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Midas Fool
Watchdoge Explosives
462
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Posted - 2014.06.19 14:59:00 -
[1] - Quote
DISCLAIMER: Dust/Legion are assumed synonymous. This is an attempt at future content-based discussion for Dust, Legion, or Otherwise. All of my suggestion is based on current content (If something is not on the list, it's probably already in the game). Please keep constructive.
Weapons that are missing that I want to see some incarnation of:
Heavy [Assault, AV, Breach]
[AMR][Assault] Heavy Laser (EM) +: big brother to LR, concentrate fire and destroy vehicles, looks glorious -: prone to overheating, roughly same damage curve as LR
[AMR][AV] (Scrambler Lance) (EM) +: basically a laser FG with a huge magazine and instant damage -: prone to overheating, like FG entirely too accurate to be used against infantry
[AMR][Breach] Arc Cannon (EM) +: fires directed but scattered lighting bolts at HMG pace, great agaisnt even vehicle shields -: low range, EM damage profile, pone to overheating
[CAL][Assault] Gauss Rifle (Rail) +: Essentially a lower damage, faster firing 20gj Railgun in your hands -: comparatively slow firing, weak in CQC, tiny magazine
[CAL][AV] Guided Missile System (Explosive) +: lock on (even to infantry), then laser one large FG damage missile anywhere you need -: countered easily by loss of line-of-sight, single fire magazine, missile can be shot down
[GAL][Assault] Pulse Rifle (Thermal) +: essentially a heavy version of the Breach AR -: low range, essentially same DPS as (Plasma) Assault Rifle with larger magazine
[GAL][AV] (Plasma Mortar) (Thermal) +: triple plasma cannon, no more words needed -: long reload, arc firing
[GAL][Breach] Flux Cannon (EM) +: giant auto-shotgun that wrecks shields, lightly effective against vehicles -: tiny range, EM damage profile
[MIN][Assault] Light Machine Gun (Projectile) +: basically a RR with much larger magazine and a red dot/ACOG scope -: all the weaknesses of a RR with much longer reload
[MIN][AV] Rocket Battery (Explosive) +: 20-round long range flaylock gun, pretty good agaisnt infantry and vehicles alike -: long reload, explosive damage profile, hard to hit infantry
Light [AV, Rifle, Sniper, Specialist]
[AMR][AV] Heat Javelin (EM) +: slow to charge, high damage, straight PlC-damage, large magazine -: instant overheat (except AMR assault), EM damage profile
[AMR][Sniper] Beam Rifle (EM) +: slow to charge, similar to ScR in operation with SnR range -: prone to overheating, EM damage profile, no reticle ouside of ADS
[CAL][Specialist] Impact Shield (Melee) +: hold L1+R1 to activate, maintains 500/750/1000 shields before breaking, 5sRD, 10sSDD, 50hp/sSRR, doubles melee damage -: wont protect you for long, have to ADS-walk while active (designed for Commandos/Logis)
[GAL][Sniper] Ion Rifle (Thermal) +: large magazine, low sway, has reticle outside of ADS -: barely out-ranges ScR, prone to eventual overheating
[MIN][AV] Skyline Mortar (Explosive) +: very high FG-alpha, has arc targeting built-in, shoots straight up and over obstacles then rockets down -: requires 1s stationary setup/takedown, arc firing, explosive damage profile, low splash but large radius
[MIN][Sniper] (Precision Rifle) (Projectile) +: comparatively large magazine, little to no sway, has reticle outside of ADS -: low damage, comparatively low range
Sidearm [Automatic, Melee, Pistol]
[AMR][Auto] Torch Gun (Thermal) +: solid damage flamethrower style weapon, lightly effective against vehicles -: comparatively short range, very quick overheat, signature exposure
[AMR][Melee] Broadsword (Nova) +: charge to assasinate, hold L1 to block ONE single shot from any weapon, viable damage, Amarr Victor, etc. -: swings and charges significantly slower than KN
[GAL][Auto] Pulse SMG (Thermal) +: 3-barrel rotating spread shot with GAL assault bouns in mind, huge magazine -: short range, comparatively slow fire rate
[GAL][Melee] Flux Bracers (Nova/Flux) +: charge to assasinate, knuckles instatly pop infantry shields, light AV effectiveness, falcon pawnch, etc. -: slowest charge time of melee weapons
[MIN][Melee] E-Hatchet (Nova/Explosive) +: charge to assasinate, hold L1 to aim and then R1 to throw, explodes like grenade, designed for MIN Scout -: swings slightly faster but does less damage than AMR broadsword, can lose your sidearm
Thoughts? Comments? Additions? Also, the Equipment Wishlist here.
