Zatara Rought
General Tso's Alliance
3366
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Posted - 2014.06.09 13:03:00 -
[2] - Quote
Cenex Langly wrote: LAV's should still be included in no vehicle matches... You can KILL the infantry on the gunner seat so it's not an OP weapon. And yes, they are fun to chase someone around.
I disagree.
there's actually a growing amount of players using lav's in skirmish matches camping a point way far away with rail turrets.
the mobility and alpha is much lower, and the capacity fro killing is really high. They simply increase the distance and if they notice AV you can hop out if there's no path to escape or drive away and setup on a new perimeter away from the AV.
No LAV exceptions in no vehicle matches.
Lav's still retain the problems posed by tanks and ads's on ambush matches, albeit on a lower scale.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Zatara Rought
General Tso's Alliance
3367
|
Posted - 2014.06.09 13:11:00 -
[3] - Quote
Cenex Langly wrote:
My thoughts of payouts would be around these numbers (plus/minus, obviously...) 200k - Ambush, 400k Domination, 600k Skirmish. Going off of what I wrote below, the clone cost for ambush should be around 64k (50 clone ambush) and 40k (80 clone ambush), for domination around 45k (150 clone), And for skirmish around 65k (150 clones).
If I run 3 ambush matches I can make the same as I make in one skirmish, and the time invested should total to be roughly the same. And payout should NEVER be based on what's killed. It should be based on the amount of deaths (clone kills) and the value of those clones that were killed. The distribution of payout should be based on war points. For example, if each clone is worth 75k (just giving an example) and 100 clones are killed, then that leaves a pool of ISK totaling around 7.5 million ISK. Now, you rank each player by war points and divide the ISK among the players by the amount of war points they earned. The top player will always get paid the most.
To help out the slayers (because they will obviously be less than the logistics here), there needs to be an increase in war points. Such as slayer war points, killing 5 guys in a row, killing 10 guys in a row, etc. BONUS to being good at killing. This increase in war points for slayers should balance out the payment ensuring that good players reap the rewards. [/list]
Anyway, that should tackle my problem of being broke after going (on average) 27/3... My payout being 200k ISK, and I lost 315k ISK... ugh.
[edit] This is sloppy, I don't have the patience to revise my post right now lol
What?
I'm on the fence about this. If we got data that showed that increasing WP gains by other things besides equipment could compete with those WP gains made by equip logi's then i'd be down with this. Currently tank can accumulate a **** ton of WP's if there are vehicles on the opposite team. But i dislike the idea of someone going into a match calling out a tank and killing all the installations, popping a few tanks, and then dying and chilling in the MCC the remaining duration and still getting top 5, if not number 1 WP's.
Just some thoughts.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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