Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 11:29:00 -
[1] - Quote
CCP Rattati please listen to me.
I heard that there's talk about nerfing ALL ARMOR PLATES on dropsuits. This is a BAD, BAD, BAD IDEA.
There was a huge effort to make 1.8 have an increased TTK (Time to Kill) and this will completely negate that effort.
If you are concerned about Shields, then YES BUFF SHIELDS. Shields are very underpowered and if anything needs to be changed it is shields.
Edit: If you want proof of the weight of my opinion then listen to this.
I am a full proto Amarr Sentinel and right now Gallente and other Amarr Sentinels are my nemeses. Specifically Gallente. I can kill them but I have to aim every single bullet at their head. To me I think this is a perfect challenge to keep me on my toes. If you nerf armor you will make those heavies, among everything else MUCH easier to kill. In fact nerfing armor plates will make HMGs the official God mode, unbeatable weapon.
Furthermore I think everything in this game is balanced except tanks VS infantry, shield tanking dropsuits, the combat rifle, the assault rifle, and the cloak VS Gal Logi. If I missed anything forgive me but as Rattati said, we probably won't get fixes for things like sniper rifle zoom and graphics rendering at a distance.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 11:43:00 -
[2] - Quote
RECON BY FIRE wrote:First off, if youre not "competitive" with 4 complex reps on a Gallente Heavy, you need to "git gud." I don't know its viability in PC, but in pubs its more than adequate.
Let me put it this way. You'd better hope you don't run into someone like me with HMG Proficiency 5. I'd tear that apart even if it was proto and I was using my basic Amarr heavy with militia gear.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
63
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Posted - 2014.05.18 15:16:00 -
[3] - Quote
Arkena Wyrnspire wrote:Velociraptor, I think you're overreacting slightly.
Rattati isn't here suggesting that we all go on about how armour should be nerfed into the ground, how OP it is, etc, this thread is about rejigging the modules so that more armour tanking styles than just stacking basic plates become viable (like active armour repair).
I know. I should really read text walls before reacting to them and writing my own text walls.
Anyway, I'll get back to this thread later.
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