| Pages: [1] 2  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3637
 
 
      | Posted - 2014.06.20 12:32:00 -
          [1] - Quote 
 They cater purely to the vets really.
 
 And just when the enemy looks to be fighting back and there's a decent gunfight, an orbital is dropped and basically finishes the match.
 
 I hate to admit this but its just not necessary and its just a cheap I win button.
 
 
 Literally as soon as there's a decent gunfight, someone drops and ob.
 
 I played about 50 ambushes yesterday.
 
 We lost 4-5 matches, if that.
 
 Everytime the enemy fought back, an orbital p!ssed in their cornflakes and a lot of players in ambush are newbs.
 
 
 
 There's really no need for it and I have never seen a newb squad get that game changing ob ever, us vets get them within a minute roughly because we are brutally efficient.
 
 It never works for the newbs. It just ends the match quicker for us vets.
 
 We cloned 1 game at 11.47 timer..........
 
 
 What are everyone else's thoughts?.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  Kasote Denzara
 A Vulture
 
 2326
 
 
      | Posted - 2014.06.20 12:36:00 -
          [2] - Quote 
 Here's how it is:
 
 People can either drop them or save them. Save for prototype vs militia. Sure, the proto users can get off the crutch, but where's the fun in that when they can suffer a massive stomp without that gear? They, too, have that choice.
 
 This is a signature. You have been enlightened. | 
      
      
        |  Taylor Badasz
 Proficiency V.
 
 162
 
 
      | Posted - 2014.06.20 12:37:00 -
          [3] - Quote 
 How about no OBs in normal ambush?
 
 Lazer focused... | 
      
      
        |  Lorhak Gannarsein
 Legio DXIV
 
 3642
 
 
      | Posted - 2014.06.20 12:48:00 -
          [4] - Quote 
 Next we should remove protogear from Ambush.
 
 It's a TDM; it should be about skill, not gear!!
 
 CCP Rattati Best Dev AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5 CalLogi, you're next! | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3637
 
 
      | Posted - 2014.06.20 12:52:00 -
          [5] - Quote 
 
 Kasote Denzara wrote:Here's how it is:
 People can either drop them or save them. Same for prototype vs militia. Sure, the proto users can get off the crutch, but where's the fun in that when they can suffer a massive stomp without that gear? They, too, have that choice.
 
 Honestly, the game's reached the end of its life cycle. There's nothing that can be done except wait out the inevitable.
 
 Here's how it actually is.
 
 With what's happened, dust will require a re download with every content update so right now the current balance issues are getting sorted first.
 
 Rattati explains in another thread himself so go check that out, I can't remember which one.
 
 And concerning choice, dust has shown 0 integrity in making the 'right' choice. Everything so far has been farmed and exploited beyond ridiculous. This shows that people generally cannot handle choice but its not all the players fault.......apparently.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3637
 
 
      | Posted - 2014.06.20 13:01:00 -
          [6] - Quote 
 
 Kasote Denzara wrote:Here's how it is:
 People can either drop them or save them. Same for prototype vs militia. Sure, the proto users can get off the crutch, but where's the fun in that when they can suffer a massive stomp without that gear? They, too, have that choice.
 
 Honestly, the game's reached the end of its life cycle. There's nothing that can be done except wait out the inevitable.
 
 
 CCP Rattati wrote:It is also a factor of low hanging fruits versus the "recook" issue. Basically, some content like textures requires a recook of assets, which leads to everyone needing to download the whole client again, sometimes partially but sometimes the whole X GB the client is.
 We can do it, but there are many things I would like to tweak/fix before we bother the playerbase with a full client re-download.
 
 If the content gets created, by either the DUST 514 or Legion team, we can push it out.
 
 
 
 
 In a thread concerning content updates and its in context.
 
 If it gets created though, so we shall see but that's not something you'd admit without a motive when you could just be quiet and let the game die right?.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  Gavr1Io Pr1nc1p
 
 551
 
 
      | Posted - 2014.06.20 13:05:00 -
          [7] - Quote 
 from regular ambush, no OB's doesn't sound like a bad idea as it is almost the same thing as a blaster tank
 
 OMS however... there should be at least one ambush mode with OB's
 
 What all Minjas are thinking as they play... Yellow Heavy, Red Heavy... | 
      
      
        |  Ealphea Aeeagol
 Last VenDetta.
 Dark Taboo
 
 5
 
 
      | Posted - 2014.06.20 13:07:00 -
          [8] - Quote 
 
 
 Yeah. No tanks, no orbitals, no proto, no heavies, no scouts-with-shotguns, no uplinks, no REs.
 
