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Sequal Rise
Les Desanusseurs
32
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Posted - 2014.06.21 09:13:00 -
[1] - Quote
As an infantry player who went through uprising 1.0 till now, I'm really happy to see you tankers complaining about dying Indeed, I think tanks are in a good place now, even though I agree that they dont have enough choice between modules, they are huge menace but still killable if you are well geared with a AV friend ^^ You got used to something way too good and can't accept that it got balanced now.
And yes man, this is a FPS, if you only see tanks in dust, you should play World of tanks. Tanks vs Infantry has always been a problem in almost every games! IMO vehicles in FPS should only exist to transport, not killing people as this is a FPS, not a tank simulation. But I know many people won't agree with me ^^
Sorry for my bad english ^^
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Sequal Rise
Les Desanusseurs
32
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Posted - 2014.06.23 00:36:00 -
[2] - Quote
Takahashi Kashuken wrote:Sequal Rise wrote:As an infantry player who went through uprising 1.0 till now, I'm really happy to see you tankers complaining about dying Indeed, I think tanks are in a good place now, even though I agree that they dont have enough choice between modules, they are huge menace but still killable if you are well geared with a AV friend ^^ You got used to something way too good and can't accept that it got balanced now. And yes man, this is a FPS, if you only see tanks in dust, you should play World of tanks. Tanks vs Infantry has always been a problem in almost every games! IMO vehicles in FPS should only exist to transport, not killing people as this is a FPS, not a tank simulation. But I know many people won't agree with me ^^ I rarely die Infantry will not team up with an AV friend, they always want to solo with militia swarms and cry when it doesnt work Triple rep maddys were used because other modules suck, i cant help it if that was my go to fitting because every other module has been removed or made utterly and completely useless I play WOT and i now also play Planetside which amazingly has no problem with vehicles and infantry and the kicker is you can say that is an FPS so if they can do it why cant CCP? You should play COD if you dont want vehicles in game
That's why I said "almost every game" ^^
My post may not be so constructive, but it says it all.
Btw, there's one thing about vehicle's in many other game that makes them "balance": while a pilot is in his car/heli/etc.. He is killable by the infantry (which isn't the case in Dust). And while someone else thant the pilot is in a tank, he is shootable by the infantry! In Dust, LAV hitbox is so buggy that even if you shoot someone in a car, if the car's moving, you wont hit anything. A dropship pilot cant be killed directly, and the main blaster/ion cannon that the pilot can use doesnt make the pilot in a position where he could get a bullet through his head. Vehicles are broken from the basics of this game, they can either be too OP or useless/boring to play with (or all at the same time!)
Vehicles are a good thing in Planetside 2 because the maps are huge and design for it. Dust map are either only infantry or only tank wich absolutely sucks. That's also why there will never be balance between infantry and vehicles. Cod sucks^^ Thanks for the proposition anyway ^^
Sorry for my bad english ^^
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Sequal Rise
Les Desanusseurs
32
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Posted - 2014.06.23 22:42:00 -
[3] - Quote
Ghost Kaisar wrote: BF3 Vet here.
The problem with Vehicles right now (From an infantry standpoint) is our inability to DEFEND ourselves.
In BF3, you could attack infantry easily, but you still had to watch out for Engineers. SMAW's and RPG's would tear you to SHREDS if you stuck around with competent AV. (I used to love tag-teaming tanks with a buddy. We could distract him with RPG's and have another dude hit the sweet spot and disable. Once disabled, he was as good as dead. Smart Tankers would immediately get range and let the gunner do the work. Idiots would try to splash us with the main gun.)
Not the same here. I've seen tanks eat rounds all day, and due to Swarms requiring lock, you really only get 1-2 volleys off before he pins you down and stops you from firing another shot.
Now this in itself isn't really a problem. Just use more than one AV. Same in Battlefield.
HOWEVER, you have to spec into AV here. You have to have the Fit already made and ready to respond. In BF3, EVERYONE had access to an Engineer with all the tools ready. MLT Swarms are a joke in comparison. MLT tanks are FAR too powerful for their comparative AV.
Tanks and Infantry need a HEALTHY relationship in order to co-exist. Tanks need to be viable forms of both Anti-Infantry and Anti-Vehicle, but they cannot dominate both aspects. It creates inbalances.
Same for Infantry. We do not need to lord over tanks like we did in the past. 2 Swarmers shouldn't lock down the whole map, the same way that a Blaster and a Rail shouldn't prevent most infantry from being able to even leave the city.
Don't bother trying to make people change their mind. They weren't listening before, they won't listen after. Dust tankers think that because they are in a tank, they must be unkillable. And it has always been this way.
Sorry for my bad english ^^
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Sequal Rise
Les Desanusseurs
32
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Posted - 2014.06.24 17:00:00 -
[4] - Quote
Too many tankers dont think the way you (may) do. Maybe they do now that tanks aren't OP anymore, but I received and saw too many messages of arrogant tankers thinking that they were good when they were only pussies hidden behind their tank to believe you ^^
Sorry for my bad english ^^
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