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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2281
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Posted - 2014.05.25 05:26:00 -
[1] - Quote
Derrith Erador wrote:I honestly thought that passive needed a down play, not a complete eradication. ^
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2288
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Posted - 2014.05.26 20:38:00 -
[2] - Quote
What's the point of holding more than 1 district?!?!?!?!?!?!!?!!?!?!!?!?!?!!?!?!?!!?!??!?!?!!??!
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2296
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Posted - 2014.05.27 20:19:00 -
[3] - Quote
The dark cloud wrote:Benjamin Ciscko wrote:What's the point of holding more than 1 district?!?!?!?!?!?!!?!!?!?!!?!?!?!!?!?!?!!?!??!?!?!!??! You generate more clones for free and with that you can launch more attacks on hostile districts. The change is there to encourage fighting. On the plus side even if one alliance has all districts they have to fight each other to generate ISK. This could either mean that large groups dont take over all of the districts or they fight each other for fun in starter fits/BPO's. I knew the answer it's a rhetorical question now their literally no reason to hold land except for more clones. This is quite the dumb idea.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2296
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Posted - 2014.05.27 20:28:00 -
[4] - Quote
Give me numbers Kain since you seem to be good at that, what would be the ISK payout you would get as an individual player topping the board (is that even a factor in PC?) for a single attack both sides losing roughly 150 clones a piece.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2296
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Posted - 2014.05.27 20:29:00 -
[5] - Quote
bunnywink wrote:I'm a little confused as to what exactly Goons do in Dust. Could you clarify?
Troll.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2296
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Posted - 2014.05.28 00:52:00 -
[6] - Quote
bunnywink wrote:Benjamin Ciscko wrote:bunnywink wrote:I'm a little confused as to what exactly Goons do in Dust. Could you clarify?
Troll. No, I'm actually curious! If I wanted to troll, I'd say I've ~always~ been in AE. because, you know, I joined them in November last year. I've been there all along. I answered your question... what do goonfeet do? Goon feet troll people.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2296
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Posted - 2014.05.28 02:43:00 -
[7] - Quote
The dark cloud wrote:Benjamin Ciscko wrote:The dark cloud wrote:Benjamin Ciscko wrote:What's the point of holding more than 1 district?!?!?!?!?!?!!?!!?!?!!?!?!?!!?!?!?!!?!??!?!?!!??! You generate more clones for free and with that you can launch more attacks on hostile districts. The change is there to encourage fighting. On the plus side even if one alliance has all districts they have to fight each other to generate ISK. This could either mean that large groups dont take over all of the districts or they fight each other for fun in starter fits/BPO's. I knew the answer it's a rhetorical question now their literally no reason to hold land except for more clones. This is quite the dumb idea. Yeah but with those free generated clones you can launch attacks for free. And dont forget that the income from the PC matches is aswell increased. So beeing lazy wont pay off. You have to continuesly search for a district that you can launch a attack on. I could even see a long run agreement where district flipping is prohibited on the community. Lets say your corp holds 5 districts and launches a attack. That attack is not there to flip the district but instead to have a decent fight and good payouts. Ofcourse both sides will still fight hard simply cause the looser gets no ISK payout at all. Another thing is the new system will prevent another blue donout cause its not attractive to hold all of the land. When nobody except 1 alliance has all districts then there is nobody to fight against. So showing mercy on some scrub corp could bring more profit then flipping the district. Cause it is better to get their clone count low and then wait 2-3 days to re attack again to farm them. you see now even the biggest scrubs in the game have a purpose in PC. And that is to get farmed every day while we keep them the illusion that they defended their home successfull. I'm not an idiot I know what's happening I just disagree with carebear 514.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2298
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Posted - 2014.05.28 21:42:00 -
[8] - Quote
Kain Spero wrote:Benjamin Ciscko wrote: I'm not an idiot I know what's happening I just disagree with carebear 514.
Calling a system where ISK only comes from killing other clones carebear ... lets all find creative ways to farm ISK by hitting cargo hubs with production facilities so we get 2 wins some ISK, lets not re-up and attack in 4 days when they regen the clones. Lets let everybody especially those deserving of district like FWA onto PC. Lets make it so allies attack each other to farm some more ISK and in our spare time lets pub stomp new corps while only running ADV/STD gear. You're going to make "good fights" less attractive because that's just an ISK sink while also making district flips unattractive lets take the competition out of PC hell it's called planetary conquest yet you get nothing out of conquering all the planets.
"Calling a system where ISK only comes from killing other clones carebear" that was beautiful wording I like how you made sure not to use the word profit.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2299
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Posted - 2014.05.29 19:58:00 -
[9] - Quote
Roman837 wrote:LAVALLOIS Nash wrote:Himiko Kuronaga wrote:
You just made pubs more relevant than PC.
Do you have any idea how backwards that is?
Its not about prioritizing game modes. The concept is exceedingly simple to understand: PC passive ISK was supposed to be used to bankroll PC warfare; Conquests, defenses, and reimbursing your mercenaries for their losses. Instead, corps agreed to not fight eachother just to hold land . They refused to play so they could use the PC ISK like a welfare check to finance other endeavors. Since PC ISK was not being used to finance PC, its being removed. Thats not my fault. Blame those who colluded to not fight and just collect passive ISK. What was stopping your from attacking one of the 244 Online districts? What was stoping every single player in every single corporation in the game who was not in DNS from forming a huge alliance, working together and forming a 16man super team to smack all other teams asses. Let me answer that for you. Lazyness. None of you wanted to put the effort forward to form that team. It would have taken you lots of time and effort. Pride stopped you, lazyness stopped you. None of our teams in DNS could have stopped you. You out numbered us 10 to 1. Owning districts took time and planning. Strategy and strength. Removing the reward from the game, removes the competiveness out of the game. Congrats. Own your 1-3 districts..sit on them. Make NOTHING. No show battles you know your going to lose, and the attacker gets NO isk. They get land...yay. Wouldn't 15o clones be destroyed by the win netting each player around 2m unless that's changed? Though still with no value to districts no one will be too interested in the flip if they have a few districts and it'll just be Farmville 514.
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2304
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Posted - 2014.05.30 11:43:00 -
[10] - Quote
Kain Spero wrote:Benjamin Ciscko wrote: Wouldn't 150 clones be destroyed by the win netting each player around 2m unless that's changed? Though still with no value to districts no one will be too interested in the flip if they have a few districts and it'll just be Farmville 514.
We've been living in Farmville 514 for over a year. As the system stands right now if a defender no shows then you would still get payment for destroying 150 clones. Feedback from players seems to have stalled out the idea of only the killed clones counting but this may still end up being the case of an attacker no showing a battle yielding no ISK for the defender. That's stupid so I could just spam someone's districts that I don't like no show all there battles and ruin chances of them getting ISK
Actually ever since your donut was destroyed PC has been fun sure we have 21 ish districts but we had to work for that (excluding the frebee's from AE) and continue to maintain that. I was enjoying the good fights vs ERA and OH despite losing most of them the the last few days and looking forward to HvLP actually developing into competitive corp, now it'll just be an ISK sink. So lets use a 50% W/L ratio as the average W/L vs. a corp your level. I lose an average of 3m perhaps more vs. a solid corp so if I play 10 battles I lose 15 mil if I win even with new clone values I'll just break even or make a mil, so over 10 games I make 5m though it really that means I'm only losing 10m.
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