Jason Punk
DUST University Ivy League
287
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Posted - 2014.05.17 20:39:00 -
[1] - Quote
Ludvig Enraga wrote:
I sorta got. I don't play anymore - does not mean I won't because I will play to stay in touch with my corp, since KEQ afaik has not made plans to move en bulk to a different game platform - so I am past emotional outbursts. My post was a call to CCP's sanity: LEGION will be a failure - no one will play it on PC (that's just as far as I can gauge). I think their marketing research is super weak. DUST was something that at least had a following - it's both odd and promising enough to win some hearts - but this is only on consoles where this sorta ambitious indi spirit is rare. PC on the other hand is full of failure indi projects and CCP will just add another one to be burried in the pile of the availabe PC alternatives.
If CCP played their cards right they would have invested in DUST and still can. They are not poor and can afford to hire PROFESSIONAL CONSOLE developers (?am I being racist here again) and can afford a real ad campaign. For a game to be successful it has to be professional - indi stuff is attractive only if it blossoms into a real professional product.
I think I can agree with some of the concerns here. The PC is a rather competitive and revolving market with games of almost every flavor coming and going, but I personally wouldn't be worried about the game surviving based on this market alone. The game itself had both a very strong, albeit comically cynical, community along with a steadily improving release and content structure. The game was going along rather fine and I think most people would have been mutually ecstatic if expectations for new content and future improvements were lined up for the summer. Player participation was gradually on the rise and if the game had even teased a few minutely grander ideas like the market, basic PvE, or ship/platform boarding mechanics I have no doubt that the growth would have become far more exponential over time.
Dust had (and technically still could have) the potential to achieve critical mass, however the past few weeks have been a summary execution of any of this. I summarized this in a post: https://forums.dust514.com/default.aspx?g=posts&m=2149970#post2149970
It reminds me of some of the later French Revolutions where very simple measures lined out both by players and leadership to resolve a perceived serious problem fell into chaos because of human tragedy like vision, ambition, and hubris....
Truly unfortunate to see such great news become something utterly terrible. Furthermore Comments like the claims of racism or disdain and disgust of player behavior does not settle riots. Humility and self-sacrifice is what saves a relationship, not short snippy remarks...even when we appear to be wrong. You damaged that relationship CCP, it will never be the same as it once was. But if you want us to be apart of you're future and what's more, see yourselves and these ideas for games grow, you need to accept your own flaws and own up to your mistakes. Accept this and make it heartfelt, and after lets all adapt and overcome. That's why we played Dust 514 anyhow.
"Berfore I go into a fleet com, I pour libations to the gods of lag and server stability."
~ Alex Bruneau
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