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DarthJT5
12th Shadow Legion
36
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Posted - 2014.06.23 00:11:00 -
[1] - Quote
We have no variety guys. We need our marauders, our Enforcers, all of it. Scout and Logi LAVs, Logi DS. Everything needs to come back. Push this for us guys, please.
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Iron Wolf Saber
Den of Swords
15586
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Posted - 2014.06.23 00:43:00 -
[2] - Quote
How about we fix the core unresolved issues first?
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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DarthJT5
12th Shadow Legion
38
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Posted - 2014.06.23 00:45:00 -
[3] - Quote
Iron Wolf Saber wrote:How about we fix the core unresolved issues first? I believe this should be a top priority issue. How do you fix all the core issues like balancing stuff when you don't have all the stuff to balance in the first place?
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
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Soraya Xel
Abandoned Privilege Top Men.
2752
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Posted - 2014.06.23 02:36:00 -
[4] - Quote
Well, the vehicles we have now need to be brought down to some semblance of being balanced against infantry before we add more.
I'd like to be your CPM1 candidate
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2153
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Posted - 2014.06.23 16:14:00 -
[5] - Quote
The primary issue at its very core is that vehicles have undergone a sort of tiericide, whereas AV weapons have not. What this means is that because vehicles are 'flat', but AV weapons are not, they're trying to balance a tiericided (sp?) role against a tiered role, which basically means the vehicles have to be balanced against a specific tier of AV.
So if you balance vehicles against Proto AV, STD and ADV are basically useless. If you balance vehicles against STD AV, then vehicles are nuked into oblivion by PRO AV. This is a fundamental flaw in the philosophy of Vehicles, and I think to try and expand on vehicles further without first addressing this issue would be irresponsible at best.
I think in general we need to move vehicles away from the concept of tiericide (Making infantry and AV undergo tiericide is an option as well) but the key is that you can't mix tiericide and tiered systems; it has to be consistent. Addressing this issue needs to be first and foremost on the vehicle issue.
That being said, once that is taken are of, there are a number of tools (modules specifically) that really should exist for vehicles. I'd personally like to see more modules made available since some obvious ones are missing, before we attempt to tackle additional vehicle roles such as Enforcers, Marauders, Logistics, ect.
Like my ideas?
Pokey Dravon for CPM1
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Judge Rhadamanthus
Amarr Templar One
2310
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Posted - 2014.06.23 16:55:00 -
[6] - Quote
I would love to have my Logi dropship back. However. We need to get the vehicle balance we have now right first. CCP and the community is still leaning when it comes to these roles. It would be reckless to bring 4 or 6 more vehicles into the game when we are struggling to find a balance with the few we have.
That said, it is something I would love to see, and certainly something I will pursue with CCP. But I absolutely will not advocate more vehicles until we are sure they will enhance gameplay for all and not destroy it.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Arkena Wyrnspire
Fatal Absolution
14780
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Posted - 2014.06.23 21:13:00 -
[7] - Quote
DarthJT5 wrote:[quote=Iron Wolf Saber]How about we fix the core unresolved issues first? I believe this should be a top priority issue. How do you fix all the core issues like balancing stuff when you don't have all the stuff to balance in the first place?[/quote Because by adding more broken things to a broken base you end up with even more of a broken mess.
Alternatively, you could get a solid base and then start fitting those things in with that base and chances are it'll have better balance because presumably by that point you have some idea what you're doing.
I doubt we're getting much significant content for DUST anyway.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11056
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Posted - 2014.06.23 22:48:00 -
[8] - Quote
Pokey Dravon wrote:The primary issue at its very core is that vehicles have undergone a sort of tiericide, whereas AV weapons have not. What this means is that because vehicles are 'flat', but AV weapons are not, they're trying to balance a tiericided (sp?) role against a tiered role, which basically means the vehicles have to be balanced against a specific tier of AV.
So if you balance vehicles against Proto AV, STD and ADV are basically useless. If you balance vehicles against STD AV, then vehicles are nuked into oblivion by PRO AV. This is a fundamental flaw in the philosophy of Vehicles, and I think to try and expand on vehicles further without first addressing this issue would be irresponsible at best.
I think in general we need to move vehicles away from the concept of tiericide (Making infantry and AV undergo tiericide is an option as well) but the key is that you can't mix tiericide and tiered systems; it has to be consistent. Addressing this issue needs to be first and foremost on the vehicle issue.
