Monkey MAC
Rough Riders..
2896
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Posted - 2014.06.21 21:11:00 -
[1] - Quote
I don't think this even the problem with Z's idea.
Let's start by looking at the positives of Z's orginal idea.
1. Choosing your faction after choosing your frame variation. To me personally this is the system's biggest positive. If we are going to give players such a wide of choice of roles weapons, modules and equipment to play with, it makes a lot of sense to let players acclimatise to the frames limitations, pros, cons a d unique points before the limitations and unique points of the factions get involved.
You can make a much more informed choice going from CONCORD/non-descript Assault Frame to Factional Assault Frame, then jumping straight in at the Factional Level. It also makes sense lore wise because there are going to operational similarities that would allow an Assault Frame user to adjust to a new faction suit then say someone who operates a sentinel suit.
2. Adding an extra level of depth AFTER Factional Frames I don't need to go into this too much, but it's perfect. It makes your players feel like they are really something.
3. Replacing 5lvl nodes with 1lvl nodes where applicable. Once again this is a fantastic idea, not every node needs to be 5lvls, do I really need to train 5 different levels to use 1 suit? With the introduction of tiercide, there simply no need.
4. Structured progression
The idea of having a skill tree that makes it easier to choose and specialise into a role, should be a no brainer. How Z is achieving it, however, is not the best.
It's important we don't overlook these points when asking Z to reconsider his current design.
Looks like its back to FPS Military Shooter 56
Monkey Mac - Just another pile of discarded ashes on the battlefield!
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Monkey MAC
Rough Riders..
2897
|
Posted - 2014.06.22 10:51:00 -
[2] - Quote
Iron Wolf Saber wrote:Monkey MAC wrote:I don't think this even the problem with Z's idea.
Let's start by looking at the positives of Z's orginal idea.
1. Choosing your faction after choosing your frame variation. To me personally this is the system's biggest positive. If we are going to give players such a wide of choice of roles weapons, modules and equipment to play with, it makes a lot of sense to let players acclimatise to the frames limitations, pros, cons a d unique points before the limitations and unique points of the factions get involved.
You can make a much more informed choice going from CONCORD/non-descript Assault Frame to Factional Assault Frame, then jumping straight in at the Factional Level. It also makes sense lore wise because there are going to operational similarities that would allow an Assault Frame user to adjust to a new faction suit then say someone who operates a sentinel suit.
2. Adding an extra level of depth AFTER Factional Frames I don't need to go into this too much, but it's perfect. It makes your players feel like they are really something.
3. Replacing 5lvl nodes with 1lvl nodes where applicable. Once again this is a fantastic idea, not every node needs to be 5lvls, do I really need to train 5 different levels to use 1 suit? With the introduction of tiercide, there simply no need.
4. Structured progression
The idea of having a skill tree that makes it easier to choose and specialise into a role, should be a no brainer. How Z is achieving it, however, is not the best.
It's important we don't overlook these points when asking Z to reconsider his current design. Point 3 is variable number of nodes only as necessary. Some may have 2 some may have 1 some may have 5 still
Hence the term 'where applicable'
But there is soo much Z's system is doing right. It's just the tethering of weapons, equipment and modules into specific trees is the main problem, you could literally replace those nodes with cumulative suit bonuses and I would be happy.
So instead of unlocking the Mass Driver for use, I instead get a 100% bonus to explosive weaponry Max Ammo. I'm now told 'this is the most logical progression for the role you have chosen', but I am perfectly within my rights to turn round and say 'screw that I'm getting an LMG those look badass'.
Looks like its back to FPS Military Shooter 56
Monkey Mac - Just another pile of discarded ashes on the battlefield!
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