 Maybe just pistols and only 100HP...
 
 
 
 
 Sigh. Will the whine ever end?
 | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3637
 
 
      | Posted - 2014.06.20 13:08:00 -
          [9] - Quote 
 
 Gavr1Io Pr1nc1p wrote:from regular ambush, no OB's doesn't sound like a bad idea as it is almost the same thing as a blaster tank
 OMS however... there should be at least one ambush mode with OB's
 
 That sounds good to me.
 
 Ambush - fight to the death
 
 OMS - Vehicles, higher clone count and OBS.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3637
 
 
      | Posted - 2014.06.20 13:09:00 -
          [10] - Quote 
 
 Ealphea Aeeagol wrote:Yeah. No tanks, no orbitals, no proto, no heavies, no scouts-with-shotguns, no uplinks, no REs. Maybe just pistols and only 100HP...  Sigh. Will the whine ever end? 
 There's no whining.
 
 In fact that pretty clear is it not?.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  Gooseman Manwhore
 CREATURES OF THE NIGHT
 
 60
 
 
      | Posted - 2014.06.20 13:09:00 -
          [11] - Quote 
 
 Gavr1Io Pr1nc1p wrote:from regular ambush, no OB's doesn't sound like a bad idea as it is almost the same thing as a blaster tank
 OMS however... there should be at least one ambush mode with OB's
 
 OB's in ambush OMS would help with tanks. I understand completely about the OB's in ambush because I had two dropped on me in the same match. I think it's kind of ridiculous, and at that point I generally just quit or usually just stop spawning.
 
 I put the sexi in dyslexia | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3637
 
 
      | Posted - 2014.06.20 13:18:00 -
          [12] - Quote 
 The games literally go like this more often than not.
 
 We spawn.
 
 We spawn camp newbs.
 
 We follow to the next spawn about 30 metres away.
 
 We spawn camp them.
 
 We get an orbital.
 
 We drop it on them.
 
 We clear out those gimps that actually run and hide.
 
 
 The orbitals just make it worse and sometimes they really fight back but we just ob them and end the game quicker.
 
 Even if its an even match, the OBS aren't needed as it just kills the gunfight.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  The dark cloud
 The Rainbow Effect
 
 3286
 
 
      | Posted - 2014.06.20 13:58:00 -
          [13] - Quote 
 OB'S are a direct punishment for blob warfare which happends now again more frequently in ambush. I allways love to drop a OB on a group of 10 heavys.
 | 
      
      
        |  Kain Spero
 Goonfeet
 
 3638
 
 
      | Posted - 2014.06.20 14:52:00 -
          [14] - Quote 
 I actually agree that War Barge strikes have no place in Ambush. WP for OBs is already a pretty bad "win more" system but in Ambush where the primary objective is to kill and not hold points it is even worse.
 
 Owner of Spero Escrow Services Follow @KainSpero for Dust and CPM news | 
      
      
        |  ZDub 303
 Escrow Removal and Acquisition
 Dirt Nap Squad.
 
 3050
 
 
      | Posted - 2014.06.20 15:15:00 -
          [15] - Quote 
 The WP cost of OBs is far too low as well. Up that OB cost up to 4k and you would see less OBs before the end of match.
 
 I don't disagree though, OBs don't really have a place in Ambush.
 | 
      
      
        |  Bethhy
 Ancient Exiles.
 General Tso's Alliance
 
 1982
 
 
      | Posted - 2014.06.20 15:19:00 -
          [16] - Quote 
 Orbitals in ambush are STUPID.
 
 get them alot for our side but why?
 
 The thing about Ambush is; Once one side is wiped... they will never get a full 16 mercenaries back on the battlefield in an effective manner again, mostly due to spawn mechanics.
 
