Thaddeus Reynolds wrote:TL;DR: The other scouts give the equivalent of at least 2 modules one of which is complex, while the Amarr Scout give less than one
Ignoring the issue of de-cloaking animation, or whatever is causing the shooting while invisible bug, and armor stackign (both of which have already been mentioned and discussed at great length). I think one of the issues surrounding scouts is in the bonus equivalency to modules. Assuming Racial Scout suit to V they get
Caldari Scout 25% Scan Radius 25% Scan Precision
The equivalent of fitting 1 Basic Range Amplifier and the effectiveness of beyond 1 complex precision enhancer, and to my knowledge, no stacking penalties on dropsuit bonuses
Gallente Scout 25% Scan Radius -25% Signature Radius
Again, the equivalent of 1 Basic Range Amplifier but this time the same effectiveness of a Complex Profile Dampener.
Minmatar Scout 25% Hacking Speed and 25% Nova Knife Damage
The equivalent of 1 Complex Codebreaker, in addition to a base higher base hack speed (if I remember the SDE correctly) and 5 Non-Stacking penalized Complex Sidearm Damage mods (but only for nova knives..an actually reasonable trade in my opinion)
Amarr Scout Suit 25% Stamina and 25 % Stamina Regeneration
This bonus does not even give the same Stamina Regeneration as a basic Cardiac Regulator (although it does give the same Stamina Bonus).
In my opinions, Amarr Scout Suit Bonuses need to be increased to at least 20% per level (to give a 100% bonus to both at level V or a single complex Cardiac Regulator...personally I'd like to see it be 25% per level) in addition to another bonus of some kind (either Hacking Speed or Nova Knife damage to have all scout suits share a bonus with at least 1 other scout suit, in addition to their role bonus...or just a completely new one such as the ferroscale plate bonus mentioned earlier in the thread)...if the bonus isn't changed completely
As much as I like the Minmatar Scout's Nova Knife damage...I think it would be more generally useful to diversify the bonus and tone it down a ton...or keep it as the silent assassin...
Could we change the bonus to
Caldari Scout 25% Scan Precision and 25% (their faction sidearm) Damage
Gallente Scout -25% Signature Radius and 25% (their faction sidearm) Damage
Minmatar Scout 25% Hacking Speed 25% Nova Knife Damage
Amarr Scout Suit 25% Scan Radius and 25% (their faction sidearm) Damage
So now every scout have an equal 1 complex module.
I wish we have all 4 faction knife, so all scout will have bonus to their faction knife