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Selinate deux
Ametat Security Amarr Empire
171
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Posted - 2014.05.11 00:02:00 -
[1] - Quote
I have a feeling some are going to hate me for this suggestion, but I honestly think it would make legion better if it happens, especially since it's going to PC (for part of it at least).
I do not want to see Legion turn into another bunny-hopping instant strafing FPS on the PC, as I feel that it takes away immersion from the gameplay. Therefor, I'm proposing 2 mechanics.
A) A deceleration/acceleration effect whenever direction is switched on the keyboard. This is realistic with what happens when one is running full speed and decides to change direction. First they have to slow down to a stop and then switch direction while accelerating up to full speed again. So when someone presses one direction on the keyboard and then decides to switch directions suddenly, they can't strafe instantly and dodge bullets.
B) I would like to see a full jumping animation instead of someone suddenly popping into the air. Make it take a fraction of a second or something, but please don't let people suddenly pop into the air. This breaks immersion and is annoying when someone decides to play the game as if it were Quake 3 Arena.
This would force those with less armor/shields to find cover and use their head instead of making this a game of people jumping around firing everywhere. Other suggestions are welcome. Keep in mind that I've never actually used kb/m on Dust 514, so I'm not sure what they did to restrict it on the PS3, but what I'm suggesting is not a hefty restriction but rather something to keep the game interesting, in my opinion. |
Godin Thekiller
shadows of 514
2183
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Posted - 2014.05.11 00:06:00 -
[2] - Quote
Sounds kinda cool....
Just make sure you buff my agility abilities as a Scout.
click me
Blup Blub Bloop. Translation: Die -_-
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
1977
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Posted - 2014.05.11 00:21:00 -
[3] - Quote
Yes, this is definitely something that needs to be included.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
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Maitue Mae
Vortex State Empire
81
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Posted - 2014.05.11 01:04:00 -
[4] - Quote
I'm down.
MAG SVER Veteran.
Five Hundredth and Fourteenth Legion: The Dusters.
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Gaelon Thrace
Villore Sec Ops Gallente Federation
448
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Posted - 2014.05.11 01:51:00 -
[5] - Quote
+ sliding + collision detection when taking cover + vaulting + climbing
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Ayures II
Subdreddit Test Alliance Please Ignore
645
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Posted - 2014.05.11 01:59:00 -
[6] - Quote
You're complaining about "realism." We're super-powered clones in rather heavy dropsuits. Any of the "unrealistic" things you're complaining about are easily explained by those two facts. Immersion restored.
PCMasterRace
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Selinate deux
Ametat Security Amarr Empire
177
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Posted - 2014.05.11 02:03:00 -
[7] - Quote
Ayures II wrote:You're complaining about "realism." We're super-powered clones in rather heavy dropsuits. Any of the "unrealistic" things you're complaining about are easily explained by those two facts. Immersion restored.
No, you can't explain it no matter how much you want to. The laws of physics exist and can't be broken. Sorry.
Anyway, it's not just realism, it's an improvement to gameplay too to make the game more fun. |
Ryder Azorria
Amarr Templars Amarr Empire
959
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Posted - 2014.05.11 02:48:00 -
[8] - Quote
Ayures II wrote:You're complaining about "realism." We're super-powered clones in rather heavy dropsuits. Any of the "unrealistic" things you're complaining about are easily explained by those two facts. Immersion restored. Who gives a crap - bunny hopping sucks and should die a horrible and painful death. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
1977
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Posted - 2014.05.11 11:27:00 -
[9] - Quote
Ryder Azorria wrote:Ayures II wrote:You're complaining about "realism." We're super-powered clones in rather heavy dropsuits. Any of the "unrealistic" things you're complaining about are easily explained by those two facts. Immersion restored. Who gives a crap - bunny hopping sucks and should die a horrible and painful death. Languishing and crippled, aware enough to realize what it was once able to do but fully aware that this will never happen again.
Tortured by this knowledge if you will.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
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Ulysses Knapse
Knapse and Co. Mercenary Firm
1418
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Posted - 2014.05.11 11:58:00 -
[10] - Quote
One way to reduce hopping would be to add a short recovery period after landing, during which:
1. You wouldn't be able to jump again. 2. You wouldn't be able to start sprinting if you weren't already sprinting when you jumped. 3. You wouldn't be able to change speed or direction nearly as quickly as usual. 4. Your accuracy would decrease substantially.
