Aeon Amadi
Edimmu Warfighters Gallente Federation
5649
|
Posted - 2014.05.17 01:14:00 -
[1] - Quote
CCP Rattati wrote:steadyhand amarr wrote:SCR is just a close range sniper rifle you cant use like it an AR because the overheat gets you killed. Thus you cant frontline the SCR. The assult makes up for this but as everyone is amour tanking your better off using the CC or RR.
Hope that makes sense, i would rather the SCR went full auto but lost its power until you reloaded. So you unload it but if u do it to much your using a pea shooter.
With its current overheat method its a lighbitly on the front line The Tac AR used to dominate, even in CQC. Hip dispersion was increased so it went back to short tange sniping, but it has a place in firefights, just like the Scrambler, so let's put ideas on the table.
Right now there is absolutely no reason to use a Tac AR when you can use the Scrambler Rifle. I honestly think the scrambler rifle is in a good place if not for the damage/rate of fire peculiarity that has bugged me since Uprising's release in that the vanilla Scrambler Rifle has twice the damage and the same rate of fire as the Assault Scrambler Rifle. Technically, the only thing stopping it from being over-powered as hell is the fact that it has overheat.
Compared to the Tac AR it's absolutely no contest. You get more damage per round, both are geared toward shield users so you're better off using the scrambler anyway, you get -dramatically- more rounds in the magazine, the ability to charge it up for three times the normal damage (it's actually like 2.9x) and the fire rate is just insane.
Edit: Also more range. Though some would argue that the SCR's fitting costs make a significant impact for all of those, but I personally think that the Tac AR should be viable in it's own right despite that. Needs much higher damage to justify all of it's cons.
In this video, I used a Tac AR and a Templar SCR on an Amarr Sentinel (no bonuses to either weapon) and spamming the fire button, the SCR can pump out more rounds before over-heating than the Tac AR even has in it's magazine. Remember, each round does more damage and has a faster fire rate, so there's no sense in even using the Tac AR. (I'd like to note that I do not use a modded controller, despite it sounding like I do).
https://www.youtube.com/watch?v=OXeML0Zu9tQ
This, coupled with the fact that the Tac AR has received a range nerf in 1.7 and a damage nerf in 1.8, leaves much to be desired with the weapon.
At any rate, yes - I personally feel like the SCR is in a good place as the common complaint is that it has hell going through armor users, which is good because that doesn't necessarily mean anything is wrong with the weapon, just that something is wrong with armor (plates). I personally -like- that laser based weaponry has hell going through armor in the first place because it actually puts some thought behind the player's actions instead of the general assumption that because the gun does damage, it can kill anything. It's more Rock/Paper/Scissors, imo...
...but I understand that not everyone agrees with me on this.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
|