That being said, once that is taken are of, there are a number of tools (modules specifically) that really should exist for vehicles. I'd personally like to see more modules made available since some obvious ones are missing, before we attempt to tackle additional vehicle roles such as Enforcers, Marauders, Logistics, ect.
If this is teiricide then it actively kills any vehicle variation and or enjoyment that was once in the class.
As I often say you cannot balance something that does not have all of its content present. So Dust will never be balanced until we can have all our assets included and then tested in context.
I cannot understand why CCP does not take the Month....2 months to ensure Dust has its full content line up, the leave the capable CCP Rattati to offer hotfixes.
In the long run this means all the balancing, QQing, and bumps in the proverbial road is kept in Dust and made easier for the Legion transition and release.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Iron Wolf Saber
Den of Swords
15597
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Posted - 2014.06.24 06:01:00 -
[9] - Quote
True Adamance wrote:Pokey Dravon wrote:The primary issue at its very core is that vehicles have undergone a sort of tiericide, whereas AV weapons have not. What this means is that because vehicles are 'flat', but AV weapons are not, they're trying to balance a tiericided (sp?) role against a tiered role, which basically means the vehicles have to be balanced against a specific tier of AV.
So if you balance vehicles against Proto AV, STD and ADV are basically useless. If you balance vehicles against STD AV, then vehicles are nuked into oblivion by PRO AV. This is a fundamental flaw in the philosophy of Vehicles, and I think to try and expand on vehicles further without first addressing this issue would be irresponsible at best.
I think in general we need to move vehicles away from the concept of tiericide (Making infantry and AV undergo tiericide is an option as well) but the key is that you can't mix tiericide and tiered systems; it has to be consistent. Addressing this issue needs to be first and foremost on the vehicle issue.
That being said, once that is taken are of, there are a number of tools (modules specifically) that really should exist for vehicles. I'd personally like to see more modules made available since some obvious ones are missing, before we attempt to tackle additional vehicle roles such as Enforcers, Marauders, Logistics, ect. If this is teiricide then it actively kills any vehicle variation and or enjoyment that was once in the class. As I often say you cannot balance something that does not have all of its content present. So Dust will never be balanced until we can have all our assets included and then tested in context. I cannot understand why CCP does not take the Month....2 months to ensure Dust has its full content line up, the leave the capable CCP Rattati to offer hotfixes. In the long run this means all the balancing, QQing, and bumps in the proverbial road is kept in Dust and made easier for the Legion transition and release.
The vehicle tetricide is what a poorly executed tetricide looks like then agian vehicles have always been decided mostly anyways just it suffers from the power tiers still.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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Kevall Longstride
DUST University Ivy League
1415
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Posted - 2014.06.25 08:22:00 -
[10] - Quote
I have to side with IWS here.
There is too much already that needs fixing first right now. The last thing we need is the game to degrade into World of Dusty Tanks.
The main problem is that under the previous management regime there was stuff added to the game because 'it'll look coooolll'. There was little to no thought put into how they would work, what role they'd have and more importantly how to counter them without making them invalid.
It is no coincidence that those that worked on, pushed for and allegedly in charge of balancing these 'wow' features no longer work on the game or work for CCP. And even now we're still struggling to deal with the mess they left.
Once we get the vehicles we already have sorted out, a purpose determined for them that isn't just an invincible infantry masher and give balance to AV so infantry can defend themselves without making vehicles swarm and forge magnets, then and only then should new vehicle types be added.
We don't want to rush it and end up with Murder Taxi Part II.
CPM1 Candidate
CEO of DUST University
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
65
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Posted - 2014.07.01 13:00:00 -
[11] - Quote
Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
CPM0 got tiercide for vehicles and now vehicles are even worse off that before 1.0
Less modules/hulls/turrets/skills and still infantry complain, not even allowed in ambush and still infantry complain, judge a CPM candidate complains about rails on a regular basis and cried when vehicles were still in OMS and backs out of every game with competant AV/Vehicle users against him
There is no point, the game is run for infantry, vehicles are again a joke and are useless, you cant even use blasters to defend yourself since you have the accuracy of a blind archer and are better off jumping out with a AR or a HMG and the kicker is you have more range
Wasting your time OP, a vote for CPM is a vote for CCP anyways |
Killar-12
The Exemplars Top Men.
