op. I can barely fit 2 STD small rails (only viable turret) onto my missile tank and even then some sacrifices must be made.
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2986
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Posted - 2014.08.21 00:19:00 -
[9] - Quote
True Adamance wrote:Sgt Buttscratch wrote:Hakyou Brutor wrote:Hey, do you anti-tank guys (not av guys, there's a difference) who constantly want tanks to be nerfed even know what its like to tank? It's f*cking horrible.
You asked for tanks to be nerfed cause you were too lazy to get off your ***, pick up a forge or swarm launcher, and kill us. No, instead you went on the forums and cried like a bunch of b*tches, now my 15 mil SP I have into tanks is completely f*cked. It's not that I'm a sh*t tanker, cause even the best tanker in the game can't kill a forger 20 meters in front of him cause the dispersion is soo bad.
That is the problem. No matter how skilled you are, or how much SP you have, there is no way to kill anything more than 10 meters away from you. The ONLY place tanks have in PC anymore is as counter tanks.
Imagine you fired your gun directly at someones head and it went literally everywhere except your target.
Tanking: officially the least fun role. I read this and laughed, the swarms used to be much worse, as did the av nades, as did the forge gun. Difference..my tanks cost 3.2million ISK, crying about yur half mil **** tank, lose more in suits some matches I remember when HAV cost about 1.5-2.8 Million ISK and Swarms would just tear through them like they were nothing....... I MISS THAT TIME! ^
Tanker/Logi/Assault
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