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Iron Wolf Saber
Den of Swords
15350
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Posted - 2014.06.07 22:47:00 -
[1] - Quote
OHK weapons should be avoided unless its in this case a head shot.
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Iron Wolf Saber
Den of Swords
15351
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Posted - 2014.06.07 23:18:00 -
[2] - Quote
Reduce Range.
Increase Damage.
Adjust Magazine Size.
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Iron Wolf Saber
Den of Swords
15359
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Posted - 2014.06.08 04:40:00 -
[3] - Quote
dzizur wrote:Maybe having sniper rifle shot trails visible a bit longer ? I also think that it would be nice if we could get a 3 variant of sniper rifle with much shorter range, less zoom and bit faster stabilization in ADS
More likely has to do with the way dust 514 does things poorly; for example many pilots would claim they don't see swarms but know they been hit by them but as a third party everyone else can see the swarms. It is fairly common to not see bullets shot directly at you for some odd reason only the laser seems to be the only arsenal that consistently draws.
I suspect this usually has to do with the source being drawn; if you cannot see the shooter being drawn then you cannot see the projectile at all.
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Iron Wolf Saber
Den of Swords
15359
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Posted - 2014.06.08 04:48:00 -
[4] - Quote
Strker Remorse wrote:Iron Wolf Saber wrote:OHK weapons should be avoided unless its in this case a head shot. Have you ever seen the damage a 50 cal weapon does? OHK should be a high percentage when a sniper shoots someone, certainly if they are shot in the head, the sheer inertia of the hit would likely snap the targets neck. but that's ok tow CCPs line of not improving the sniper rifles.
Game vs Reality
Game play has several dozen reasons why such a massively long range sniper rifle should not OHK a very healthy player.
Secondly; we're talking a ferrous beehive flechette round being shot out of a miniaturized railgun cannon. Impact Damage if at best is minimal vs the 50 cal. You are very very unlikely to break a guy's neck with such round at such velocities. Putting a hole clean through or blowing one entire side of the head out? Entirely possible.
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