2894
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Posted - 2014.07.01 16:25:00 -
[12] - Quote
Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
CPM0 got tiercide for vehicles and now vehicles are even worse off that before 1.0
Less modules/hulls/turrets/skills and still infantry complain, not even allowed in ambush and still infantry complain, judge a CPM candidate complains about rails on a regular basis and cried when vehicles were still in OMS and backs out of every game with competant AV/Vehicle users against him
There is no point, the game is run for infantry, vehicles are again a joke and are useless, you cant even use blasters to defend yourself since you have the accuracy of a blind archer and are better off jumping out with a AR or a HMG and the kicker is you have more range
Wasting your time OP, a vote for CPM is a vote for CCP anyways Zatara Doesn't do PC? Mkay... Reason #108 that Mr. Kashuken is a numnut
21-Day EVE Trial
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
73
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Posted - 2014.07.01 18:00:00 -
[13] - Quote
Killar-12 wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
CPM0 got tiercide for vehicles and now vehicles are even worse off that before 1.0
Less modules/hulls/turrets/skills and still infantry complain, not even allowed in ambush and still infantry complain, judge a CPM candidate complains about rails on a regular basis and cried when vehicles were still in OMS and backs out of every game with competant AV/Vehicle users against him
There is no point, the game is run for infantry, vehicles are again a joke and are useless, you cant even use blasters to defend yourself since you have the accuracy of a blind archer and are better off jumping out with a AR or a HMG and the kicker is you have more range
Wasting your time OP, a vote for CPM is a vote for CCP anyways Zatara Doesn't do PC? Mkay... Reason #108 that Mr. Kashuken is a numnut
Zatara even running? |
Soraya Xel
Abandoned Privilege Top Men.
2797
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Posted - 2014.07.01 18:11:00 -
[14] - Quote
Yeah, Zatara's still running, as of last we checked. (The other day.)
I'd like to be your CPM1 candidate
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2182
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Posted - 2014.07.01 18:49:00 -
[15] - Quote
Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong?
Like my ideas?
Pokey Dravon for CPM1
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
74
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Posted - 2014.07.01 23:42:00 -
[16] - Quote
Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong?
You fall under the terrible pilot catagory and are a non factor |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2182
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Posted - 2014.07.02 00:26:00 -
[17] - Quote
Takahashi Kashuken wrote:Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You fall under the terrible pilot catagory and are a non factor
Haha and your criteria for that is...?
Like my ideas?
Pokey Dravon for CPM1
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Cross Atu
OSG Planetary Operations Covert Intervention
2521
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Posted - 2014.07.02 01:55:00 -
[18] - Quote
DarthJT5 wrote:We have no variety guys. We need our marauders, our Enforcers, all of it. Scout and Logi LAVs, Logi DS. Everything needs to come back. Push this for us guys, please. I am in full support of this happening (along side a proper buff to infantry AV so there's scaling to match the new meta levels of vehicles). At this point in Dust 514 we have limited development resources and as such should make full use of leveraging all assets currently created for the game.
I must respectfully disagree with IWS in that holding off prior to doing this is advantageous. At present part of the problem preventing effective balance is this very lack of vehicular meta and content diversity. That compressed field allows very minimal wiggle room and renders the balance process sluggish and clumsy at what seems to be a fairly fundamental level.
0.02 ISK Cross
Cross Atu for CPM1- An emergent candidate
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Killar-12
The Exemplars Top Men.
2900
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Posted - 2014.07.02 08:13:00 -
[19] - Quote
Takahashi Kashuken wrote:Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You fall under the terrible pilot catagory and are a non factor To be honest you weren't that good, I'd of taken Char, Bob, or Mavado any day over you.
21-Day EVE Trial
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DontChimpOut
Kang Lo Directorate Gallente Federation
0
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Posted - 2014.07.02 16:48:00 -
[20] - Quote
Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You can have access to all you want, doesn't make you a tanker. Atiim tries to make the same argument. He says he has access to most modules and turrets with skills from 3-5, yet he chooses AV, whereas a rail is mounted on a tank with greater speed and maneuverability, higher base HP, and more consistent damage output. If someone constantly chooses gear that's worse at the job, when they have access to much better gear better suited for destroying tanks, then there's not a problem with the tank itself. It's his own decision to nerf his capabilities, making his argument nearly invalid.
You may be the same way, I don't know. Saying you have the skills points, and not saying you actually put them to use 95% of the time tells me a lot. You probably don't really know what you're talking about. You probably haven't been tanking for a year, and odds are, you've never felt the punishment a squad of forge guns on high ground can dish out.
