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Thread Statistics | Show CCP posts - 66 post(s) |
Soraya Xel
Abandoned Privilege Top Men.
2876
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Posted - 2014.07.09 14:50:00 -
[1] - Quote
CCP Wolfman wrote:I'm not suggesting all areas would be like that. Not being sure who to trust would be part of the fun but I do think you need some safe places to learn the ropes.
I would prefer to see the EVE model is at all possible. Where you aren't "disabled" from shooting people anywhere, but that there be punishment for doing so in higher security regions.
One of the inadvertent issues with disabling friendly fire in DUST has been the lack of ability to attack or remove people intentionally interfering with your gameplay, leading to things like the LAV driver who keeps pushing the sniper off the hill, or the guy who keeps standing in front of your gun so you can't do anything to the enemy. Not to mention how much less AFKing would exist if I could shot the AFKers on my team in the face.
If at all possible, friendly fire should be possible in all game zones, but it should have varying effects in different places.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2876
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Posted - 2014.07.09 14:54:00 -
[2] - Quote
Kevall Longstride wrote:To be honest I'd welcome some devaluation of drop uplinks.
It's an incredibly powerful mechanic to have in a game and the fact is it's already devalued by uplinks being scattered like confetti.
I'd almost be kinda happy to see drop uplinks yanked entirely. If used as a drop point from the sky, I guess they'd be alright. But I'd rather see deployable smaller CRUs called in or something. The lore excuse for uplinks seems poor, and they do heavily devalue both CRUs and any sort of movement tactics altogether.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2886
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Posted - 2014.07.10 16:19:00 -
[3] - Quote
CCP Wolfman wrote:Like drop uplinks, the LOD uses a localized wormhole created by a ship in orbit (that you clone jump to). It canGÇÖt get an accurate lock due to planetary interference which accounts for the randomness of the spawn location and it spawns above the target area to prevent you appearing inside a rock
I really dislike this "localized wormhole" lore excuse. It doesn't jive well with EVE lore as a whole, and speaks of some manner of laziness to a better effect, like actually being dropped from... dropships.
I'd like to be your CPM1 candidate
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