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Thread Statistics | Show CCP posts - 4 post(s) |
Adipem Nothi
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695
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Posted - 2014.05.16 15:09:00 -
[1] - Quote
On Armor Plates * Apply scaling penalty to rotation speed * Exclude Ferroscale and Reactive Plates * Exclude Assault Frames from penalty |
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710
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Posted - 2014.05.16 17:58:00 -
[2] - Quote
@ Raedon Vo-Graza A Scout should be quite capable at assassinating a Heavy from behind, and he should have to stack plates to survive the takedown. Whoever told you otherwise was mistaken.
@ Oswald / Resistance (on percentage-based values) A Scout often needs tank to survive taking out a Heavy, especially in competitive play. Even assuming perfect technique on the part of the Scout, Heavies are slow to die and quick to pirouette (arguably too quick). I am not arguing in favor of brick-tanked Scouts; I agree that there should be more drawback. I simply disagree with this particular solution. |
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710
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Posted - 2014.05.16 18:10:00 -
[3] - Quote
Raedon Vo-Graza wrote: if you get behind a heavy then proto nova knives will cut him to ribbons, still no reason to tank. use your maneuverability to stay away from the pointy side. otherwise you deserve to get filled with holes
A Scout should seldom, if ever, survive a frontal assault against a Heavy. I suspect we agree on that point.
Where we'll likely disagree is on a heavy's rotation speed when up-armored. I'm of the opinion that an up-armored a merc should be slower to respond to threats from behind. I'm of the opinion that a reduction to mobility when stacking plates would fix two problems ... (1) brick-tanked scouts and (2) pirouetting heavies. |
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712
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Posted - 2014.05.16 18:29:00 -
[4] - Quote
Raedon Vo-Graza wrote: actually i do agree with you, i do think heavies need a small decrease in rotation speed. play heavy once in a blue moon and it's like a shooting gallery. while they should be feared on the map, the should not spin so fast.
Exactly! And I think the same concept could be applied to curb the predominance of brick-tanked Scouts. If a Scout stacks plates, then that Scout should more vulnerable to attacks from behind than a Scout who does not.
* Shield-tankers are already extremely vulnerable to attacks from behind (i.e. flux grenades). |
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775
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Posted - 2014.05.18 16:27:00 -
[5] - Quote
Magnus Amadeuss wrote: TLDR: absolutel value increases make it hard to balance across suit types, while percentage based values allow suits to maintain their intended identity without marginalizing other suit classes.
Seems to me percentage-based plates would make Heavies ridiculously overpowered. Would proponents please address / explain?
Shoot scout with yes...
- Ripley Riley
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