|
Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Gelhad Thremyr
Quebec United
311
|
Posted - 2014.06.12 05:34:00 -
[1] - Quote
CCP Rattati wrote:Dear players,
Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd.
Hotfix Bravo has a lot of exciting new things, for both old and new players and to keep our process transparent, I will mention and clarify a couple of things that we, changed, needed to delay or cancel.
Changes to Original Proposal Changes - Reduced damage increase of TAR a little based on feedback Changes - Tweaked some of the Shield modules based on feedback Changes - Tweaked RE's for progression and buffed PRO Changes - Stacking Penalty for Repairer Modules didn't work as intended (only works on % based modules) so reduced HP/s directly Changes - PG for Scrambler Rifle only reduced at STD level, due to Amarr slot increase and overall balance Changes - Vehicle Sig profiles can not be tweaked so infantry notices them easier on the minimap
Delays Delay - Increased ISK rewards Delay - Swarm launcher changes - I am not happy with the community consensus and want to keep iterating for a solid compromise. We also found some bugs as well that can have unforeseen consequences when fixed. Lastly, increasing swarm size can affect performance. Delay - WP for mobile CRUS
Interesting new topics Turret Damage Profiles Wrong suit colors
Based on development progress and testing Maybe - Militia Starter Fits with Racial weapons Vehicle Free Ambush (All or only Normal, not OMS)
Is there something in the pipeline for vehicle tripple rep madrugar, its getting a bit stupid that 3 proto minmando with proto swarms cant do anything. Hopefully, the proficiency will make changes to this but now this tank is actually invincible ! Seen it again today multiple times...
|
Gelhad Thremyr
Quebec United
311
|
Posted - 2014.06.12 05:49:00 -
[2] - Quote
Godin Thekiller wrote:Gelhad Thremyr wrote:CCP Rattati wrote:Dear players,
Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd.
Hotfix Bravo has a lot of exciting new things, for both old and new players and to keep our process transparent, I will mention and clarify a couple of things that we, changed, needed to delay or cancel.
Changes to Original Proposal Changes - Reduced damage increase of TAR a little based on feedback Changes - Tweaked some of the Shield modules based on feedback Changes - Tweaked RE's for progression and buffed PRO Changes - Stacking Penalty for Repairer Modules didn't work as intended (only works on % based modules) so reduced HP/s directly Changes - PG for Scrambler Rifle only reduced at STD level, due to Amarr slot increase and overall balance Changes - Vehicle Sig profiles can not be tweaked so infantry notices them easier on the minimap
Delays Delay - Increased ISK rewards Delay - Swarm launcher changes - I am not happy with the community consensus and want to keep iterating for a solid compromise. We also found some bugs as well that can have unforeseen consequences when fixed. Lastly, increasing swarm size can affect performance. Delay - WP for mobile CRUS
Interesting new topics Turret Damage Profiles Wrong suit colors
Based on development progress and testing Maybe - Militia Starter Fits with Racial weapons Vehicle Free Ambush (All or only Normal, not OMS) Is there something in the pipeline for vehicle tripple rep madrugar, its getting a bit stupid that 3 proto minmando with proto swarms cant do anything. Hopefully, the proficiency will make changes to this but now this tank is actually invincible ! Seen it again today multiple times... tripple reps will now be the strength of 2 due to stacking. You're late. Still say that they should be active..........
Asking cause its not listed, what your saying its gonna be a hotfix ? |
Gelhad Thremyr
Quebec United
313
|
Posted - 2014.06.12 15:11:00 -
[3] - Quote
Nao Kun wrote:Do you ever think about Tanker?
Prop Heavy Armor rep rate will be greatly reduces the survival rate of Madrugar. If you undermine reps, you should increase the resist of hardner. or implement the advanced tanks.
thank you for watching :)
Yeah from infinite survavibility to actually have a potential to die, its rather sarcastic it comes from someone at your corp who has abused this rep staking non sense... |
|
|
|