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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Godin Thekiller
shadows of 514
2585
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Posted - 2014.06.12 03:27:00 -
[1] - Quote
Oh, nice.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2585
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Posted - 2014.06.12 04:10:00 -
[2] - Quote
Now that bravo is (almost) settled, on to charlie.
Some things that imo you should think about doing along with the delayed stuff:
1: fixing fittings for vehicles, as currently it is horrid
2: making Gal scouts not having to use 3 PROTO damps to hide from a Cal Scout, but 2, as well as making the profile bonus tied to dampeners
3: starting to give skills without bonuses bonuses
4: Giving t I Suits and vehicles bonuses
5: Making the cloak a actual scout tool, not a tool for combat.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 04:42:00 -
[3] - Quote
jaksol JAK darnson wrote:Shiyou Hidiyoshi wrote:Why does it seem like CCP is dealing with issues faster after this game was indirectly announced to be shut down eventually? I wish CCP was as involved in the past as they are now. Faster updates for balancing and feedback discussions that CCP actually listens to. :\ true but i am happy that they are moveing ahead plus i think that they will keep this game open when legion (if its greenlighted still havent seen a dev confer it has) comes out as a seperate entity and overall im happy with these fix's but still wish rail-guns on a gunlogi wud revive bonus for caldari turret on caldari chassis
I highly doubt that ****.
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Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2586
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Posted - 2014.06.12 04:54:00 -
[4] - Quote
duster 35000 wrote:Godin Thekiller wrote:Now that bravo is (almost) settled, on to charlie.
Some things that imo you should think about doing along with the delayed stuff:
1: fixing fittings for vehicles, as currently it is horrid
2: making Gal scouts not having to use 3 PROTO damps to hide from a Cal Scout, but 2, as well as making the profile bonus tied to dampeners
3: starting to give skills without bonuses bonuses
4: Giving t I Suits and vehicles bonuses
5: Making the cloak a actual scout tool, not a tool for combat. The cloak part Ccp needs to change the glow, on most maos and dark areas you glow like the 4th of July.
Stay out of dark areas then. And that doesn't solve anything.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 05:41:00 -
[5] - Quote
Gelhad Thremyr wrote:CCP Rattati wrote:Dear players,
Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd.
Hotfix Bravo has a lot of exciting new things, for both old and new players and to keep our process transparent, I will mention and clarify a couple of things that we, changed, needed to delay or cancel.
Changes to Original Proposal Changes - Reduced damage increase of TAR a little based on feedback Changes - Tweaked some of the Shield modules based on feedback Changes - Tweaked RE's for progression and buffed PRO Changes - Stacking Penalty for Repairer Modules didn't work as intended (only works on % based modules) so reduced HP/s directly Changes - PG for Scrambler Rifle only reduced at STD level, due to Amarr slot increase and overall balance Changes - Vehicle Sig profiles can not be tweaked so infantry notices them easier on the minimap
Delays Delay - Increased ISK rewards Delay - Swarm launcher changes - I am not happy with the community consensus and want to keep iterating for a solid compromise. We also found some bugs as well that can have unforeseen consequences when fixed. Lastly, increasing swarm size can affect performance. Delay - WP for mobile CRUS
Interesting new topics Turret Damage Profiles Wrong suit colors
Based on development progress and testing Maybe - Militia Starter Fits with Racial weapons Vehicle Free Ambush (All or only Normal, not OMS) Is there something in the pipeline for vehicle tripple rep madrugar, its getting a bit stupid that 3 proto minmando with proto swarms cant do anything. Hopefully, the proficiency will make changes to this but now this tank is actually invincible ! Seen it again today multiple times...
tripple reps will now be the strength of 2 due to stacking. You're late.
Still say that they should be active..........
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Blup Blub Bloop. Translation: Die -_-
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