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Thread Statistics | Show CCP posts - 1 post(s) |
anaboop
Dem Durrty Boyz General Tso's Alliance
89
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Posted - 2014.06.09 10:24:00 -
[1] - Quote
CCP Rattati wrote:This is sure to be a flammable topic.
Here are a few of our reasons:
1) There is no Vehicle free mode - "Normal" TDM that most fps players are used to in other games 2) Public Ambush is farmed relentlessly by high level vehicle users 3) Many of our maps are simply not optimal for joint infantry - vehicle gameplay 4) Objective-based gameplay breeds more tactical gameplay, making it more likely that vehicles are used to capture and defend Objectives, while it is also more likely that infantry is able to counter vehicles with their own AV weapons.
Please discuss and keep it civil, I am sure there will be a few disappointed vehicle users but we believe this is better for DUST 514 overall.
The main problem I see is if all infantry go ambush and only vehicle users goto the rest, dropships will have literally nothing to target but other vehicles or the odd infantry in dom skirmish, put simply not enough players for this.
You may as well remove all vehicles completely. av skills, vehicle skills, turrent skills will be useless. Players that just dont want to deal with vehicles altogether will just run ambush and not have to worry them.
What if vehicles damage is reduced by 50% while in ambush modes? Or something along those lines.
This idea is basically alienating vehicle users to fight amoungst themselves.
Fully sick Anaboop trading card
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anaboop
Dem Durrty Boyz General Tso's Alliance
89
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Posted - 2014.06.09 10:45:00 -
[2] - Quote
Giving vehicles a clone amount like dropsuit clones, once it runs out no more vehicles can be called in, although this may cause for a lack of better words dicktards to spam vehicles ruining it for everyone else, or delay of 2 minutes per vehicle called out per person with a vehicle clone.
Fully sick Anaboop trading card
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anaboop
Dem Durrty Boyz General Tso's Alliance
97
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Posted - 2014.06.11 06:04:00 -
[3] - Quote
Give vehicles a small amount of ammo once they spawn in, forcing vehicle users to "need" a supply depot, in order to stock upto the maximum, lack of ammo in ambush would be good for infantry, and forcing tank spammers to be conservative with ammo on ambushes.
Fully sick Anaboop trading card
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