 And the Orbitals cater to the stomping and uncompetitive matches and eventual boredom.
 | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3644
 
 
      | Posted - 2014.06.20 16:28:00 -
          [17] - Quote 
 
 ZDub 303 wrote:The WP cost of OBs is far too low as well. Up that OB cost up to 4k and you would see less OBs before the end of match.
 I don't disagree though, OBs don't really have a place in Ambush.
 
 Its just a cheap shtty way to further make the match one sided.
 
 
 I had 2 earlier in one match lol.
 
 The struggle is real Confirmed by my toilet | 
      
      
        |  Kam Elto
 KILL-EM-QUICK
 RISE of LEGION
 
 326
 
 
      | Posted - 2014.06.20 16:36:00 -
          [18] - Quote 
 
 Ealphea Aeeagol wrote:sticks, stones and harsh language only!!!Yeah. No tanks, no orbitals, no proto, no heavies, no scouts-with-shotguns, no uplinks, no REs. Maybe just pistols and only 100HP...  Sigh. Will the whine ever end? 
 | 
      
      
        |  IraqiFriendshipExplosive
 ACME SPECIAL FORCES
 RISE of LEGION
 
 91
 
 
      | Posted - 2014.06.20 16:36:00 -
          [19] - Quote 
 I will only say this - Warbarge strikes need seriously higher WP requirements. They are much to easy to farm these days.
 
 Increase the WP needed by a thousand or even two thousand more.
 | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3646
 
 
      | Posted - 2014.06.20 17:00:00 -
          [20] - Quote 
 
 IraqiFriendshipExplosive wrote:I will only say this - Warbarge strikes need seriously higher WP requirements. They are much to easy to farm these days.
 Increase the WP needed by a thousand or even two thousand more.
 
 Increasing it only makes it harder for newbs and still a guarantee for us vets.
 
 It should just be removed from infantry ambush i believe.
 
 You can either raise the wp so its basically vet exclusive or make it so high that MAYBE a vet will get it but there's no chance a newb will.
 
 On a slightly nostalgic note, dont yoou just miss when everyone in the squad would be like "OB! omg!"
 
 
 I will spam your face with aurum proto. | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3646
 
 
      | Posted - 2014.06.20 17:02:00 -
          [21] - Quote 
 I can literally farm 1000 wp alone within less than two mins with my hives, links, rep tool and injector set up.
 
 Not even farming either, just playing the game and getting orbitals.
 
 Raising the wp cost will further push it into vets only territory.
 
 they should just be removed from regular ambush.
 
 I will spam your face with aurum proto. | 
      
      
        |  Izlare Lenix
 Last VenDetta.
 Dark Taboo
 
 709
 
 
      | Posted - 2014.06.20 17:05:00 -
          [22] - Quote 
 I want a milita/basic gear only ambush. No vehicles, no obs, no top tier gear crutches. Just player skill.
 
 Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it. | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3646
 
 
      | Posted - 2014.06.20 17:09:00 -
          [23] - Quote 
 
 Izlare Lenix wrote:I want a milita/basic gear only ambush. No vehicles, no obs, no top tier gear crutches. Just player skill.  
 Sounds really cool but my mlt gear with my passives is as good as adv almost. You might want to propose that passives are de activated in this mlt ambush, maybe even have a vr training simulator that never ends etc?.
 
 you should make an actual separate thread for that mate.
 
 I will spam your face with aurum proto. | 
      
      
        |  Nothing Certain
 Bioshock Rejects
 
 877
 
 
      | Posted - 2014.06.20 18:11:00 -
          [24] - Quote 
 
 TechMechMeds wrote:They cater purely to the vets really.
 And just when the enemy looks to be fighting back and there's a decent gunfight, an orbital is dropped and basically finishes the match.
 
 I hate to admit this but its just not necessary and its just a cheap I win button.
 
 
 Literally as soon as there's a decent gunfight, someone drops and ob.
 
 I played about 50 ambushes yesterday.
 
 We lost 4-5 matches, if that.
 
 Everytime the enemy fought back, an orbital p!ssed in their cornflakes and a lot of players in ambush are newbs.
 
 
 
 There's really no need for it and I have never seen a newb squad get that game changing ob ever, us vets get them within a minute roughly because we are brutally efficient.
 
 It never works for the newbs. It just ends the match quicker for us vets.
 
 We cloned 1 game at 11.47 timer..........
 
 
 What are everyone else's thoughts?.
 
