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Thread Statistics | Show CCP posts - 19 post(s) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10888
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Posted - 2014.05.23 07:22:00 -
[1] - Quote
Don't forget about the Packed AV grenades as well.
If you want to remove the Gallente light/scout repair then fine, but don't give it to the Amarr light/scout; bad idea. The Amarr scout will just be plain better, more base HP, AND builtin reps. Don't do it.
I like what you're doing with cloak field dampening.
DO NOT CUT CLOAK FIELD DURATION please, it is not needed. All that is needed is the dampening changes and de-cloak fire delay.
Also, is the Amarr slot thing referring to assault? please say yes
Other than, looks good on first glance.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10888
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Posted - 2014.05.23 08:10:00 -
[2] - Quote
"Adding Amarr Dropsuit Slots" Seriously, which Amarr dropsuit
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10889
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Posted - 2014.05.23 09:27:00 -
[3] - Quote
CCP Rattati wrote:
Swarms as AV - We don't want to change too many things at the same time. Improving swarms to counter tanks, will affect dropships as well.
Swarms CANNOT kill dropships, they NEED to be better at both fighting dropships and tanks.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10891
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Posted - 2014.05.23 09:43:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:"Adding Amarr Dropsuit Slots" Seriously, which Amarr dropsuit
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10892
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Posted - 2014.05.23 10:50:00 -
[5] - Quote
Dear CCP Rattati
I very much appreciate you sharing this information with the Dust 514 community through the forums, and thank you for posting these numbers on the Googledocument. Speaking of the Google document, the entry on the third to last reads "Adding Amarr Dropsuit Slots", yet does not say what type of Amarr dropsuit the slot changes are considered for; do you mean the Amarr light and scout? Amarr medium and assault? Amarr logistics? or perhaps the Amarr heavy and sentinel? Please, specify which Amarr dropsuit you are talking about. It is important for us to know what dropsuit you are referring for us to be able to give feedback on that specific item from the Hotfix Alpha Google document. I have inquired about this particular subject twice already in this thread, but you did not reply despite the fact that you have been reading and commenting on this thread; I will assume you are not ignoring my comments as some intentional insult to me, but instead you just missed my comments. I look forward to your reply.
Thank you for reading, sincerely KAGEHOSHI.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10901
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Posted - 2014.05.23 22:11:00 -
[6] - Quote
CCP Rattati wrote:KAGEHOSHI Horned Wolf wrote:Dear CCP Rattati
I very much appreciate you sharing this information with the Dust 514 community through the forums, and thank you for posting these numbers on the Googledocument. Speaking of the Google document, the entry on the third to last reads "Adding Amarr Dropsuit Slots", yet does not say what type of Amarr dropsuit the slot changes are considered for; do you mean the Amarr light and scout? Amarr medium and assault? Amarr logistics? or perhaps the Amarr heavy and sentinel? Please, specify which Amarr dropsuit you are talking about. It is important for us to know what dropsuit you are referring for us to be able to give feedback on that specific item from the Hotfix Alpha Google document. I have inquired about this particular subject twice already in this thread, but you did not reply despite the fact that you have been reading and commenting on this thread; I will assume you are not ignoring my comments as some intentional insult to me, but instead you just missed my comments. I look forward to your reply.
Thank you for reading, sincerely KAGEHOSHI. Yes, I was a bit vague, because I haven't had time to look into it properly. I didn't even know until now that the Amarr Assault dropsuit has fewer slots than its counterparts. In the not so distant future, you can consider slots getting equalized across all comparable racial tiers. That is, when we slot those changes into the hotfix pipeline, and I can't promise that it will be in Hotfix Alpha. Thank you for the reply. I would like to point out that not only do they have less slots, they start out with mostly high slots at lower tiers (militia basic medium frame, standard assault), and possess equal high and low slots at higher tiers; this does not make sense for an Armor-tanking race.
I have an old thread [ > > THIS THREAD HERE < < ] on the subject of medium frames, assaults, and logistics that covers. The Amarr slot layouts are not the only ones that don't racially make sense.
The module slot gap between tiers for medium frames; it is MUCH higher for mediums than any other frame size, especially for logistics; logis start out just horrible in module slots at standard tier, less than their assault counterparts (except Amarr logi), yet progress to have more module slots than assaults at higher tiers.
The module slot deficiency between Amarr mediums (NOT just assaults, basics, and logis as well) other race's medium dropsuits; for the logi, one could make the argument that less module slots (at higher tiers) than other logis is payment for sidearm, but the Amarr logi also sacrifices equipment slots compared to the Gallente and Minmatar logis.
The assaults at higher tiers are inferior to logistics a higher tiers because of difference in module slot count.
I would like a complete medium frame overhaul that will achieve the following: All medium frames, including the logistics, will be viable at lower tiers.
All assaults will be preferable for the job of slaying at higher tiers when compared to logistics.
The first 2 points can be achieved by not only equalizing module slots between assaults and logis at all tiers, but also equalizing the specific slot layout as well.
Fixing the Amarr slot deficiency.
Racially consistent slot layouts.
The module slot gap between high and low tiers being consistent with other frame sizes; each tier increments module slots by 1, not 2 or more. This would if proto has 8 module slots, advanced has 7, and standard has 6. If instead proto instead has 7 module slots, then it would mean advanced has 6, and standard has 5.
Its kind of more complicated than that because of the craziness of the Caldari logi (starts out absolute worst standard tier both in modules and equipment, then gets a whopping 9 module slots at prototype, while other logis have 7 or 8), but its all covered in my thread. I strongly encourage you reading my thread, I put a lot of thought into it, and I tried to be as thorough as possible.
The end result of what I want is that assaults and logis of the same race and tier have the same module slot layout, and module slot count. At each higher tier, the module slots increment by 1; for example, if they start with 6 module slots at standard, then at advanced they will both have 7, and at prototype they will both have 8. The equal slots will allow the higher base HP of the assault to actually matter. Assaults are be more mobile, will have slightly higher HP ceiling (because of the currently higher base HP). The logistics have the 2-3 more equipment slots for higher utility.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10938
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Posted - 2014.05.25 03:27:00 -
[7] - Quote
DUST Fiend wrote:Cat Merc wrote:For the love of everything that's holy do not touch the Gallente dampening bonus. It is the only ******* suit that can do anything about Caldari scouts.
All you need is one Caldari scout and yay, wall hack for the entire squad! Or remove shared vision for passive scans, and make people use actual teamwork instead Yes, they really should get rid of shared passive scans.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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