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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4185
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Posted - 2014.05.17 06:39:00 -
[1] - Quote
Vitharr Foebane wrote:use a swarm launcher and make those statements please
Swarm launcher is the least player skill intensive weapon in the game. Any scrub can switch into a completely free suit and use one. It doesn't even require aiming.
It can, and should, do an incredibly pitiful amount of damage for the amount of effort it takes, which is nothing.
When you get enough terrible players together it can become an issue. That's exactly where the weapon should be, and it's exactly where it is. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4195
|
Posted - 2014.05.17 20:47:00 -
[2] - Quote
Thurak1 wrote:Right so to be effective at AV one should carry proxys and RE's along with a proto swarm launcher.
Not an option as a heavy. We get forge guns and right now forge guns dont do enough damage fast enough to scare any tank that has a repper. Forge guns work best if 3 or 4 are aiming at the same target which is crap.
Two.
You need TWO forge guns to kill any repping target.
One forge gun can kill any other target if he sticks around long enough. Otherwise he will push him away.
Drop the hyperbole. You're not that worthless. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4199
|
Posted - 2014.05.17 22:01:00 -
[3] - Quote
Duran Lex wrote:Himiko Kuronaga wrote:Vitharr Foebane wrote:use a swarm launcher and make those statements please Swarm launcher is the least player skill intensive weapon in the game. Any scrub can switch into a completely free suit and use one. It doesn't even require aiming. It can, and should, do an incredibly pitiful amount of damage for the amount of effort it takes, which is nothing. When you get enough terrible players together it can become an issue. That's exactly where the weapon should be, and it's exactly where it is. Then by your logic HAVS should be inherently weaker then they are now by a large margin. I'm glad you finally agree. Nerf those ******* into the ground.
No, not at all.
HAV's dont win matches. HAV's can't win matches. They possess no ability to hack or infiltrate the finer points of a city.
All a HAV can do is block infantry on the outside, and harass other HAV's. If you make it so one infantry can defeat a HAV with ease, the HAV serves no tactical value whatsoever and every last one should immediately be replaced with forge gunners.
That's one of the things you children never think about. You're oh so willing to nerf something into the ground because its inconvenient for you to actually play the game properly, but when a tank's only purpose is removed you are not at all concerned with people who specialize in that part of the game.
You sir, are quite selfish. You already have half of the map dedicated to infantry, yet you want dominance over even more of that. Rather sad. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4203
|
Posted - 2014.05.17 23:00:00 -
[4] - Quote
rofl do not use duna for any example on anything, ever. He is the most supported tanker you will ever see.
And furthermore using ambush as an example that ANYTHING is unbalanced.... no, the argument holds no water. Ambush is broken and always has been. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4205
|
Posted - 2014.05.18 01:17:00 -
[5] - Quote
Duran Lex wrote:Himiko Kuronaga wrote:Duran Lex wrote:Himiko Kuronaga wrote:Vitharr Foebane wrote:use a swarm launcher and make those statements please Swarm launcher is the least player skill intensive weapon in the game. Any scrub can switch into a completely free suit and use one. It doesn't even require aiming. It can, and should, do an incredibly pitiful amount of damage for the amount of effort it takes, which is nothing. When you get enough terrible players together it can become an issue. That's exactly where the weapon should be, and it's exactly where it is. Then by your logic HAVS should be inherently weaker then they are now by a large margin. I'm glad you finally agree. Nerf those ******* into the ground. No, not at all. HAV's dont win matches. HAV's can't win matches. They possess no ability to hack or infiltrate the finer points of a city. All a HAV can do is block infantry on the outside, and harass other HAV's. If you make it so one infantry can defeat a HAV with ease, the HAV serves no tactical value whatsoever and every last one should immediately be replaced with forge gunners. That's one of the things you children never think about. You're oh so willing to nerf something into the ground because its inconvenient for you to actually play the game properly, but when a tank's only purpose is removed you are not at all concerned with people who specialize in that part of the game. You sir, are quite selfish. You already have half of the map dedicated to infantry, yet you want dominance over even more of that. Rather sad. So you can't clone the enemy to win? Ambush matches go on forever because theirs no objectives to hack? Your tactical value is being able to kill everything In the game without impunity, and do it better then anything else in the game. HAV s are almost immune to a large majority of the guns in game, you wanting them to be resilient against the only weapons that CAN damage them is being selfish. Nice try buddy. And Way to pull the child card like an "adult".
It's not the only weapon that can damage them. It's the laziest weapon that can damage them.
Don't get salty on me just because you're a bad player that can't kill a tank. |
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