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Thread Statistics | Show CCP posts - 3 post(s) |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
31
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Posted - 2014.05.15 03:55:00 -
[1] - Quote
I have level 1 combat rifle, not even ammo or reload, just the basic combat rifle.
And I might as well use it instead of a GEK. The ammo will probably last about as much time on my logi as my level 2 or 3 (I think) AR ammo, and I can pretty much guarantee it's more powerful.
Hell I bet the RS-90 does more DPS than the Duvolle, but it'll be a while before I consider skilling into the CR. Still gotta get some use out of my Thales and such.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
31
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Posted - 2014.05.15 04:06:00 -
[2] - Quote
Michael Arck wrote:Let's just say it instead of doing comparisons. The CR is OP. The AR is the result of requested nerf by the community. Go figure.
Just another thing on the list of what won't be fixed before CCP abandons Dust permanently.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
31
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Posted - 2014.05.15 04:37:00 -
[3] - Quote
i can't really speak for the ScR or RR, because I don't use them, but I sure do get killed pretty easily by them (even though the RR was just nerfed hard its still good)
but the CR definitely needs a small nerf and AR needs a substantial buff
i read a thread a while ago that says the CR does more DPS to shields than the AR which is absolutely sad.
how do I know the CR needs a nerf? because I have a full proto Amarr Sentinel, which has the highest eHP vs Combat Rifles in this game, and a Minmatar Assault who was also in full proto almost killed me because his clip size was so large. Not sure if it actually out-DPSes the HMG but god damn that was some scary ****.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
31
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Posted - 2014.05.15 04:39:00 -
[4] - Quote
Zatara Rought wrote:Think the cloak needs fixing first, but yeah the CR needs an adjustment.
Eh. I get to where I'm not even afraid of it anymore. People who think it's OP don't realize that if you have a logi with proto scans, or if you bring a Gal Logi or Cal Scout in your squad to a PC battle, that cloak is going to get scanned.
I really don't think it's as much of an issue as people think it is.
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IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
31
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Posted - 2014.05.15 05:03:00 -
[5] - Quote
PAXTON HAILFIRE wrote:I have the AR maxed out and rarely use it over the RR, CR, and SCR all at lvl 3 prof. I'm a far better shot with the AR, but cant outrange the other 3. I only use the AR in cqb maps. Even then, the other 3 can own your ass. Better off going fat man and charging in. When you get someone in the ARs sweet zone, its pretty awesome, but its a small zone. For me, anyway. Better off running the other 3 with an smg. Makes me QQ I wasted all that sp. Thanks CCP! Its why I never purchase boosters. Why waste money on something that will get nerfed to nearly useless in 4 months or less. Add swarm launchers, sniper rifles (50 cal that takes 5 shots to kill a heavy), and faylocks to stupid nerfs as lack of testing by ccp. Found REs to be a kick in the pants. Dead man trigger nerfed. Par for the course. I should have skilled tanks and fatboy suits from day 1. I stayed away from cloaking as I was certain that would get sponge bobbed into uselessness. Sorry, makes me wonder if these clowns play their own game. I think they follow me around and say, "Hailfire killed more than he died in a battle, better nerf that ****."
Don't get me wrong, I know what you're talking about. I've pretty much used the Assault Rifle for the past 8 months until 1.8 came, and allowed me to respec into heavy. I'm just now getting back into it because I've finished with the heavy weapons tree and have started specing into a Logi to use the AR again.
But I really don't see where you don't feel the massive nerf the AR has gotten since 1.7, and their "rebalance" for 1.8 hasn't really changed much. I know what you're talking about, that there's a niche for the AR at medium range, but honestly that isn't going to save you from someone who knows what they're doing with a Combat Rifle, especially if you don't get the element of surprise on them.
The way the weapon handles just does not give you any advantage over raw DPS. To be honest with you I'd do better at short to medium range with an assault forge gun than with an AR.
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IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
37
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Posted - 2014.05.15 07:42:00 -
[6] - Quote
PAXTON HAILFIRE wrote:No, I think it was killed after 1.7. I'm not a good enough player to get in that sweet zone. It happens by accident. But, I can melt a heavy with a duvolle if I'm in it. Thats a pro weapon. GEK, blah. Rather run a standard RR. The ARs niche is too tight. I run heavy now, or Commando with an SCR, CR assault, or RR combo of some sort. ARs, I run because I have like a hundred sitting on a shelf. I kill more with REs on my logi than with my AR. Use it to bait em in, lol.
