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Thread Statistics | Show CCP posts - 28 post(s) |
Aqil Aegivan
The Southern Legion Final Resolution.
320
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Posted - 2014.05.14 09:23:00 -
[1] - Quote
CCP Z wrote:You will have different contracts offered to you depending on your Dropsuit Meta Level. Basically, if you have 3 fittings with a 120, 200 and 350 Metalevel, you will have access to 3 different brackets where people will have the same Metalevel range as you. So, no Dropsuit will be obsolete. You will have access to non-match made battles, so basically you can pick any Dropsuit you want.
So will we have access to all our dropsuits or will it be tiered? You claim we will be able to do two contradictory things here.
CCP Z wrote:Again, the nature of Legion is to work against Gear obsolescence, so your old gear will still have an interest for you after unlocking the GÇ£nextGÇ¥ Dropsuit in your tree. You donGÇÖt have to move in a linear way (ie, by going directly to the next Dropsuit). We will offer you many side choices that will make you more efficient or have more fitting choices with your current Dropsuit.
This is just saying "there's no problem" without explaining why. People with promises and no plans are why Dust514 failed. This response makes it look like Legion is headed the same way. I'm probably going to have to pre-empt the usual "we don't know how yet" thing at this point. If you don't know how you're going to do something then you don't know if you can do it. Don't sell what you don't have. |
Aqil Aegivan
The Southern Legion Final Resolution.
320
|
Posted - 2014.05.14 09:24:00 -
[2] - Quote
CCP Z wrote:We will offer a Respec Option (which does not exist in DUST 514). More information will come down the line as the projectGÇÖs development progresses.
I cannot emphasize how bad of an idea this is. It is literally the fastest way I can imagine to effectively kill healthy meta and make this game a trivial and pointless entry in a sea of shooters.
CCP Z wrote:... we are making the Progression more difficult. Right now, within a couple of weeks of play, you can basically create your ultimate Fitting and never do anything else.
That's the POINT. You do one thing well quickly but only that one thing. Delaying a persons progression is going to hit the NPE like a hammer because being "useful" under any given meta is about to get harder.
BTW, if gear permanence is a goal for you why isn't being able to skill into what we want and use nothing else a feature, rather than a flaw?
CCP Z wrote:I think that the new system will allow both: accessibility for new users to understand, while keeping the high level complexity of mix-matching modules, weapons and Dropsuits.
Please don't pretend that straying outside of the roles you're setting up won't incur a considerable SP sink for anyone who wants to "mix and match". Please don't pretend there aren't ways of doing this that lack that sink.
CCP Z wrote:We offer a much deeper and varied system than almost any MMO on the market, we are just trying to make it more accessible.
Nope, you're disincentivizing emergent play in order to avoid the responsibility of explaining or balancing (or monetizing) anything more complicated than the typical role based shooter. You claim that progression is too fast because people are able to play their playstyle at max level. The only reason you would have a problem with this is if you do want a transitive gear treadmill for people to grind. |
Aqil Aegivan
The Southern Legion Final Resolution.
330
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Posted - 2014.05.15 02:49:00 -
[3] - Quote
CCP Z wrote:Again, as I said in the presentation and in this thread: the level of customization remains the same as in DUST, we are changing the way it is presented to all players.
Unless customization is as easy as it is in Dust514 then no, it isn't of the same level. |
Aqil Aegivan
The Southern Legion Final Resolution.
331
|
Posted - 2014.05.15 12:19:00 -
[4] - Quote
Celus Ivara wrote: But there are some secondary benefits to it, which ironically benefit vets! :) Presently, if you want to be something inventive like a "Sentinel with a Plasma Cannon" you can "do that very easily", but so can everyone else! There's little special about it.
Now imagine if to get that Plasma Cannon you had to figure out that it'd be an interesting combination, and then level up through a side tree you might of (and all the other Sentinels did) ignore. When you deploy that fit onto the battlefield, you'll be unique! One of only a very small amount of people in New Eden to have figured out that skill path, and one of few who can field that cool combo. :)
While this new Progression is mainly built for easing the experience for new players, it also allows vets to personalize, be clever, and have a use for late game SP (which we need).
Respecs. |
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