Having been in a PC match a day ago doesn't really mean much. Have you been doing 2-3 PC matches a day for a month? Two months? 5 matches a day for the last 6 months? When I got into a corp, I was thrust into 5-10 per day for 30 days straight. What have you been doing? Twiddling your thumbs? |
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DontChimpOut
Kang Lo Directorate Gallente Federation
0
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Posted - 2014.07.02 16:53:00 -
[21] - Quote
Killar-12 wrote:Takahashi Kashuken wrote:Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You fall under the terrible pilot catagory and are a non factor To be honest you weren't that good, I'd of taken Char, Bob, or Mavado any day over you. Based on what? |
Killar-12
The Exemplars Top Men.
2901
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Posted - 2014.07.02 17:14:00 -
[22] - Quote
DontChimpOut wrote:Killar-12 wrote:Takahashi Kashuken wrote:Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You fall under the terrible pilot catagory and are a non factor To be honest you weren't that good, I'd of taken Char, Bob, or Mavado any day over you. Based on what? Experience with all 4 parties, also as a bonus the other 3 are FUN to play with
21-Day EVE Trial
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Killar-12
The Exemplars Top Men.
2901
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Posted - 2014.07.02 17:35:00 -
[23] - Quote
DontChimpOut wrote:Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You can have access to all you want, doesn't make you a tanker. Atiim tries to make the same argument. He says he has access to most modules and turrets with skills from 3-5, yet he chooses AV, whereas a rail is mounted on a tank with greater speed and maneuverability, higher base HP, and more consistent damage output. If someone constantly chooses gear that's worse at the job, when they have access to much better gear better suited for destroying tanks, then there's not a problem with the tank itself. It's his own decision to nerf his capabilities, making his argument nearly invalid. So AV should be buffed due to the fact that it is less effective than vs tanks?
21-Day EVE Trial
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2188
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Posted - 2014.07.02 18:15:00 -
[24] - Quote
First specced into vehicles in the E3 build of closed beta and have been doing it every build and update ever since. So that's...what, 2+ years of constant use? Or is early closed beta through today not enough experience?
Do I use vehicles 100% of the time? No, I actually like running infantry in pub matches about 80% of the time, but I've run nothing BUT vehicles in PC save exactly one match where I as asked to come in as backup infantry.
My experience in PC? Launched into PC on the first day of its release, I think we had 20+ battles that day. In the first month I was involved in well over 150 PC battles before things started to slow down. Is it 10-15 battles a day? No not quite that many, but to think I'm "twiddling my thumbs" is completely off base. Are things as active in PC right now? Now, things are far docile but that's the nature of MH right now.
Am I the most amazing pilot ever? No, I have my good matches and I have my bad matches and I usually come out with a solid KDR for vehicle kills, but to sit and imply that I'm "irrelevant" in my understanding of mechanics is simply ignorant.
Like my ideas?
Pokey Dravon for CPM1
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Killar-12
The Exemplars Top Men.
2901
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Posted - 2014.07.02 20:24:00 -
[25] - Quote
Pokey Dravon wrote:First specced into vehicles in the E3 build of closed beta and have been doing it every build and update ever since. So that's...what, 2+ years of constant use? Or is early closed beta through today not enough experience?
Do I use vehicles 100% of the time? No, I actually like running infantry in pub matches about 80% of the time, but I've run nothing BUT vehicles in PC save exactly one match where I as asked to come in as backup infantry.
My experience in PC? Launched into PC on the first day of its release, I think we had 20+ battles that day. In the first month I was involved in well over 150 PC battles before things started to slow down. Is it 10-15 battles a day? No not quite that many, but to think I'm "twiddling my thumbs" is completely off base. Are things as active in PC right now? Now, things are far docile but that's the nature of MH right now.
Am I the most amazing pilot ever? No, I have my good matches and I have my bad matches and I usually come out with a solid KDR for vehicle kills, but to sit and imply that I'm "irrelevant" in my understanding of mechanics is simply ignorant.
EDIT: And Killar, last time we played together which was like the only time, I was in a Commando, not a tank. Not really sure where you're getting your personal experience from? Not going after you, Just Takiro Buzzkillington
21-Day EVE Trial
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6186
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Posted - 2014.07.08 16:05:00 -
[26] - Quote
Takahashi Kashuken wrote:Pokey Dravon wrote:Takahashi Kashuken wrote:Wont happen
None of the candidate use vehicles and those that do are mostly terrible and dont even do PC
They may use vehicles in pubs but thats pubs, you balance for PC and currently yet again vehicles are useless in PC
Well I have all vehicle support skills to V, all proto large turrets, I think 2 proto small turrets, and I was in a PC match less than 24 hours ago...so...you're wrong? You fall under the terrible pilot catagory and are a non factor
Cherry picking evidence is a great way to get your point across
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Aeon Amadi for CPM1
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