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Alpha 443-6732
BurgezzE.T.F
521
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Posted - 2014.06.22 14:37:00 -
[1] - Quote
GeneralButtNaked wrote:Huge nerf to tanks, remove them from Ambush, and the poor little infantry STILL can't do anything?
Yeah, this community sucks. Not as people, but as gamers.
Knowing that you guys are the ones giving CCP feedback, and not the year plus of solid feedback from real FPS players, I can say with a high degree of confidence that Legion is going to suck balls.
I would say get good, but clearly, even with years of practice, most of you still couldn't punch your way out of a wet paper bag with scissors in your hand.
This is why PC stats should've always taken priority.
All the pubbies had to do was not stick their heads into the barrel of the blaster tank and everything would've been fine. |
Alpha 443-6732
BurgezzE.T.F
522
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Posted - 2014.06.22 17:43:00 -
[2] - Quote
Atiim wrote:Alpha 443-6732 wrote: This is why PC stats should've always taken priority.
A game-mode that is irrelevant to nearly 80% of the playerbase should never hold priority over anything. "Balance for PC" is a myth, as the problems that exist with imbalanced items is a result of how they correlate with others, not which game-mode they're in.
Are you kidding me? The competitive scene is always relevant as it uses the most useful strategies and ignores weak ones. It also shows the potentials of weapons and how they stack up to others without needing to consider whether or not the person using it is the most skillful as possible. It's just higher quality info in general.
Not to mention that if we balance for PC, all weapons would have a potential to be used in the competitive scene rather than "pub only" weapons like the shotgun.
Saying that it's irrelevant is a half baked statement. Just because people don't participate in it doesn't make it irrelevant. They're playing the same game and using the same weapons, aren't they?
You can guarantee that CCP wouldn't be chasing their own tails and making blind nerfs if they balanced at the very top and let the changes dribble down to the masses. |
Alpha 443-6732
BurgezzE.T.F
522
|
Posted - 2014.06.22 17:49:00 -
[3] - Quote
Nothing Certain wrote:GeneralButtNaked wrote:Atiim wrote:Alpha 443-6732 wrote: This is why PC stats should've always taken priority.
A game-mode that is irrelevant to nearly 80% of the playerbase should never hold priority over anything. "Balance for PC" is a myth, as the problems that exist with imbalanced items is a result of how they correlate with others, not which game-mode they're in. Here is why you are wrong: Pub players suck. Solo players play pubs. There is no matchmaking(or there wasn't for the longest time) You could never design a game that is supossed to feature teamwork if you balance it around that mode. You need to balance around the only mode in the game where teams are all of a sort and ready to work together. If the min/maxers find a hole in your balance, it will be found their first. Look at the general incompetency of the people who pretend to be AV. If they were not so bad at what they think they are pro at, then vehicles wouldn't have needed to get hit so hard with the nerf hammer. CCP should have listened to the competitive crowd before they all got driven off by CCP being tools. There are many reasons why you are wrong, but I'll mention the most obvious one. Dust failed because of new player attrition. Two of the primary reasons for that attrition are protostomping and vehicles slaughtering people. It failed not because CCP didn't take PC players opinions into account but because it did. If you have a team, experience, SP and ISK you can adapt to just about anything, new players have none of those things but you think that it is they who should have to adapt to your preferences, not the other way around. It is you who needs to HTFU, not them.
I can assure you that no player would mind the difficulty of going up against higher level equipped players if the game actually functioned well (hitdetection, framerate, bugs) and had a NPE that taught new players to avoid or engage with caution, rather than run straight into the meatgrinder without knowing why they died.
Dust really isn't a bad game, but the bugs and such is what makes the game frustrating to play and drives away players.
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Alpha 443-6732
BurgezzE.T.F
523
|
Posted - 2014.06.22 22:18:00 -
[4] - Quote
Seymour KrelbornX wrote:Alpha 443-6732 wrote:GeneralButtNaked wrote:Huge nerf to tanks, remove them from Ambush, and the poor little infantry STILL can't do anything?
Yeah, this community sucks. Not as people, but as gamers.
Knowing that you guys are the ones giving CCP feedback, and not the year plus of solid feedback from real FPS players, I can say with a high degree of confidence that Legion is going to suck balls.
