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Thread Statistics | Show CCP posts - 1 post(s) |
![Krixus Flux Krixus Flux](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Krixus Flux
Kang Lo Directorate Gallente Federation
360
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Posted - 2014.06.17 03:23:00 -
[1] - Quote
Cody Sietz wrote:Vitharr Foebane wrote:err they kinda did via the 25% HMG dmg increase against vehicles, and if you are having issues dodging them... well my triple complex plated Amarr sentinel can dodge them... I'm referring to a heavy driving around and hoping out only to pop back in and drive away.
lol such a hater bro
Saying what's on people's minds
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![Krixus Flux Krixus Flux](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Krixus Flux
Kang Lo Directorate Gallente Federation
360
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Posted - 2014.06.17 04:19:00 -
[2] - Quote
Looks like you will have to just deal with it brosef
Saying what's on people's minds
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![Krixus Flux Krixus Flux](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Krixus Flux
Kang Lo Directorate Gallente Federation
360
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.17 04:26:00 -
[3] - Quote
duster 35000 wrote:CCP Rattati wrote:We have investigated this and there is no simple way to do this except increasing AV options, packed AV grenades and PLC's for instance, as we did.
Enter/Exit animation is way beyond the scope of what we can do and a delay upon enter would be silly as the LAV may be far away.
The only way would be to increase the exit time which was not simple either and still not a good solution as the user would just see a black screen while waiting to exit.
Make remotes un stick able on lavs...
LOL No bro. Then we won't be able to kill enemy LAVs with REs.
Saying what's on people's minds
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![Krixus Flux Krixus Flux](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Krixus Flux
Kang Lo Directorate Gallente Federation
361
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.17 04:31:00 -
[4] - Quote
duster 35000 wrote:Krixus Flux wrote:duster 35000 wrote:CCP Rattati wrote:We have investigated this and there is no simple way to do this except increasing AV options, packed AV grenades and PLC's for instance, as we did.
Enter/Exit animation is way beyond the scope of what we can do and a delay upon enter would be silly as the LAV may be far away.
The only way would be to increase the exit time which was not simple either and still not a good solution as the user would just see a black screen while waiting to exit.
Make remotes un stick able on lavs... LOL No bro. Then we won't be able to kill enemy LAVs with REs. Or just friendly, or just deal with putting it on the floor.
Or just deal with enemies who like to drive around the sunny vistas looking for a hapless cherry to kill
Saying what's on people's minds
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