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Thread Statistics | Show CCP posts - 1 post(s) |
Atiim
Heaven's Lost Property
8585
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Posted - 2014.05.16 14:18:00 -
[1] - Quote
Combine the ammo pool of a weapon if the player is using two of the same weapons.
For example, if I had two Mass Drivers, the max ammo pool would be 24 as opposed to 12.
Official Atiim Feedback Thread
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Atiim
Heaven's Lost Property
8588
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Posted - 2014.05.16 14:56:00 -
[2] - Quote
Place missing weapon and equipment variants in the Marketplace, such as the PRO Burst Scrambler Pistol, PRO Quantum Nanohive, and the ADV Flux Repair Tool.
Official Atiim Feedback Thread
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Atiim
Heaven's Lost Property
8591
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Posted - 2014.05.16 15:32:00 -
[3] - Quote
james jared wrote:Please fix the glitch that makes it so u can't run after clocking if u do it quickly. Hate getting killed because it won't let me run with out double clicking.
Also fix the glitch that makes it so u can't run at all if u use too many equipment too quickly. This gets me killed at least once ever other day usaly in my proto suits. Makes me mad being a logi when I cant run.
I am shore there r lots more but these r 2 off of the top of my head.
Official Atiim Feedback Thread
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Atiim
Heaven's Lost Property
8604
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Posted - 2014.05.16 17:18:00 -
[4] - Quote
Luk Manag wrote:Let us have more custom fittings. Raise the cap (30) to 40 or 50. Along with the ability to add folders for better organization.
Official Atiim Feedback Thread
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Atiim
Heaven's Lost Property
8612
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Posted - 2014.05.16 19:20:00 -
[5] - Quote
Cross Atu wrote:List of 5 round two, because I thought of a few more [list=1] Fix REs - They are not Frisbees and should not be better grenades than grenades, nor more effective AV than Proxies, AV nades (and for that matter swarms).
[...] Cheers, Cross They are not better than Locus Grenades simply because a Locus Grenade has the ability to be "cooked", giving it the ability to create/start engagements, as opposed to Remote Explosives which require preparation, removing its ability to start engagements.
They shouldn't be a worse option for AV purposes simply because they require you to wait for the vehicle to appear, and then activate the trap; as opposed to Proximity Explosives which allow you to focus on other tasks.
Did I forget to mention the famous AV tactic known as the Jihad Jeep? Not to mention the tactic involving sneaking on HAVs and strapping REs to its Fuel Cells. These tactics are already balanced (underpowered in some cases), and would only serve to be nerfed into the ground under these ideas.
If you can't use your eyes, use an Active Scanner. Explosives do appear on the TACNET don't ya know?
Official Atiim Feedback Thread
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Atiim
Heaven's Lost Property
8618
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Posted - 2014.05.16 22:31:00 -
[6] - Quote
Patrick57 wrote:Atiim wrote:Combine the ammo pool of a weapon if the player is using two of the same weapons.
For example, if I had two Mass Drivers, the max ammo pool would be 24 as opposed to 12. So, if I carried a Proto Mass Driver and a Standard Mass Driver on a Commando suit, would that mean that I would be able to use all 24 rounds for the Proto Mass Driver? Assuming they're the same variant, yes.
Official Atiim Feedback Thread
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