Copy pated from
https://forums.dust514.com/default.aspx?g=posts&m=2172963#post2172963Here is my plan to fixing a lot of these problems
Problem:
Shield extenders don't have a balanced progression
Solution:
Make enhanced shield extenders give 44 HP instead of 33; 22/44/66 makes a hole lot more sense.
Problem:
Armor plates give too much HP for the amount of PG they take up.
Solution:
Instead of making armor plate take up high CPU and low PG, reverse that in a balanced way like how armor plates for vehicles and EVE are more PG intensive than CPU. Its crazy how plates take up less PG than shield extenders.
Problem:
Reactives and ferroscales are rarely used compared to regular plates
Solutions:
Increase speed penalty for normal plates to 3/5/7%
Make ferroscales cost as much as regular plates.
Change ferroscale plates to have a consistent progression of 30/55/75 HP instead of their current 35/50/75.
Change reactives to 25/47/69 and give them all a 2hp/s repair rate like the standard armor repair module and make the speed penalty 1/2/3%
Problem:
Armor repair modules aren't used as much as they should and they don't have a balanced repair progression
Solution:
Make repair modules give 2/4/6 HP/s.
Problems:
Shield rechargers and energizers aren't being used as much and shield regulators take up too much resources for its small bonus, making them not worth taking up a slot.
Solutions:
Lower PG/CPU cost of shield rechargers, energizers, and regulators a little.
Give rechargers and energizers a small buff
Give regulators a normal sized buff
Make rechargers & energizers low slot modules.
Fix Amarr's. Minmatars, and Caldari's basic frame and assaults slot layouts. Basically, here's what a assault/logi's slot layout & progression should be:
Give the Cal logistics 3 equip slots at STD. Also 4 equip at PRO (reduce mod slot from 9 to 8 in exchange).
Give all assaults the same number of mod slots.
Equalize the mod slot layouts for assaults & logis of the same race & tier:
Make medium frames become something in between the specialized assaults and logis by having 2 equipments slots
Assault & logi STD (high/low)
Am: 2/4
Ga: 2/4
Ca: 4/2 (+1 equip for logi)
Min: 3/3
Assault & logi ADV
Am: 2/5
Ga: 3/4
Ca: 5/2
Min: 4/3
Assault & logi PRO
Am: 3/5
Ga: 3/5
Ca: 5/3 (+1 equip for logi)
Min: 4/4
After these changes, we'll see what would need to be retweaked. What do you guys think?Copy pated from
https://forums.dust514.com/default.aspx?g=posts&m=2172963#post2172963Here is my plan to fixing a lot of these problems
Problem:
Shield extenders don't have a balanced progression
Solution:
Make enhanced shield extenders give 44 HP instead of 33; 22/44/66 makes a hole lot more sense.
Problem:
Armor plates give too much HP for the amount of PG they take up.
Solution:
Instead of making armor plate take up high CPU and low PG, reverse that in a balanced way like how armor plates for vehicles and EVE are more PG intensive than CPU. Its crazy how plates take up less PG than shield extenders.
Problem:
Reactives and ferroscales are rarely used compared to regular plates
Solutions:
Increase speed penalty for normal plates to 3/5/7%
Make ferroscales cost as much as regular plates.
Change ferroscale plates to have a consistent progression of 30/55/75 HP instead of their current 35/50/75.
Change reactives to 25/47/69 and give them all a 2hp/s repair rate like the standard armor repair module and make the speed penalty 1/2/3%
Problems:
Shield rechargers and energizers aren't being used as much and shield regulators take up too much resources for its small bonus, making them not worth taking up a slot.
Solutions:
Lower PG/CPU cost of shield rechargers, energizers, and regulators a little.
Give rechargers and energizers a small buff
Give regulators a normal sized buff
Make rechargers & energizers low slot modules.
Fix Amarr's. Minmatars, and Caldari's basic frame and assaults slot layouts. Basically, here's what a assault/logi's slot layout & progression should be:
Give the Cal logistics 3 equip slots at STD. Also 4 equip at PRO (reduce mod slot from 9 to 8 in exchange).
Give all assaults the same number of mod slots.
Equalize the mod slot layouts for assaults & logis of the same race & tier:
Make medium frames become something in between the specialized assaults and logis by having 2 equipments slots
Assault & logi STD (high/low)
Am: 2/4
Ga: 2/4
Ca: 4/2 (+1 equip for logi)
Min: 3/3
Assault & logi ADV
Am: 2/5
Ga: 3/4
Ca: 5/2
Min: 4/3
Assault & logi PRO
Am: 3/5
Ga: 3/5
Ca: 5/3 (+1 equip for logi)
Min: 4/4
After these changes, we'll see what would need to be retweaked. What do you guys think?