Pvt Numnutz
R 0 N 1 N
1251
|
Posted - 2014.05.17 06:49:00 -
[1] - Quote
Kind of confused about this thread but I think av balance against dropships is pretty good. It takes two people who know what they are doing to bring down my ship, and my ship needs a skilled crew of 2-3 for it to be 100% effective. That seems balanced to me. The real imbalance seems to be with tanks, something should be done to make it more balanced.
Most of the time when I encounter a good av team we have a very interesting fight, one slip up on either end could be fatal. Its a very intense engagement, and then a suicide dropship hits me or a rail tank blaps me. Today I had a game where the enemy team deployed two suicide/bait ships (incubus and Myron) and two rail tanks to try and bring me down. It wasn't very fun or interesting. |
Pvt Numnutz
R 0 N 1 N
1251
|
Posted - 2014.05.18 03:03:00 -
[2] - Quote
2Berries wrote:My AV fit: C-1 Scout Militia swarms Breach SMG AV nades Cloak RE's Enhanced light dmg mod Enhanced sidearm dmg mod Militia cadio regulator
Best part of this fit, you need to focus everything if you want to destroy a single hav/dropship, but rarely need to since vehicle drivers are the biggest pussies in the game. One set of swarms or AV nades will make most tanks run for the redline. All dropships run from swarms "just to be safe". Seems that anything that threatens their safety blanket will cause panic.
Just my observation. I would hope that this milita swarm fit could not down my complex fitted assault dropship without focusing everything it has on me. Let's not make a combat rifle out of the swarm launcher.
If you knew how hard it is to fly an assault dropship I don't think you would call me a *****. In fact you would say I have a huge set of balls. To say that running out of a swarms lock on range is being cowardly proves you are uneducated with the way dropships operate. To be clear, " just to be safe" could mean saving 600k+ because of a forge gun (which we can't see) multiple swarm launchers (which we can't see) a rail tank (might see) or suicide dropship also hitting us. A single milita swarm on its own is easy to kill with proto type missile turrets, especially with a little teamwork. Though if there is a milita swarm with a decent forge gun the scales tip heavily in av players favor. Getting out of lock range, locating the target, scanning for other possible threats, checking with gunners scans, lining up for an attack run and then killing the target is how "just safe" works for a dropship pilot. Try flying, tell me how easy it is and how quickly you get popped. In the dropship world most engagements happen in the span of 9-10 seconds so yes anything that threatens our ship is a huge threat that we have little to no time to react to.
Now I'm sure you are expecting a, "all av players are just uneducated or idiots" quote from me. I won't say this though because that would be an insult to some of the good av players that I have fought and have had very intense and interesting battles with.
So instead I'll tell you that you are uneducated and are expecting entirely too much out of your milita swarms.
|