CAPTURE CA-LARGE BLASTER TURRETS TO DESTROY ENEMY MCC
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Lea Silencio
0uter.Heaven
1505
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Posted - 2014.06.19 15:15:00 -
[2] - Quote
Another +1 for you. Love that Amarr "broadsword" concept. Too cool!
PurificationGäó
It's what I do.
Amarr Victor
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Atiim
NoGameNoLife
9599
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Posted - 2014.06.19 16:42:00 -
[3] - Quote
Good writeup.
If I may, I'd like to add something:
Quote: [CAL][AP] Bolt Shotgun (Hybrid - Railgun) +: moderate damage over long distances, similar to that of the Bolt Pistol. -: must spool before each shot, low performance in CQC.
Using the model of the Assault Rail Rifle would serve best.
-Insert Clever Statement Here-
"The Snack That Smiles Back; Amarr Suits"
-HAND
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Artillery Nut
Circle of Huskarl Minmatar Republic
5
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Posted - 2014.06.19 16:52:00 -
[4] - Quote
I've always wanted a heavy artillery Minmatar weapon. Something like the forge gun, but with an arc, and a splash radius.
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
596
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Posted - 2014.06.19 17:02:00 -
[5] - Quote
Yes!!! I'm not the only one who wants the Imperial Templar Sword!!!
Sees Ambush OMS, stabs at O
PS News
R.A.W- Rich and Worthless
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Midas Fool
Watchdoge Explosives
471
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Posted - 2014.06.19 17:21:00 -
[6] - Quote
Atiim wrote:Good writeup. If I may, I'd like to add something: Quote: [CAL][AP] Bolt Shotgun (Hybrid - Railgun) +: moderate damage over long distances, similar to that of the Bolt Pistol. -: must spool before each shot, low performance in CQC.
Using the model of the Assault Rail Rifle would serve best.
I must admit that I'm on the fence about Caldari shotguns. What you described sounds like a cool weapon, if it fired a slug instead of spread shot like the Gallente Shotgun. A projectile spread shotgun also sounds pretty believable.
CAPTURE CA-LARGE BLASTER TURRETS TO DESTROY ENEMY MCC
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IraqiFriendshipExplosive
Tiny Toons
83
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Posted - 2014.06.19 17:31:00 -
[7] - Quote
Lea Silencio wrote:Another +1 for you. Love that Amarr "broadsword" concept. Too cool!
I would love to see some (and excuse me for saying this) Warhammer type super futuristic melee weapons! Plasma Broadsword! Swwoooooommmm swwwooommm! |
Gavr1Io Pr1nc1p
532
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Posted - 2014.06.19 18:48:00 -
[8] - Quote
Minmitar shotgun- fire rate of the RR, with 10 meters of range, full auto, fires a 6 pellet burst, each pellet deals 40 damage
or it fires a 3 round burst of equivalent damage to 2 shotgun shots, the fire rate of the burst AR, and a large (like .7 second) delay between bursts
What all Minjas are thinking as they play...
Yellow Heavy, Red Heavy...
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
119
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Posted - 2014.07.28 13:19:00 -
[9] - Quote
[AMR][Melee] Broadsword (Nova) +: charge to assasinate, hold L1 to block ONE single shot from any weapon, viable damage, Amarr Victor, etc. -: swings and charges significantly slower than KN
An Templar Broadsword? This would be useful for crusades against the infidel Minmatar. |
Ripley Riley
Incorruptibles
2261
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Posted - 2014.07.28 13:28:00 -
[10] - Quote
Midas Fool wrote: [AMR][Melee] Broadsword (Nova) +: charge to assasinate, hold L1 to block ONE single shot from any weapon, viable damage, Amarr Victor, etc. -: swings and charges significantly slower than KN
[GAL][Melee] Flux Bracers (Nova/Flux) +: charge to assasinate, knuckles instatly pop infantry shields, light AV effectiveness, falcon pawnch, etc. -: slowest charge time of melee weapons
[MIN][Melee] E-Hatchet (Nova/Explosive) +: charge to assasinate, hold L1 to aim and then R1 to throw, explodes like grenade, designed for MIN Scout -: swings slightly faster but does less damage than AMR broadsword, can lose your sidearm
Going to file these under 'Things I really want to see in Legion, Chapter 2: The Punchening'
Just a personal preference, I would love the Amarr melee weapon to be a hammer. Oh well, a broadsword is still very interesting/cool looking.
He imposes order on the chaos of organic evolution...
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Arkena Wyrnspire
Fatal Absolution
15483
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Posted - 2014.07.28 14:34:00 -
[11] - Quote
[GAL] Light: Neutron Rifle
Automatic medium range rifle with fast overheat. Packs a serious punch at a longer range than most Gallente weapons but overheats catastrophically very quickly for LR level feedback damage. Scatter shot pattern past the optimal range - the plasma shell loses cohesion and breaks apart.
You have long since made your choice. What you make now is a mistake.
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