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GeneralButtNaked
Fatal Absolution
1184
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Posted - 2014.06.22 11:10:00 -
[1] - Quote
Huge nerf to tanks, remove them from Ambush, and the poor little infantry STILL can't do anything?
Yeah, this community sucks. Not as people, but as gamers.
Knowing that you guys are the ones giving CCP feedback, and not the year plus of solid feedback from real FPS players, I can say with a high degree of confidence that Legion is going to suck balls.
I would say get good, but clearly, even with years of practice, most of you still couldn't punch your way out of a wet paper bag with scissors in your hand.
Real AV doesn't stop until all the tanks are dead.
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GeneralButtNaked
Fatal Absolution
1190
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Posted - 2014.06.22 15:08:00 -
[2] - Quote
Atiim wrote:Alpha 443-6732 wrote: This is why PC stats should've always taken priority.
A game-mode that is irrelevant to nearly 80% of the playerbase should never hold priority over anything. "Balance for PC" is a myth, as the problems that exist with imbalanced items is a result of how they correlate with others, not which game-mode they're in.
Here is why you are wrong:
Pub players suck.
Solo players play pubs.
There is no matchmaking(or there wasn't for the longest time)
You could never design a game that is supossed to feature teamwork if you balance it around that mode. You need to balance around the only mode in the game where teams are all of a sort and ready to work together.
If the min/maxers find a hole in your balance, it will be found their first.
Look at the general incompetency of the people who pretend to be AV. If they were not so bad at what they think they are pro at, then vehicles wouldn't have needed to get hit so hard with the nerf hammer.
CCP should have listened to the competitive crowd before they all got driven off by CCP being tools.
Real AV doesn't stop until all the tanks are dead.
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GeneralButtNaked
Fatal Absolution
1195
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Posted - 2014.06.22 17:25:00 -
[3] - Quote
Nothing Certain wrote:
There are many reasons why you are wrong, but I'll mention the most obvious one. Dust failed because of new player attrition. Two of the primary reasons for that attrition are protostomping and vehicles slaughtering people. It failed not because CCP didn't take PC players opinions into account but because it did.
If you have a team, experience, SP and ISK you can adapt to just about anything, new players have none of those things but you think that it is they who should have to adapt to your preferences, not the other way around. It is you who needs to HTFU, not them.
Vehicles were not slaughtering people between 1.0 and 1.6. Yet player numbers still declined.
Telling me to HTFU, after I tanked all the way through the tough times, is a joke.
Thanks for not contributing. Carebear.
Real AV doesn't stop until all the tanks are dead.
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GeneralButtNaked
Fatal Absolution
1204
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Posted - 2014.06.22 23:58:00 -
[4] - Quote
Atiim wrote:Alpha 443-6732 wrote: What's stopping high quality feedback from being the foundation of a balanced game?
Nothing. In fact, that is the foundation of a balanced game. Why do you think they nerfed HAVs?
Because of scrubs like you.
Unable to get it done on the ground, you cried.
I knew CCP was family oriented, but I thought that was in their workplace, not their development.
Hardcore Eve became mild, watered down dust.
Thanks Atiim.
Real AV doesn't stop until all the tanks are dead.
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GeneralButtNaked
Fatal Absolution
1206
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Posted - 2014.06.23 00:40:00 -
[5] - Quote
Atiim wrote: This assertion would be valid if you've actually taken the time to sample every single player who plays Public Contracts to determine whether or not they "suck". Since you haven't however, that is a fallacy.
You need to learn what a fallacy is before you start trying to sound smart. An opinion cannot be fallacious doubly so when it is obviously anecdotal. I of course can only speak of the pubs that I have stomped, but the skill level in those games is awful.
Atiim wrote: Though there are a lot of players in PC who suck as well, so there's not much merit to this statement.
Yeah, I heard you had gotten into a couple of PCs and went negative. Hope that taught you something.
Atiim wrote: I'm not really sure why (or how) you would balance things for one game-mode an not the other, as opposed to balancing items around each-other; but balancing around a game-mode that most of the players don't play guarantees that most of the game itself is unplayable, as there would be a lack of balance there.
Though looking at things that way, the HAV would still be imbalanced.
You are being intentionally dense. You do not balance for one mode and not the other. That is obvious. But you prioritize the data from PC matches, as there is more valuable data there.
Atiim wrote:Vehicles were hit with the nerf-bat because there was actual proof presented showing why they needed to be nerfed. Your pathetic and unoriginal attempt at insulting people won't can't change that. Listening to players the players in PC isn't any more productive than listening to those who present actual data, which would be valid regardless of game-mode. There is no competitive crowd in the game, but good attempt at trolling.
Interesting that that video only covers your beloved swarms you fire and forget scrub. Of course, Judge is quite happy with the changes to rail tanks because he can now fly unmolested.
Real AV doesn't stop until all the tanks are dead.
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