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One Eyed King
Land of the BIind
1791
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Posted - 2014.06.04 20:11:00 -
[1] - Quote
Jordan Schroeder wrote:I disagree, I have been a scout since 1.8 hit and I'm looking forward to these big nerfs on the scouts. I think it's going to prevent people from stacking enormous amounts of hp and still be able to stealth for long periods of time. Thus reducing slaying ability imo
Also no other equipment get bonuses when you skill into them (I don't think) so why should the cloak? I have been a scout since open beta, early Feb 2013, and have always run a minja.
Fixing the dampening on cloaks had little to do with brick tanking, as the plates were the real problem.
Now, looking at the scanning table numbers, and understanding that cal scouts can share their passive scans with the squad, I will now light up like a christmas tree in everything but a Mk.0 with 3 damps (taking up all my low slots) AND a proto cloak.
There are many other issues at play. I suggest stopping by the barbershop if you really want to be schooled on the ways of scouts. Otherwise, all I see is another FOTM 1.8 scout that has little care for the scout role, and little understanding of the mechanics affecting the role as a whole, as well as race specfic impacts.
The REAL Internet King
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One Eyed King
Land of the BIind
1793
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Posted - 2014.06.04 20:59:00 -
[2] - Quote
Jordan Schroeder wrote:What would you suggest then? I would totally be fine with having passive group scans removed. Seems a little OP to me your right Brokerib and others have suggested, and I agree, that regular plates should be percentage based like many of the other modules, and not have the flat numbers. This would naturally lead to the plates being more helpful on medium and heavy frames that have a larger base armor than scouts who have much lower base armor. Tanking would still be possible, but not so overpowered on a scout suit that you would see as many doing it.
In terms of scanning, the mechanics are all off. Unfortunately, this is not something that can be fixed in Dust. Being able to know where your opponent is, and which direction they are facing is the largest offensive advantage IMO in the game. Being able to hide from scans is mostly defensive. It would make more sense to me if those with less ehp were the easiest to avoid scans, and that those like the Amarr scouts, who are a bit slower but have higher ehp have longer range scanning, but have to make sacrifices to have higher precision and/or dampen.
There are many other changes, but basically they have to come one at a time so as not to risk over correcting for balance and becoming too OP or too UP.
There are many other well informed, and much better informed scouts (especially those with experience in the other scout races) in the Barbershop found here if you wish to get more feedback on ideas or even want to better understand tactics etc.
The REAL Internet King
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One Eyed King
Land of the BIind
1796
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Posted - 2014.06.04 23:08:00 -
[3] - Quote
TheBrimstone wrote:Personally, i believe the cloak is a cowards tool. If you use a cloak you should be ashamed of your actions. You are right. Because being a heavy with upwards of 10 times the ehp is so "brave."
The REAL Internet King
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