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Snake Sellors
Hellstorm Inc League of Infamy
63
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Posted - 2014.05.22 16:01:00 -
[1] - Quote
The main issue for my Sniper hate in Dust is the map designs. Most maps are "a bowl" With high Ridges mostly inaccessible peaks, high buildings and Towers With the same qualities and not least the possibility to fire out of the redline.
So here is what I will suggest to Balance the snipers and give them a serious tactical role:
- Buff damage seriously, I'm talking 50-100% - Reduce rate of fire With 25 - 50 %
And most importantly:
Reduce range to about 200 meters.
These changes will award good aiming skills, as it will be more important to land those shots. It will also remove much of the mentioned hated behavior With People setting up camp somewhere and have LOS to way too much of the Battlefield.
The range change will still make them superior to any other gun (don't get me started on forge guns...) and my most important point: This will reward tactical movement and re-positioning. A sniper is IMO supposed to follow the Squad, provide cover fire or Lock Down a certain chokepoint or objective. He is to be a smart player that knows how to re-position himself and Call out intel.
It seems like most of the suggestions in this thread comes from People which are mostly comfortable With setting up camp somewhere and just rack up the kills, far out of harms way, for that, you will never have my or any other competitive FPS players support.
Get Gud. [/quote]
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Snake Sellors
Hellstorm Inc League of Infamy
63
|
Posted - 2014.05.22 16:31:00 -
[2] - Quote
clown
reduce fire rate and range? clearly you don't snipe.
with 5 shots in a clip, no hip fire crosshairs and the best rifle there is to buy taking over a second to charge up at every shot? a range of two hundred meters? seriously the thread states @ sniper community you clearly don't fit in there and worse have no idea what you're saying.
embarrassed for you.
I don't think they need a base buff to damage as every body would start going back to using the sr as a fall back gun but it Definitely needs a headshot multiplier boost, I'd like to see something akin to the scrambler pistol percentages.
along the lines of marksmen weapons I'd like to see a bolt rifle, exactly the same as bolt pistol but longer range and higher damage.
I would like to see scope improvements but mostly just clarity, although better zoom would be nice.
The fact that it takes a thales rifle to be effective in pc is ridiculous, I'm a dedicated sniper and regularly can't do pc battles as why would corps really want a sniper in pc? there is a flip side here though, I almost always go double figure kills as is if it isn't handled right it would make them very op in pub matches, so something would need to be done to discourage us to proto stomp as with the other classes. probably in the isk department for balance.
Hit detection is the biggest problem in this game right now and not just for us, but it is worse for us and needs fixing immediately!
better war point rewards, there was mention a while ago of some wp bonuses that we'd really benefit from such as: . revenge kill-killing a person that just killed a squadmate .protection kill-killing a person that's engaged a squadmate .killing people doing a hack, calling in vehicles, and enemy snipers should also all get bonuses but the last one wouldn't work as it would need to be specific to snipers,
Better vantages for sniping from that aren't in the red line, no I don't care that they need sniper rifles or dropships to get us, that's called being tactical.
There should definitely be some sort of tagging system too.
Damage mods are fine if you know how to set up, to be honest they should be a boost anyway not something that we need to rely on to do damage. (another thing our learned friend and his ilk tend to not realise we don't have much in the way of fit out options, you tend to see scout suits or sentinel suits using sniper rifles.
I seriously doubt we'll see any improvements except for hit detection but, if you don't ask you don't get. |
Snake Sellors
Hellstorm Inc League of Infamy
64
|
Posted - 2014.05.22 18:06:00 -
[3] - Quote
more red line comments.....
when you see snipers asking for more red line areas or suggesting there should be more bowl shaped maps come back with these arguments, until then you want to be using the ideas forum and trying to ask ccp for help.
I don't see a single sniper saying they want to be in the red line and a fair few including we saying we don't want to be forced to use spots in the red line.
therefore invalid opinion.
sorry.
in fact I seriously liked a suggestion of no damage in or out of the red line, but with a reduced zone. also to the orange zone suggestion not too bad but given that there's still a timer people will moan.
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Snake Sellors
Hellstorm Inc League of Infamy
68
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Posted - 2014.05.25 15:57:00 -
[4] - Quote
a slight update.. recently did a pc battle.. only one person went down with a headshot, he was wearing a scout suit and had recently been shot... i'm almost certain that i wouldn't of ohk'd him.
that means that with the maximum damage available to a proto sniper rifle is incapable of killing even most light suits (depending on fit out) with a headshot. ok you can use a thales thing is i haven't picked up a single one since last august and that makes me unable to do my chosen role in any kind of competitive game as i cannot control when i get a thales.
the thing is here, they used to be good even in dust, this all came about through people kdr farming and more than that not accepting that they shouldn't be able to spray and pray with no thought to what they do. the fact that a sniper is controlled by damage reduction, **** poor positions and then to top off being made unable to provide overwatch of strategic positions is an absolute joke, and all because they were able to kill from far away.
i really don't understand why it's soo bad to kill people as a sniper from far away but it's fine to be god mode in a tank or ads against infantry (which they all say shouldn't be able to destroy a vehicle ), or to be a gallente heavy with 2 or sometimes 3 logi bros all in proto gear.
all this is venting of course and really i mostly just mean... BUMP.
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Snake Sellors
Hellstorm Inc League of Infamy
70
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Posted - 2014.05.26 16:46:00 -
[5] - Quote
yes there is plenty wrong with the sniper rifles I'm afraid mate.
your basing that comment on pub matches, not on pc battles.
which in turn means that your basing it on proto vs advanced, which with the right fit and the damage mods against people not ehp stacked and in the hands of somebody who is good at it can even seem op.
but there is a reason that snipers tend to not be killed except if they use a thales and that is because they just are not that much of a threat. most other support roles get targeted first in battle as they are the real problem, I.e logi bros, tanks, ads, cloaked scouts are not things people would try to ignore. |
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