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Thread Statistics | Show CCP posts - 5 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3311
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Posted - 2014.05.16 16:42:00 -
[1] - Quote
Starfire Revo wrote:What Nappia said about damage profiles is spot on, projectile based weapons are at an advantage because of their superior damage profile.
Scrambler rifles are in a pretty good place, their low usage could come from the heat mechanic making them harder to use and their name being really, really dumb. Renaming them to 'Pulse Rifles' might see an increase in usage.
Ok, no.
Anyway, ScR has always been atypical and a little bit niche because the overheat mechanic discourages the spamming spray and pray "technique" most players use, and makes it more of a skill-based weapon in that you at least have to have a tiny bit of situational awareness to use it properly. People also have the concept that you need to have the Amarr assault suit to make it shine, which is only partly true.
That said, the reason ScR are not used more now is purely due to the damage profile, especially when you factor in the changes to the proficiency skills. Proficiency 5 ScR used to be a beast, now it's really no better than prof 2 because anyone but a Cal sentinel's shields are going to evaporate with a charged shot no matter what.
Combine that with the fact that it no longer holds a range advantage like it did over the AR and there's little point to using it. I know I switched to the CR because it's damage profile is vastly superior and as a logi, the absurdly low fitting costs alone made it a no-brainer. The Amarr logi suit simply does not have enough PG to make using the ScR viable, and that's coming from an Amarr loyalist.
My suggestion:
1) The OP's ideas are spot on, for one.
2) A tweak to the damage profiles of projectile and laser weapons like Appia suggests would make the ScR more viable.
However, I might suggest 15/15 for laser weapons to start: if you changed the profile of the LR to be 10/10 that thing would become death incarnat... wait...
*looks at huge inventory of laz0r rilfes*...
I've said too much. 10/10 sounds good. I... I was never here.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3316
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Posted - 2014.05.16 18:53:00 -
[2] - Quote
Starfire Revo wrote:John Demonsbane wrote:Starfire Revo wrote:What Nappia said about damage profiles is spot on, projectile based weapons are at an advantage because of their superior damage profile.
Scrambler rifles are in a pretty good place, their low usage could come from the heat mechanic making them harder to use and their name being really, really dumb. Renaming them to 'Pulse Rifles' might see an increase in usage. Combine that with the fact that it no longer holds a range advantage like it did over the AR and there's little point to using it. On the range advantage note, I'm looking at the effective ranges now. The AR sits at 65/71.5/78m and the ScR sits at 80/88/96m according to Protofits. So ScRs have roughly 23% more effective range compared to assaults. The only reference to optimal ranges I could find tells a similar story.
Sorry, will clarify: I was speaking of the pre-1.7 era, before the CR and RR came out. You are correct that it still outranges the AR, but the ScR no longer has the longest range among standard rifles.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3326
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Posted - 2014.05.17 15:49:00 -
[3] - Quote
Musta Tornius wrote:Cat Merc wrote:Luther Mandrix wrote:You know what's funny about this thread is that the Laser Rifle is still no good when compared to the next weakest gun of the game. Its so broken still you guys are not even bringing it up when comparing weapons. It's actually an excellent weapon, I have no clue what's your problem with it. The Laser is stronger than it ever has been, except maybe that bug with the viziam back in chromosome. But overall it's in really good shape atm.
Yeah, if you think the LR is weaker than, say, the AR, I'm afraid you are doing it wrong. It has a steeper learning curve than any other weapon and is very situational, for sure.
But, if you keep your range and preheat properly (sorry can't link my LR guide anymore since I deleted it.... maybe if Rattati gives me some officer LR's I'll rethink that decision - hint hint) you can melt even a proto amarr sentinel to slag pretty quick. The damn thing puts out a thousand DPS just before overheating for crissake. Caldari suits die even if you just look at them funny!
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3326
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Posted - 2014.05.17 16:12:00 -
[4] - Quote
Starfire Revo wrote: The lasers biggest weakness right now is that people are favouring armour over shields at the moment. I tend to bring it out to fight people who are normally just out of range of other rifles and it works great.
On a different note, do the consumption figures include BPOs? I realized after my earlier posts that the 2 least consumed rifles are also the rifles that have BPO variants.
Yeah, like I said earlier, maybe a change to 15/15 damage profile instead of 20/20 would be nice, more for the ScR, but the LR can still put the fear of God into armor tanked suits.
But, the reason I quote you is that you do make a good point, Rattati, if it's possible you might want to look at how many of each weapon are used, as opposed to purchased. I still use my Toxin AR on some of my super-cheap BPO fits, like suicide RE scout fits and the like, but I haven't actually bought an AR in like 4-5 months!
I bought some ScR's but very few, I didn't use it much anymore and when I did the Templar is no less effective than the ADV (I never used proto rifles) so there wasn't much point.
The BPO's could very well be skewing your numbers.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3328
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Posted - 2014.05.17 19:59:00 -
[5] - Quote
Raedon Vo-Graza wrote:TRULY ELITE wrote:It seems there maybe a lot of weapon changes so is it possible a weapon respec will accompany these changes? I think one is long overdue. yes please considering that suits and weapons are affected by each other this should have been done with the suit respec
Sure, whatever, who cares. Normally I'm anti-respec but considering it's all a moot point anyway, why the f*ck not. (objectively though, these are not massive changes so chill out)
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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