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Kallas Hallytyr
Skullbreakers
485
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Posted - 2014.06.20 17:56:00 -
[1] - Quote
I have no more things to add to your list, but can you point us to where Rattati has said this? |
Kallas Hallytyr
Skullbreakers
485
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Posted - 2014.06.20 19:24:00 -
[2] - Quote
CCP Rattati wrote:It is also a factor of low hanging fruits versus the "recook" issue. Basically, some content like textures requires a recook of assets, which leads to everyone needing to download the whole client again, sometimes partially but sometimes the whole X GB the client is.
We can do it, but there are many things I would like to tweak/fix before we bother the playerbase with a full client re-download.
If the content gets created, by either the DUST 514 or Legion team, we can push it out.
OK, so essentially there's hope.
Really, what we, as a player base, really need is: - Player Market - Racial Vehicles and Weapons (Amarr/Minmatar vehicles; Gallente/Amarr heavy weapons) - PVE
Player Market is one of the more important ones, to be honest: the entire point of salvage is the supposed ability to sell it on and make additional profit from items you don't want, potentially lots more from Officer weapons. PVE is the most intensive and would likely be a lot of work for our remaining Devs, but I know that it would inject a metric fuckton of life into the game again.
Rattati, I choose you!! |
Kallas Hallytyr
Skullbreakers
486
|
Posted - 2014.06.20 20:58:00 -
[3] - Quote
Fox Gaden wrote:Client side work is possible, but within reason.
- PVE : Not going to happen in DUST 514. This would be a vast development process, and the PVE for Legion will not be optimized for use in DUST.
- Player Market: This is very needed, and might be doable. At the very least we should have the ability to sell salvage back to the NPC market. But Player to Player within DUST would be much better.
- Gallente/Amarr heavy weapons I feel is the top content priority.
- Amarr/Minmatar vehicles would be the next highest priority, and would add a lot more variety to the vehicle landscape. (I really want to fly the Minmatar Dropship!)
I would expect Heavy Weapons and Vehicles to be in separate content patches, as they need the same resources (staff) to produce the art assets.
PVE is more of a, "Should be the biggest priority, but the others are much more achievable."
Player market and the missing assets I agree are the most important, due to being reasonably achievable. |
Kallas Hallytyr
Skullbreakers
487
|
Posted - 2014.06.20 22:24:00 -
[4] - Quote
Fox Gaden wrote:Remember, anything developed exclusively for DUST takes resources away from Legion Development.
Erm... good! Legion shouldn't be happening. |
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