I don't think it would be enough, but at least it would be a start.
I am become Legion, the destroyer of bunnies.
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Ryder Azorria
Amarr Templars Amarr Empire
968
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Posted - 2014.05.11 12:10:00 -
[11] - Quote
Ulysses Knapse wrote:One way to reduce hopping would be to add a short recovery period after landing, during which:
1. You wouldn't be able to jump again. 2. You wouldn't be able to start sprinting if you weren't already sprinting when you jumped. 3. You wouldn't be able to change speed or direction nearly as quickly as usual. 4. Your accuracy would decrease substantially.
I don't think it would be enough, but at least it would be a start. Also jumping should absolutely destroy your accuracy while still in the air. |
Ulysses Knapse
Knapse and Co. Mercenary Firm
1418
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Posted - 2014.05.11 12:47:00 -
[12] - Quote
Ryder Azorria wrote:Ulysses Knapse wrote:One way to reduce hopping would be to add a short recovery period after landing, during which:
1. You wouldn't be able to jump again. 2. You wouldn't be able to start sprinting if you weren't already sprinting when you jumped. 3. You wouldn't be able to change speed or direction nearly as quickly as usual. 4. Your accuracy would decrease substantially.
I don't think it would be enough, but at least it would be a start. Also jumping should absolutely destroy your accuracy while still in the air. Probably, but that would take away the fun of OHKing a guy with a shotgun in mid-air.
I am become Legion, the destroyer of bunnies.
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Selinate deux
Ametat Security Amarr Empire
179
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Posted - 2014.05.11 14:30:00 -
[13] - Quote
Ulysses Knapse wrote:Ryder Azorria wrote:Ulysses Knapse wrote:One way to reduce hopping would be to add a short recovery period after landing, during which:
1. You wouldn't be able to jump again. 2. You wouldn't be able to start sprinting if you weren't already sprinting when you jumped. 3. You wouldn't be able to change speed or direction nearly as quickly as usual. 4. Your accuracy would decrease substantially.
I don't think it would be enough, but at least it would be a start. Also jumping should absolutely destroy your accuracy while still in the air. Probably, but that would take away the fun of OHKing a guy with a shotgun in mid-air.
Shotguns don't really require perfect accuracy though. That's the beauty of the shotgun.
In all honesty, I think many of these are great suggestions. I think many of them have already been implemented, actually, in other FPSs already. |
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
645
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Posted - 2014.05.11 14:51:00 -
[14] - Quote
+1 to autor.
Strafing must die, we a not in arcade game.
...sorry for bad English =)
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
487
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Posted - 2014.05.11 14:59:00 -
[15] - Quote
+1
Please add animations for avatars entering and exiting vehicles. Being instapwned by a heavy in a LAV shouldn't be a thing. |
I-Shayz-I
I-----I
3375
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Posted - 2014.05.13 07:01:00 -
[16] - Quote
Will include this in my index.
Definitely something that needs to be adressed in terms of animations and immersion.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Archbot
W a r F o r g e d
175
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Posted - 2014.06.01 23:28:00 -
[17] - Quote
Fluid movement is definitely necessary.
A cool game on the apple app store called "Shadow Fight II" has some pretty fluid movement, that's the kind I want to see. :P
This will put Legion on the path to become a more tactical shooter. Something I'd like to see.
EVE: Tekaio
Long Live Legion
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PLAYSTTION
Universal Allies Inc.
146
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Posted - 2014.06.01 23:45:00 -
[18] - Quote
a dodge roll or something for dodging or something could be added aswell. similar to the Uncharted one
44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)
Open Beta Vet 23mil sp
R.I.P Dust 514
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Maken Tosch
DUST University Ivy League
8730
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Posted - 2014.06.01 23:48:00 -
[19] - Quote
I thought about something like this earlier, but then realized that New Eden isn't well known for realistic physics. I mean, submarine physics in space, planets and moons that are completely disproportionate from one another, the same with stations and ships, and don't get me started on how the inside of the station is somehow bigger on the inside than how it seems on the outside (think of the Tardis from Dr. Who).
Oh yeah, one more thing. Planets and asteroids don't move at all. They don't even have their own orbit. They are fixed in space.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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