I think what you missed is I can aim the AR. I'm personnaly not as good with a CR.
that's the thing, i'm using it on a cheap adv logi WP farming fit so it has to be a GEK (or basic CR), because I can only run full proto with LP gear right now
I think I know what you're talking about now. The hipfire on the combat rifle's harder to use at range than the assault rifle, and the iron sight is different too
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GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
39
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Posted - 2014.05.15 08:28:00 -
[7] - Quote
Ryme Intrinseca wrote:Velociraptor antirrhopus wrote:how do I know the CR needs a nerf? because I have a full proto Amarr Sentinel, which has the highest eHP vs Combat Rifles in this game, and a Minmatar Assault who was also in full proto almost killed me because his clip size was so large. Not sure if it actually out-DPSes the HMG but god damn that was some scary ****. Confirming that any weapon that almost kills someone is OP.
What was scary, I had to reload and he didn't
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
40
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Posted - 2014.05.15 09:05:00 -
[8] - Quote
i never liked the tactical AR. or the breach for that matter
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
57
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Posted - 2014.05.16 22:44:00 -
[9] - Quote
CCP Logibro wrote:We're aware that the CR needs to be toned down a bit (not nerfed into the ground though) and that the AR could use a little bit of love. They're both on out to do list to look at.
Thank God.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 10:20:00 -
[10] - Quote
Cardio Therapy wrote:Not exactly. I am gal login with scanners to 5. Only the proto scanner of 30K ism can pick a scout and the scout is cheaper than the scanner. Than you have terrible cool down time. The issue is that it is not a cloak and is invisibility mod. I spent a full game trying to find a way to counter the cloak and it is impossible if you are not a scout. Have inn mind that most of the people play pubs with small and not balanced squads. I don't think that it is right the cloaked scouts to get advantage in pubs or solo
Scanning chart: https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=drive_web#gid=0
Most of the reason I picked Gal Logi is because you can light up the non-Gallente scouts that don't stack dampeners or don't have their cloak activated even without the Focused, and trust me there are a lot of brick tanked scouts running around, even the top tier ones like Nyain San.
But since I haven't played as a medium suit in a while, now I'm starting to feel the pain of the cloaky shotgunner, and yeah it is OP as hell.
Medium suits definitely need a buff. Especially assault.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 11:23:00 -
[11] - Quote
Varoth Drac wrote:Velociraptor antirrhopus wrote:But since I haven't played as a medium suit in a while, now I'm starting to feel the pain of the cloaky shotgunner, and yeah it is OP as hell.
Medium suits definitely need a buff. Especially assault. Cloaky shotgunners are not "op as hell". Firing whilst still cloaked = op. Make cloaks have to fully deactivate before firing. Armour mods allowing Gal scouts to brick tank enough to outshine mediums = op. Nerf plates (discussion currently ongoing in feedback). Gal and Cal scouts outshining Amarr and Min. Maybe go with I-Shayz-I's idea of changing the bonuses to a bonus to modules rather than straight damp and scan bonuses. Logis are fine, except for maybe a small improvement to active scanners (I think they were over nerfed). Maybe assaults need a small improvement, but probably not after the proposed changes, particularly the armour ones.
Nerfing plates sounds like a HORRIBLE idea, I hope that NEVER happens. Increasing TTK would have been a total failure if this happens. To be honest I think Scout HP is fine, and if anything it should be taken out of their base HP or dominant (shield/armor) module slot.
Logis are fine? Basically point and shoot at a Logi, and he's dead faster than you can kill a scout. Listen, I was a Min Logi back before ALL LOGIS TURNED INTO THE MIN LOGI, AND TRUST ME WE'RE WEAK AS HELL. Though I will admit that changing scout HP will fix the medium suit weakness problem.
And Minmatar is just being outshined because they ALWAYS get outshined. Doesn't matter if it's the scout.
People who aren't idiots and realize that the "duct tape" thing is meaningless, just might realize holy **** a Min Scout can hack an objective in literally 2 seconds right under everyone's nose with a cloak, some dampeners and code breakers.
I was in a PC battle, and pretty much the entire time I was a heavy sitting on a hack panel guarding it. I turned the other way for an INSTANT to reload, and before I even saw the blue letter flashing it was hacked. Tell me that's not OP and you're full of ****.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 12:52:00 -
[12] - Quote
Varoth Drac wrote:Plate stacking being OP is one of the main root causes of imbalance in the game.
It imbalances scouts. It imbalances weapons. It imbalances mediums. It imbalances heavies. It imbalances proto suits in general. It reduces fitting variety by encouraging brick tanking.