 Why limit it to Ambush, the same factors are even worse in Dominatiin. The whole OB strike system favors stomping.
 
 
 Because, that's why. | 
      
      
        |  Mortedeamor
 Imperfects
 Negative-Feedback
 
 1562
 
 
      | Posted - 2014.06.20 18:14:00 -
          [25] - Quote 
 i disagree completely however i do think that obs should cost 3-4 k wp which would make them much harder to get in stnd ambush
 | 
      
      
        |  Reign Omega
 BurgezzE.T.F
 General Tso's Alliance
 
 463
 
 
      | Posted - 2014.06.20 18:39:00 -
          [26] - Quote 
 The 2500 wp threshold is too low for a 6 man squad. It was set that way from back when squads were smaller. It's 625 sp each for a 4 man squad...this could be coupled for 2 extra players adding 1250 for the threshold.
 
 Observe the public trust. Protect the innocent. Uphold the law. | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3654
 
 
      | Posted - 2014.06.20 18:46:00 -
          [27] - Quote 
 
 Nothing Certain wrote:TechMechMeds wrote:They cater purely to the vets really.
 And just when the enemy looks to be fighting back and there's a decent gunfight, an orbital is dropped and basically finishes the match.
 
 I hate to admit this but its just not necessary and its just a cheap I win button.
 
 
 Literally as soon as there's a decent gunfight, someone drops and ob.
 
 I played about 50 ambushes yesterday.
 
 We lost 4-5 matches, if that.
 
 Everytime the enemy fought back, an orbital p!ssed in their cornflakes and a lot of players in ambush are newbs.
 
 
 
 There's really no need for it and I have never seen a newb squad get that game changing ob ever, us vets get them within a minute roughly because we are brutally efficient.
 
 It never works for the newbs. It just ends the match quicker for us vets.
 
 We cloned 1 game at 11.47 timer..........
 
 
 What are everyone else's thoughts?.
 Why limit it to Ambush, the same factors are even worse in Dominatiin. The whole OB strike system favors stomping. 
 Someone mentioned dom having alternating objectives during the match.
 
 If done right then it would remove camping.
 
 
 
 I will spam your face with aurum proto. | 
      
      
        |  Seymour KrelbornX
 Holdfast Syndicate
 Amarr Empire
 
 100
 
 
      | Posted - 2014.06.20 19:04:00 -
          [28] - Quote 
 hey we got rid of vehicles in ambush!
 
 now lets get rid of orbitals!
 
 next, we can get rid of infantry!
 
 
  | 
      
      
        |  Scheneighnay McBob
 Cult of Gasai
 
 5348
 
 
      | Posted - 2014.06.20 19:06:00 -
          [29] - Quote 
 I'm still in favor of having them kill players from both teams, no matter the game mode.
 
 Orbitals are a far worse problem in dom because any squads just spam orbitals onto the objective.
 
 Need to cap? Run in while dropping an orbital on yourself
 Oooh, now the enemy team countered by running in while dropping an orbital on themselves. You know how to fix this?
 Run in while dropping an orbital on yourself
 Those bastards did it again by running in while dropping in orbital on themselves. You know what to do.
 
 pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3654
 
 
      | Posted - 2014.06.20 19:33:00 -
          [30] - Quote 
 
 Scheneighnay McBob wrote:I'm still in favor of having them kill players from both teams, no matter the game mode.
 Orbitals are a far worse problem in dom because any squads just spam orbitals onto the objective.
 
 Need to cap? Run in while dropping an orbital on yourself
 Oooh, now the enemy team countered by running in while dropping an orbital on themselves. You know how to fix this?
 Run in while dropping an orbital on yourself
 Those bastards did it again by running in while dropping in orbital on themselves. You know what to do.
 
 This thread has nothing to do with dom mate.
 
 the issue is that we are literally just farming newbs in between occasionally fighting each other in bush.
 
 the newbs begin to fight back and we just ob them.
 
 Or we just go from spawn camp to spawn camp farming them and then drop an ob right at the end to finish them off. It is almost systematic lol.
 
 in many cases its 'who gets the ob first wins'. theres also the morale degradation that comes from being obed and newbs have little while facing proto anyway.
 
 I will spam your face with aurum proto. | 
      
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