I would say get good, but clearly, even with years of practice, most of you still couldn't punch your way out of a wet paper bag with scissors in your hand. This is why PC stats should've always taken priority. All the pubbies had to do was not stick their heads into the barrel of the blaster tank and everything would've been fine. the sad truth is, if you don't have balance at the lowest tier, you wont have balance at the highest. you cant make the roof of a building before you construct the foundation.
What's stopping high quality feedback from being the foundation of a balanced game? |
Alpha 443-6732
BurgezzE.T.F
524
|
Posted - 2014.06.23 08:44:00 -
[5] - Quote
True Adamance wrote:Alpha 443-6732 wrote:Seymour KrelbornX wrote:Alpha 443-6732 wrote:GeneralButtNaked wrote:Huge nerf to tanks, remove them from Ambush, and the poor little infantry STILL can't do anything?
Yeah, this community sucks. Not as people, but as gamers.
Knowing that you guys are the ones giving CCP feedback, and not the year plus of solid feedback from real FPS players, I can say with a high degree of confidence that Legion is going to suck balls.
I would say get good, but clearly, even with years of practice, most of you still couldn't punch your way out of a wet paper bag with scissors in your hand. This is why PC stats should've always taken priority. All the pubbies had to do was not stick their heads into the barrel of the blaster tank and everything would've been fine. the sad truth is, if you don't have balance at the lowest tier, you wont have balance at the highest. you cant make the roof of a building before you construct the foundation. What's stopping high quality feedback from being the foundation of a balanced game? You assume that players of PC have valuable things to say. Given the chance Sota would lobby for the inclusion of Hatsune Miku in Dust and your prescious PC battles would see beams of energy, Gundam, and Magical Girls everywhere.
They wouldn't even need to ask them, they could just track what is being destroyed in them and use that.
In all honesty I wouldn't trust that grotesque weeaboo myself |
Alpha 443-6732
BurgezzE.T.F
524
|
Posted - 2014.06.23 08:45:00 -
[6] - Quote
Seymour KrelbornX wrote:Alpha 443-6732 wrote:Seymour KrelbornX wrote:Alpha 443-6732 wrote:GeneralButtNaked wrote:Huge nerf to tanks, remove them from Ambush, and the poor little infantry STILL can't do anything?
Yeah, this community sucks. Not as people, but as gamers.
Knowing that you guys are the ones giving CCP feedback, and not the year plus of solid feedback from real FPS players, I can say with a high degree of confidence that Legion is going to suck balls.
I would say get good, but clearly, even with years of practice, most of you still couldn't punch your way out of a wet paper bag with scissors in your hand. This is why PC stats should've always taken priority. All the pubbies had to do was not stick their heads into the barrel of the blaster tank and everything would've been fine. the sad truth is, if you don't have balance at the lowest tier, you wont have balance at the highest. you cant make the roof of a building before you construct the foundation. What's stopping high quality feedback from being the foundation of a balanced game? nothing... but high quality feedback doesn't come just from top tiered players.... take fox gaden as a prime example. he is not very good at playing dust, but he understands dust mechanics better than most top tiered players ever will.
He is an exception to the rule. Also remember I'm saying that stats or statistics, not necessarily feedback. A good player doesn't necessarily mean a good arguer. |
Alpha 443-6732
BurgezzE.T.F
524
|
Posted - 2014.06.23 08:47:00 -
[7] - Quote
Atiim wrote:Alpha 443-6732 wrote: What's stopping high quality feedback from being the foundation of a balanced game?
Nothing. In fact, that is the foundation of a balanced game. Why do you think they nerfed HAVs?
To the ridiculous that is the current large blaster?
Because people whined loudly enough. |
Alpha 443-6732
BurgezzE.T.F
524
|
Posted - 2014.06.23 09:05:00 -
[8] - Quote
True Adamance wrote:Alpha 443-6732 wrote:
He is an exception to the rule. Also remember I'm saying that stats or statistics, not necessarily feedback. A good player doesn't necessarily mean a good arguer.
And I know FW mechanics better than most players in this game as well, I have plenty to say on the subject...... your point is meaningless.
I'm talking more about weapon and vehicle use more than gamemode mechanics. I'm talking about the data they generate when CCP says they are tracking the use of weapons. What you know is irrelevant to what I'm saying.
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