This is something that the majority of posters seem to agree with to some extent. I am not talking about reducing the amount of hp given per plate. Currently the most popular suggested tweaks are changing them to a %hp increase, preventing scouts having too high hp and encouraging the use of ferroscale; and introducing stacking penalties so that people will try reppers instead of all plates and a rep hive.
Have a look at the thread in the feedback section, there are a lot of other suggestions.
If Gallente scouts and mediums both only used 2 plates rather than 4 the medium suit's hp advantage would be greater.
I use a min logi as well. The proposed changes to plates would have little effect on them. In theory it should help shield tankers such as minmatar.
No, just no. I already pleaded with CCP Rattati not to do this. All this will do is decrease TTK, mutilate the already bad NPE, and imbalance the ENTIRE GAME.
You people are crazy and I just do not understand it. This is NOT a game where you shoot someone, and it instakills them. This is a game with futuristic technology suits that can withstand battle conditions.
Whatever. If they make it into another 1.7 split second killfest after doing all that work on rebalancing light weapons I will just BIOMASS.
Buff shields, don't nerf armor. What the hell is wrong with you people?
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IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 13:07:00 -
[13] - Quote
Varoth Drac wrote:I think you are worrying about this too much.
I hope the hell so. This forum is giving me a headache, TTYL
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 05:10:00 -
[14] - Quote
Sequal Rise wrote:I don't know why everybody complains more about the CR than the RR. I'm using both in proto with both prof lvl 4 and I must say that the RR Kalaakiota is better than the ACR Six Kin (even though this one is still extremely efficient at short-mid range)..
because it's nowhere near as OP as hell it used to be
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 05:12:00 -
[15] - Quote
Enkidu Camuel wrote:Because your Duvolle is meant for close range
No. The AR's sweet spot is medium range, and the only good thing it'll do at CQC is kill a sloppy scout.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 08:05:00 -
[16] - Quote
Sequal Rise wrote: (especialy heavys).
I think a good thing with the RR would be to decrease it's efficienty at close range
Hahaha, I DARE you to come at my heavy with a RR at CQC. I kill advanced assault RR users with my basic HMG all the time man.
And they already did that. That's why it's not OP anymore. It used to be good at CQC and now it's ****.
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IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 08:10:00 -
[17] - Quote
Sequal Rise wrote:I kill heavys one after another with my RR Kalaakiota at CQC everyday with my proto just by strafing man ^^ Maybe it's because of prof 4 and 3 damagers but it's more powerful than any other weapon with same passives/mods in the game!
No it's not. I don't feel like searching for the thread that disproves you, but the DPS is NOT better than the CR or even ScR.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
77
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Posted - 2014.05.20 08:20:00 -
[18] - Quote
Sequal Rise wrote:Mmh ok. It must be a feeling that I have, all the time I'm using it, it's a rampage! It's the easiest rifle of DUST to have lots of kills without risking too much (despite the stats that may not show it).
Don't get me wrong. In the right hands they are deadly, and are probably good against Gal heavies in spite of the 15% rail resist.
Most importantly they are the only (virtually) weakness Amarr heavies have except for explosives.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
78
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Posted - 2014.05.20 11:22:00 -
[19] - Quote
TheD1CK wrote:The CR is pretty harsh, if your accurate ... The RoF can be a blessing and a curse... But seriously why all the QQ on Gal AR ??? I run a toxin BPO without even L1 Gal AR and it works fine, you guys suck.... why not BUFF more of the rifles you cry about on here when ever TimeOfTheMonth comes along, all of you need to sort out your gun-game ...... realistically the regular CR and ScR need tweaks to lower DMG output, the CR's DPS.. The ScRs spammable high DMG... job done -_-
because I can't use a Duvolle in a PC without looking and performing like an idiot
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
98
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Posted - 2014.05.24 02:52:00 -
[20] - Quote
In light of the Alpha hotfix, I declare this thread King of Threads.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
98
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Posted - 2014.05.24 04:03:00 -
[21] - Quote
Espartoi wrote:Hmm Get Good.
I guarantee you I'd whip your ass with an AR. Been doing it for 9 months.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
98
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Posted - 2014.05.24 04:08:00 -
[22] - Quote
Tyrunis Bloodstone wrote:Velociraptor antirrhopus wrote:Espartoi wrote:Hmm Get Good.
I guarantee you I'd whip your ass with an AR. Been doing it for 9 months. Good, Good! Let the hate flow through you!!
Pff. I probably even saw ROTJ before you.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
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